Player Matchup

Fenrir
Fenrir
Pt_timer
Fenrir
Level 46
God Stats
17W - 29L
1,309 SR
Queue Stats
53W - 78L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
Ryannnnmaster
Nu Wa
Level 29
God Stats
40W - 21L
1,668 SR
Queue Stats
101W - 100L
1,459 Elo+
Party 3
Hades
Hades
VKS_Belijar18xX
Hades
Level 29
God Stats
5W - 2L
1,488 SR
Queue Stats
24W - 39L
1,404 Elo+
Party 1
Neith
Neith
bolala
Neith
Level 29
God Stats
30W - 34L
1,500 SR
Queue Stats
95W - 91L
1,453 Elo+
Party 3
Chernobog
Chernobog
huertas_javier
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Party 1
Team Averages
Level 29
1,493 SR
1,441 Elo+

VS

Team Averages
Level 23
1,547 SR
1,458 Elo+
Set
Set
Azaim205
Set
Level 25
God Stats
32W - 43L
1,419 SR
Queue Stats
148W - 173L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Branny Dann
Kukulkan
Level 43
God Stats
49W - 10L
1,819 SR
Queue Stats
144W - 70L
1,704 Elo+
Party 2
Medusa
Medusa
ElitErmaX22
Medusa
Level 15
God Stats
1W - 0L
1,280 SR
Queue Stats
21W - 17L
1,394 Elo+
Solo
Sol
Sol
EvidentSkate
Sol
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Khepri
Khepri
GN-He_Berli0z
Khepri
Level 15
God Stats
5W - 0L
1,716 SR
Queue Stats
43W - 40L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pt_timer
Fenrir
15
7 / 10 / 1
11,090
504
9,621
23,366
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 3
7,971
362
8,503
14,877
4,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 2
7,715
351
7,024
15,136
7,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
bolala
Neith
14
2 / 10 / 1
8,715
396
10,166
18,014
5,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
huertas_javier
Chernobog
11
1 / 13 / 2
7,349
334
2,715
18,650
4,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
11,303
514
13,424
17,002
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Branny Dann
Kukulkan
18
9 / 1 / 9
12,435
565
14,895
13,354
6,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
12 / 1 / 2
11,961
544
12,324
11,014
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
20 / 2 / 5
14,765
671
26,604
21,037
11,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 22
11,733
533
4,225
11,821
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
11
Kills
46
47
Deaths
11
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
W
Kukulkan
Branny Dann
Kukulkan
9
1
9
13.5
W
Medusa
12
1
2
13
W
20
2
5
11.25
W
1
2
22
6
L
Fenrir
Pt_timer
Fenrir
7
10
1
0.75
L
1
7
3
0.36
L
0
7
2
0.14
L
Neith
bolala
Neith
2
10
1
0.25
L
Chernobog
huertas_javier
Chernobog
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
71,472
90,043
Taken
74,228
30,131
Mitigated
45,457
15,912
Healing
28,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,424
6,783
0
3,044
17,002
7,764
330
5,429
11,573
0
69,960
W
Kukulkan
Branny Dann
Kukulkan
14,895
2,600
110
5,211
13,354
6,440
2,255
4,625
8,729
98,654
0
W
Medusa
12,324
7,270
0
3,076
11,014
5,102
3,609
2,660
8,354
0
68,652
W
26,604
10,861
0
13,823
21,037
11,724
5,091
4,801
16,236
138,411
12,114
W
4,225
235
151
2,731
11,821
14,427
173
3,660
8,161
26,598
0
L
Fenrir
Pt_timer
Fenrir
9,621
4,365
112
6,253
23,366
8,462
0
8,480
14,886
0
50,415
L
8,503
3,524
0
2,025
14,877
4,417
525
11,186
3,691
33,774
0
L
7,024
560
0
2,813
15,136
7,293
172
7,254
7,882
28,266
0
L
Neith
bolala
Neith
10,166
3,441
0
2,827
18,014
5,219
315
8,926
9,088
0
59,696
L
Chernobog
huertas_javier
Chernobog
2,715
2,272
0
1,882
18,650
4,740
0
8,068
10,582
0
18,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
62,197
286
Minions Killed
598
0
Camps Cleared
0
1,716,847
Distance Traveled
2,029,775
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,303
514
95
4
0
459,073
5
W
Kukulkan
12,435
565
163
7
0
349,947
5
W
Medusa
11,961
544
120
5
0
416,544
3
W
Sol
14,765
671
194
9
0
385,000
0
W
Khepri
11,733
533
26
1
0
419,211
4
L
Fenrir
11,090
504
69
3
0
345,486
2
L
Nu Wa
7,971
362
40
2
0
391,371
7
L
Hades
7,715
351
45
2
0
340,257
0
L
Neith
8,715
396
102
5
0
338,935
0
L
Chernobog
7,349
334
30
1
0
300,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role