Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DuduLadud
Ymir
Level 68
God Stats
131W - 125L
1,484 SR
Queue Stats
225W - 236L
1,406 Elo+
Solo
Fenrir
Fenrir
FrGZ-Zaiko
Fenrir
Level 146
God Stats
1W - 1L
1,785 SR
Queue Stats
26W - 26L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
Hiruko-57
Amaterasu
Level 106
God Stats
1W - 0L
1,394 SR
Queue Stats
15W - 15L
1,475 Elo+
Party 2
Cupid
Cupid
Troykie
Cupid
Level 88
God Stats
10W - 4L
1,708 SR
Queue Stats
330W - 346L
1,473 Elo+
Solo
Team Averages
Level 95
1,574 SR
1,466 Elo+

VS

Team Averages
Level 58
1,521 SR
1,396 Elo+
Ares
Ares
 
Ares
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dakheel_5
Kali
Level 76
God Stats
16W - 11L
1,604 SR
Queue Stats
145W - 217L
1,354 Elo+
Party 1
Hades
Hades
ForeHead-V8
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
Hjamjoom
Hou Yi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 345L
1,360 Elo+
Party 1
Chaac
Chaac
klohilde86
Chaac
Level 107
God Stats
32W - 28L
1,502 SR
Queue Stats
829W - 887L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 4 / 6
10,377
472
11,746
15,735
9,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
4 / 1 / 10
9,977
454
8,575
16,376
16,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
FrGZ-Zaiko
Fenrir
18
11 / 6 / 8
11,815
537
18,648
19,297
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Hiruko-57
Amaterasu
16
2 / 5 / 5
10,294
468
7,977
20,459
18,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Troykie
Cupid
19
5 / 4 / 6
11,698
532
12,805
19,299
7,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 4 / 5
9,599
436
7,528
15,929
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
16
3 / 8 / 4
10,206
464
8,849
18,975
10,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 6
9,413
428
10,303
17,937
8,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Hjamjoom
Hou Yi
18
5 / 5 / 5
10,949
498
18,556
17,810
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
4 / 3 / 4
11,054
502
15,375
22,712
28,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
25
Kills
18
20
Deaths
26
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
6
1.5
L
Ares
 
Ares
3
4
5
1.38
L
Kali
3
8
4
0.63
W
Ymir
4
1
10
9
L
3
6
6
1
W
Fenrir
FrGZ-Zaiko
Fenrir
11
6
8
2.5
W
Amaterasu
Hiruko-57
Amaterasu
2
5
5
0.9
L
Hou Yi
Hjamjoom
Hou Yi
5
5
5
1.5
W
Cupid
Troykie
Cupid
5
4
6
2
L
Chaac
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
60,611
91,166
Taken
93,363
61,455
Mitigated
72,595
31,834
Healing
34,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,746
2,310
0
6,648
15,735
9,331
779
5,160
10,575
57,460
0
L
Ares
 
Ares
7,528
304
285
2,177
15,929
17,977
27
4,052
11,877
35,745
0
L
Kali
8,849
3,472
0
5,756
18,975
10,599
0
1,587
17,388
0
67,338
W
Ymir
8,575
989
567
1,930
16,376
16,484
51
4,476
11,900
35,790
0
L
10,303
798
480
5,812
17,937
8,308
0
8,184
9,753
46,744
0
W
Fenrir
FrGZ-Zaiko
Fenrir
18,648
5,104
876
5,017
19,297
9,985
930
2,988
16,309
0
75,312
W
Amaterasu
Hiruko-57
Amaterasu
7,977
4,280
590
6,437
20,459
18,218
1,409
2,258
18,201
0
46,351
L
Hou Yi
Hjamjoom
Hou Yi
18,556
10,114
0
6,953
17,810
7,323
2,127
3,112
14,698
271
77,668
W
Cupid
Troykie
Cupid
12,805
8,086
28
9,741
19,299
7,437
1,864
3,297
16,002
0
96,246
L
Chaac
15,375
1,511
0
12,698
22,712
28,388
387
3,386
19,326
0
71,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
51,221
498
Minions Killed
505
0
Camps Cleared
0
2,060,969
Distance Traveled
1,897,701
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,377
472
103
5
0
394,762
5
L
Ares
9,599
436
47
2
0
320,285
1
L
Kali
10,206
464
112
5
0
426,570
2
W
Ymir
9,977
454
27
1
0
439,304
13
L
Hades
9,413
428
81
4
0
360,983
4
W
Fenrir
11,815
537
108
5
0
431,272
0
W
Amaterasu
10,294
468
98
4
0
419,854
1
L
Hou Yi
10,949
498
130
6
0
361,235
3
W
Cupid
11,698
532
162
7
0
375,777
1
L
Chaac
11,054
502
135
6
0
428,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role