Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Araein
Tyr
Level 100
God Stats
0W - 3L
1,373 SR
Queue Stats
26W - 30L
1,404 Elo+
Solo
Cthulhu
Cthulhu
TiesTwist
Cthulhu
Level 156
God Stats
34W - 20L
1,775 SR
Queue Stats
855W - 742L
1,550 Elo+
Solo
Chronos
Chronos
crustyBawlz89
Chronos
Level 128
God Stats
10W - 16L
1,429 SR
Queue Stats
977W - 980L
1,509 Elo+
Solo
Jing Wei
Jing Wei
filipealves95
Jing Wei
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 116L
1,509 Elo+
Solo
Team Averages
Level 129
1,515 SR
1,494 Elo+

VS

Team Averages
Level 121
1,562 SR
1,501 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FoxyNui
Nike
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 141L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasacreCable
Morgan Le Fay
Level 147
God Stats
9W - 1L
1,673 SR
Queue Stats
333W - 306L
1,498 Elo+
Solo
Eset
Eset
PinitoHidra
Eset
Level 141
God Stats
2W - 1L
1,647 SR
Queue Stats
103W - 101L
1,548 Elo+
Solo
Loki
Loki
propano23
Loki
Level 65
God Stats
1W - 0L
1,488 SR
Queue Stats
10W - 15L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
11 / 5 / 8
10,161
847
13,898
10,614
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Araein
Tyr
13
1 / 6 / 10
7,536
628
6,473
18,400
16,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
TiesTwist
Cthulhu
15
3 / 5 / 12
9,835
820
16,938
17,420
22,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
14
3 / 6 / 14
8,765
730
9,895
14,665
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
filipealves95
Jing Wei
14
1 / 6 / 12
8,277
690
6,435
11,250
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 1 / 14
11,864
989
21,212
8,467
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
FoxyNui
Nike
17
6 / 3 / 14
10,476
873
9,781
20,124
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
MasacreCable
Morgan Le Fay
16
5 / 3 / 15
9,898
825
14,929
13,470
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 13
10,345
862
11,081
11,391
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Loki
14
3 / 8 / 14
9,135
761
8,682
12,197
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
19
Kills
28
28
Deaths
19
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
11
5
8
3
W
Ah Puch
 
Ah Puch
8
1
14
15
L
Tyr
Araein
Tyr
1
6
10
1
W
Nike
FoxyNui
Nike
6
3
14
4.33
W
Morgan Le Fay
MasacreCable
Morgan Le Fay
5
3
15
4.17
W
6
4
13
3.13
L
Cthulhu
TiesTwist
Cthulhu
3
5
12
1.8
L
Chronos
3
6
14
1.67
L
Jing Wei
filipealves95
Jing Wei
1
6
12
1.17
W
Loki
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
65,685
72,349
Taken
65,649
53,564
Mitigated
40,610
21,732
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,898
1,398
1,204
2,663
10,614
4,620
361
7,168
3,384
0
24,399
W
Ah Puch
 
Ah Puch
21,212
356
1,086
1,583
8,467
4,773
977
3,068
5,399
52,980
0
L
Tyr
Araein
Tyr
6,473
554
1,164
2,457
18,400
16,128
427
11,533
6,807
0
9,744
W
Nike
FoxyNui
Nike
9,781
550
1,134
3,399
20,124
20,085
392
9,865
10,259
0
13,373
W
Morgan Le Fay
MasacreCable
Morgan Le Fay
14,929
1,277
2,372
3,009
13,470
6,752
1,876
6,280
7,190
33,390
0
W
11,081
199
6,230
2,464
11,391
4,555
1,299
4,193
7,198
16,660
0
L
Cthulhu
TiesTwist
Cthulhu
16,938
214
3,037
2,449
17,420
22,069
0
12,256
5,078
24,385
0
L
Chronos
9,895
1,592
3,047
2,987
14,665
5,947
609
8,764
5,879
22,304
0
L
Jing Wei
filipealves95
Jing Wei
6,435
3,155
2,041
683
11,250
4,800
418
7,247
3,979
0
16,446
W
Loki
8,682
426
0
265
12,197
4,445
0
3,427
8,770
0
11,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,574
Gold Earned
51,718
120
Minions Killed
122
0
Camps Cleared
0
1,123,781
Distance Traveled
1,225,462
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,161
847
15
1
0
232,284
0
W
Ah Puch
11,864
989
76
6
0
250,101
1
L
Tyr
7,536
628
9
1
0
221,042
0
W
Nike
10,476
873
9
1
0
236,258
1
W
Morgan Le Fay
9,898
825
21
2
0
248,554
3
W
Eset
10,345
862
10
1
0
247,376
0
L
Cthulhu
9,835
820
35
3
0
220,996
0
L
Chronos
8,765
730
19
2
0
241,080
0
L
Jing Wei
8,277
690
42
4
0
208,379
2
W
Loki
9,135
761
6
1
0
243,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role