Player Matchup

Thanatos
Thanatos
Do-15-Do
Thanatos
Level 95
God Stats
1W - 3L
1,292 SR
Queue Stats
74W - 62L
1,508 Elo+
Solo
Merlin
Merlin
DoYouEvenTyrM8
Merlin
Level 43
God Stats
0W - 2L
1,498 SR
Queue Stats
3W - 2L
1,498 Elo+
Solo
Agni
Agni
GillaDunkin
Agni
Level 46
God Stats
0W - 2L
1,392 SR
Queue Stats
4W - 16L
1,239 Elo+
Party 1
Odin
Odin
Grimmwold
Odin
Level 45
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 11L
1,312 Elo+
Party 1
Medusa
Medusa
puf1971
Medusa
Level 69
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,368 Elo+

VS

Team Averages
Level 118
1,617 SR
1,440 Elo+
Horus
Horus
JayM_M16
Horus
Level 126
God Stats
7W - 9L
1,579 SR
Queue Stats
144W - 197L
1,451 Elo+
Solo
Chernobog
Chernobog
KoRektDead
Chernobog
Level 63
God Stats
2W - 2L
1,458 SR
Queue Stats
39W - 48L
1,475 Elo+
Solo
Nox
Nox
Lisendrell
Nox
Level 156
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 11L
1,545 Elo+
Solo
Ymir
Ymir
WazUpDave
Ymir
Level 122
God Stats
3W - 2L
1,559 SR
Queue Stats
8W - 9L
1,405 Elo+
Solo
Nemesis
Nemesis
WetSalad21
Nemesis
Level 124
God Stats
2W - 2L
1,800 SR
Queue Stats
38W - 53L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Do-15-Do
Thanatos
12
2 / 5 / 4
5,941
849
4,385
6,696
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 4
5,393
770
4,055
4,388
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 4
6,607
944
8,845
4,713
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
10
1 / 6 / 5
5,646
807
3,781
7,652
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
puf1971
Medusa
8
0 / 3 / 2
4,602
657
1,669
3,580
967
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JayM_M16
Horus
11
2 / 2 / 10
6,127
875
3,806
6,385
4,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
KoRektDead
Chernobog
11
2 / 2 / 7
6,396
914
4,023
4,699
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 12
7,005
1,001
4,580
3,750
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
7 / 3 / 3
7,556
1,079
6,200
9,328
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
WetSalad21
Nemesis
11
1 / 0 / 9
5,895
842
3,213
4,072
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
7
Kills
16
16
Deaths
7
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Do-15-Do
Thanatos
2
5
4
0.8
L
1
1
4
3
L
3
1
4
5
L
Odin
1
6
5
0.58
W
Horus
JayM_M16
Horus
2
2
10
3.5
W
Chernobog
KoRektDead
Chernobog
2
2
7
2.75
W
4
0
12
10
W
Ymir
7
3
3
2.83
W
Nemesis
WetSalad21
Nemesis
1
0
9
5.5
L
Medusa
puf1971
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
21,822
27,029
Taken
28,234
8,080
Mitigated
17,274
5,169
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Do-15-Do
Thanatos
4,385
1,220
0
2,701
6,696
2,192
0
3,854
2,718
0
18,291
L
4,055
323
0
1,587
4,388
1,201
1
1,484
2,834
17,867
0
L
8,845
627
0
123
4,713
1,247
0
1,521
3,192
17,724
0
L
Odin
3,781
1,437
0
758
7,652
2,473
0
2,767
4,764
0
4,714
W
Horus
JayM_M16
Horus
3,806
1,704
1,201
2,714
6,385
4,849
0
3,039
3,229
0
10,826
W
Chernobog
KoRektDead
Chernobog
4,023
2,272
0
674
4,699
1,736
0
2,690
1,859
0
19,349
W
4,580
319
0
1,194
3,750
1,424
0
1,555
2,042
17,126
0
W
Ymir
6,200
791
0
621
9,328
7,516
0
4,413
4,748
8,793
0
W
Nemesis
WetSalad21
Nemesis
3,213
1,099
0
642
4,072
1,749
656
614
3,456
0
14,515
L
Medusa
puf1971
Medusa
1,669
434
0
0
3,580
967
0
1,198
2,286
0
9,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
32,979
118
Minions Killed
145
5
Camps Cleared
5
590,920
Distance Traveled
702,647
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,941
849
30
4
4
117,193
0
L
Merlin
5,393
770
30
4
1
128,593
1
L
Agni
6,607
944
39
6
0
139,582
0
L
Odin
5,646
807
5
1
0
129,029
1
W
Horus
6,127
875
11
2
0
141,964
2
W
Chernobog
6,396
914
38
5
0
118,505
0
W
Nox
7,005
1,001
55
8
2
154,642
1
W
Ymir
7,556
1,079
3
0
0
130,777
0
W
Nemesis
5,895
842
38
5
3
156,759
1
L
Medusa
4,602
657
14
2
0
76,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role