Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
LittleSugar
Sol
Level 46
God Stats
3W - 5L
1,347 SR
Queue Stats
182W - 74L
1,773 Elo+
Party 1
Nu Wa
Nu Wa
Neo_lemonade
Nu Wa
Level 124
God Stats
7W - 4L
1,783 SR
Queue Stats
492W - 412L
1,622 Elo+
Party 1
Set
Set
graph_gear_ex
Set
Level 126
God Stats
6W - 6L
1,502 SR
Queue Stats
156W - 123L
1,621 Elo+
Party 1
Apollo
Apollo
zeppelim
Apollo
Level 124
God Stats
36W - 23L
1,597 SR
Queue Stats
678W - 539L
1,745 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,652 Elo+

VS

Team Averages
Level 108
1,448 SR
1,488 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G-KILLAZ-W4L
Sol
Level 142
God Stats
3W - 4L
1,348 SR
Queue Stats
337W - 343L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
SQUEEKYBOB
Gilgamesh
Level 40
God Stats
15W - 15L
1,577 SR
Queue Stats
115W - 113L
1,489 Elo+
Solo
Ymir
Ymir
WWELegendKiller_
Ymir
Level 112
God Stats
3W - 2L
1,430 SR
Queue Stats
637W - 655L
1,514 Elo+
Solo
Serqet
Serqet
saad15333
Serqet
Level 119
God Stats
20W - 41L
1,384 SR
Queue Stats
245W - 298L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 1 / 3
8,842
680
6,919
10,265
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 6
8,289
638
2,861
3,672
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 6
7,919
609
5,921
3,784
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 5
8,761
674
6,173
9,236
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
zeppelim
Apollo
15
4 / 0 / 4
9,259
712
8,742
7,573
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 4 / 0
5,091
392
2,178
6,931
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
5,668
436
1,048
1,951
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SQUEEKYBOB
Gilgamesh
11
1 / 4 / 0
6,312
486
6,630
10,542
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 0
5,398
415
911
11,240
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
saad15333
Serqet
10
0 / 6 / 1
6,164
474
2,850
11,241
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
19
Kills
1
1
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
3
4.5
L
Danzaburou
 
Danzaburou
0
4
0
0
L
0
0
0
0
W
1
0
6
4
W
6
0
6
9
L
Gilgamesh
SQUEEKYBOB
Gilgamesh
1
4
0
0.25
L
0
6
0
0
W
5
0
5
7.5
L
Serqet
saad15333
Serqet
0
6
1
0.08
W
Apollo
zeppelim
Apollo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
13,617
34,530
Taken
41,905
13,914
Mitigated
16,534
17,561
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,919
3,301
0
5,421
10,265
6,253
1,067
0
10,043
0
57,790
L
Danzaburou
 
Danzaburou
2,178
801
0
1,452
6,931
1,514
0
2,465
4,406
0
20,552
L
1,048
169
0
1,112
1,951
441
187
810
1,113
21,629
0
W
2,861
1,376
0
2,570
3,672
1,047
4,893
572
3,036
39,631
0
W
5,921
3,708
0
2,081
3,784
1,126
921
37
3,747
30,045
0
L
Gilgamesh
SQUEEKYBOB
Gilgamesh
6,630
2,533
0
1,070
10,542
6,096
0
839
9,691
0
30,995
L
911
134
0
1,024
11,240
5,398
0
2,480
8,720
17,005
0
W
6,173
2,573
0
3,933
9,236
3,034
0
487
8,311
0
59,385
L
Serqet
saad15333
Serqet
2,850
1,072
0
2,371
11,241
3,085
0
1,968
9,193
0
31,923
W
Apollo
zeppelim
Apollo
8,742
5,220
0
3,556
7,573
2,454
0
869
6,704
0
73,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
28,633
479
Minions Killed
252
0
Camps Cleared
0
1,287,363
Distance Traveled
1,063,931
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,842
680
111
9
0
251,337
4
L
Danzaburou
5,091
392
46
4
0
177,333
3
L
Sol
5,668
436
47
4
0
140,329
3
W
Sol
8,289
638
95
7
0
233,500
6
W
Nu Wa
7,919
609
52
4
0
236,514
3
L
Gilgamesh
6,312
486
59
5
0
233,087
0
L
Ymir
5,398
415
21
2
0
250,966
1
W
Set
8,761
674
98
8
0
307,103
11
L
Serqet
6,164
474
79
6
0
262,216
0
W
Apollo
9,259
712
123
9
0
258,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role