Player Matchup

Bellona
Bellona
FatesArrow
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Ra
Ra
Hardbody2490
Ra
Level 30
God Stats
1W - 4L
1,374 SR
Queue Stats
191W - 218L
1,402 Elo+
Solo
Neith
Neith
MoxieHoney
Neith
Level 27
God Stats
6W - 3L
1,574 SR
Queue Stats
30W - 25L
1,577 Elo+
Solo
Arachne
Arachne
Reymeh1990
Arachne
Level 27
God Stats
20W - 9L
1,748 SR
Queue Stats
137W - 115L
1,711 Elo+
Solo
Ares
Ares
vic_cresp
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,640 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,599 Elo+

VS

Team Averages
Level 18
1,536 SR
1,557 Elo+
Awilix
Awilix
Awilix Solo
Awilix
Level 22
God Stats
36W - 22L
1,685 SR
Queue Stats
50W - 29L
1,677 Elo+
Solo
Anubis
Anubis
Opirage
Anubis
Level 4
God Stats
3W - 3L
1,759 SR
Queue Stats
3W - 4L
1,546 Elo+
Solo
King Arthur
King Arthur
ellbelle01
King Arthur
Level 8
God Stats
3W - 5L
1,254 SR
Queue Stats
8W - 8L
1,512 Elo+
Solo
Olorun
Olorun
nene1600
Olorun
Level 27
God Stats
1W - 2L
1,483 SR
Queue Stats
167W - 191L
1,488 Elo+
Solo
Bellona
Bellona
xDGFaded
Bellona
Level 27
God Stats
12W - 2L
1,500 SR
Queue Stats
209W - 143L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatesArrow
Bellona
13
1 / 2 / 2
7,985
570
6,885
8,964
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 4
7,282
520
2,605
6,677
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 1 / 0
8,157
583
7,066
7,897
2,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Reymeh1990
Arachne
15
11 / 2 / 0
9,291
664
12,966
10,277
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
5
0 / 7 / 1
5,247
375
599
6,667
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 3 / 4
9,336
667
12,678
10,874
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Opirage
Anubis
13
4 / 2 / 3
7,615
544
3,729
4,274
1,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
ellbelle01
King Arthur
12
2 / 3 / 4
7,113
508
3,113
12,579
6,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
nene1600
Olorun
12
2 / 2 / 1
7,165
512
3,046
8,734
3,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xDGFaded
Bellona
11
2 / 3 / 3
7,155
511
3,851
11,232
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
13
Kills
17
18
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
3
4
3
L
Bellona
FatesArrow
Bellona
1
2
2
1
L
0
6
4
0.33
L
Neith
1
1
0
1
W
Anubis
Opirage
Anubis
4
2
3
2.75
L
Arachne
Reymeh1990
Arachne
11
2
0
5.5
W
King Arthur
ellbelle01
King Arthur
2
3
4
1.33
W
Olorun
nene1600
Olorun
2
2
1
1.25
L
Ares
0
7
1
0.07
W
Bellona
xDGFaded
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
26,417
40,482
Taken
47,693
24,023
Mitigated
27,541
8,309
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,678
4,749
0
1,640
10,874
4,992
477
993
9,839
0
64,616
L
Bellona
FatesArrow
Bellona
6,885
1,447
0
1,571
8,964
10,529
0
0
8,964
7,278
40,635
L
2,605
261
32
768
6,677
2,223
482
1,668
5,009
36,400
0
L
Neith
7,066
2,516
0
3,176
7,897
2,722
762
2,077
5,820
0
65,959
W
Anubis
Opirage
Anubis
3,729
774
0
1,834
4,274
1,602
537
800
3,344
43,164
0
L
Arachne
Reymeh1990
Arachne
12,966
8,683
0
2,651
10,277
4,760
0
999
9,278
0
59,123
W
King Arthur
ellbelle01
King Arthur
3,113
557
172
3,765
12,579
6,852
404
1,934
10,567
0
25,465
W
Olorun
nene1600
Olorun
3,046
1,219
342
3,612
8,734
3,135
650
365
8,289
45,336
0
L
Ares
599
196
0
111
6,667
3,789
223
2,098
4,569
4,916
0
W
Bellona
xDGFaded
Bellona
3,851
472
134
3,083
11,232
10,960
195
784
10,310
0
30,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
38,384
420
Minions Killed
387
0
Camps Cleared
0
1,229,534
Distance Traveled
1,333,271
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,336
667
106
8
0
309,173
0
L
Bellona
7,985
570
105
8
0
269,434
2
L
Ra
7,282
520
81
6
0
268,662
1
L
Neith
8,157
583
130
9
0
261,351
4
W
Anubis
7,615
544
84
6
0
233,210
0
L
Arachne
9,291
664
93
7
0
291,245
0
W
King Arthur
7,113
508
62
4
0
251,060
2
W
Olorun
7,165
512
91
7
0
263,699
3
L
Ares
5,247
375
11
1
0
138,842
0
W
Bellona
7,155
511
44
3
0
276,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role