Player Matchup

Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Divdou-le-forain
Artemis
Level 94
God Stats
78W - 81L
1,564 SR
Queue Stats
135W - 146L
1,555 Elo+
Solo
Fenrir
Fenrir
NiceTryStuupid77
Fenrir
Level 69
God Stats
0W - 2L
1,249 SR
Queue Stats
15W - 55L
1,238 Elo+
Party 1
Team Averages
Level 76
1,437 SR
1,431 Elo+

VS

Team Averages
Level 109
1,729 SR
1,581 Elo+
Ra
Ra
KlarVisning
Ra
Level 127
God Stats
14W - 6L
1,625 SR
Queue Stats
95W - 94L
1,521 Elo+
Solo
Ymir
Ymir
NeiiShiin
Ymir
Level 76
God Stats
11W - 5L
1,857 SR
Queue Stats
98W - 64L
1,552 Elo+
Solo
Susano
Susano
main-Susanoo
Susano
Level 124
God Stats
205W - 47L
1,706 SR
Queue Stats
646W - 258L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 9 / 3
6,869
624
5,736
13,395
3,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 3
7,144
649
7,208
10,785
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 8 / 2
7,806
710
5,388
17,582
8,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 15
9,195
836
9,694
6,804
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 1 / 19
9,049
823
4,996
12,471
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
15
15 / 2 / 6
10,207
928
21,706
8,965
3,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
24
24
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
9
3
0.28
L
1
7
3
0.36
W
7
2
15
7.25
W
Ymir
2
1
19
11.5
L
3
8
2
0.5
W
Susano
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
36,396
41,762
Taken
28,240
14,703
Mitigated
20,149
4,621
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,736
231
323
1,427
13,395
3,563
0
3,565
9,628
16,264
0
L
7,208
2,850
441
521
10,785
2,869
0
2,875
7,738
0
20,934
W
9,694
1,328
2,607
3,760
6,804
2,553
982
1,779
5,025
40,233
0
W
Ymir
4,996
1,071
0
3,541
12,471
13,808
383
3,184
9,287
11,082
0
L
5,388
1,199
0
1,909
17,582
8,271
0
7,904
9,264
0
13,169
W
Susano
21,706
6,382
0
1,148
8,965
3,788
322
1,208
7,757
0
44,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,819
Gold Earned
28,451
76
Minions Killed
127
2
Camps Cleared
7
514,654
Distance Traveled
660,446
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,869
624
24
2
0
170,786
2
L
Artemis
7,144
649
38
3
0
160,111
5
W
Ra
9,195
836
66
6
1
219,856
5
W
Ymir
9,049
823
16
1
2
199,759
3
L
Fenrir
7,806
710
14
1
2
183,757
0
W
Susano
10,207
928
45
4
4
240,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role