Player Matchup

Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
FarlieEU
Cu Chulainn
Gold IV
Level 125
God Stats
43W - 48L
1,519 SR
Queue Stats
239W - 252L
1,384 MMR
Solo
Sylvanus
Sylvanus
Gold V
Johnny11Palcow
Sylvanus
Gold V
Level 111
God Stats
1W - 3L
1,265 SR
Queue Stats
23W - 22L
1,398 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Wkurwik
Ah Muzen Cab
Bronze III
Level 122
God Stats
0W - 1L
1,467 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Merlin
Merlin
Gold V
arcaeda2000
Merlin
Gold V
Level 105
God Stats
0W - 2L
1,592 SR
Queue Stats
151W - 140L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,469 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,521 SR
1,330 MMR
Agni
Agni
Gold IV
FelvisSchresley
Agni
Gold IV
Level 160
God Stats
9W - 5L
1,547 SR
Queue Stats
178W - 173L
1,437 MMR
Solo
Xbalanque
Xbalanque
Gold II
Gozaimasu
Xbalanque
Gold II
Level 105
God Stats
13W - 14L
1,423 SR
Queue Stats
387W - 388L
1,507 MMR
Solo
Osiris
Osiris
Silver IV
Jhonnys02
Osiris
Silver IV
Level 79
God Stats
2W - 1L
1,539 SR
Queue Stats
14W - 12L
1,415 MMR
Solo
Ravana
Ravana
Silver III
johnnyzilla
Ravana
Silver III
Level 100
God Stats
9W - 10L
1,367 SR
Queue Stats
39W - 61L
866 MMR
Solo
Cerberus
Cerberus
Gold IV
sergialal
Cerberus
Gold IV
Level 160
God Stats
14W - 7L
1,727 SR
Queue Stats
480W - 483L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 3 / 1
5,793
579
2,660
8,161
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
FarlieEU
Cu Chulainn
10
1 / 2 / 1
5,750
575
3,641
5,905
2,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
7
1 / 2 / 2
4,927
493
2,625
7,931
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Wkurwik
Ah Muzen Cab
8
2 / 2 / 1
4,795
480
4,960
4,937
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
1 / 3 / 0
5,080
508
1,577
4,627
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ChaacAthenaArachneMorgan Le FayLoki

VS

Bans
TiamatSetGilgameshTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,838
684
4,631
5,041
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gozaimasu
Xbalanque
9
1 / 2 / 3
5,415
542
6,111
6,244
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Jhonnys02
Osiris
10
1 / 2 / 1
6,053
605
1,854
5,615
4,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
11
7 / 0 / 0
6,650
665
3,666
5,458
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sergialal
Cerberus
8
1 / 2 / 3
5,048
505
2,996
6,965
3,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
L
Cu Chulainn
FarlieEU
Cu Chulainn
1
2
1
0.75
W
2
1
3
3.5
W
Xbalanque
Gozaimasu
Xbalanque
1
2
3
1.25
W
Osiris
Jhonnys02
Osiris
1
2
1
0.75
L
Sylvanus
1
2
2
1
L
Ah Muzen Cab
Wkurwik
Ah Muzen Cab
2
2
1
1.25
L
Merlin
1
3
0
0.33
W
Ravana
7
0
0
7
W
Cerberus
sergialal
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
19,258
31,561
Taken
29,323
10,461
Mitigated
12,354
10,092
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,660
2,232
0
1,990
8,161
2,302
111
1,193
6,968
0
29,003
L
Cu Chulainn
FarlieEU
Cu Chulainn
3,641
634
0
2,557
5,905
2,790
433
0
5,905
0
31,870
W
4,631
541
0
2,120
5,041
1,430
60
1,315
3,434
46,636
0
W
Xbalanque
Gozaimasu
Xbalanque
6,111
2,928
0
2,237
6,244
1,473
0
1,292
4,862
0
33,865
W
Osiris
Jhonnys02
Osiris
1,854
550
0
1,620
5,615
4,214
109
0
5,564
0
30,257
L
Sylvanus
2,625
823
488
2,616
7,931
3,264
0
1,858
6,073
12,938
0
L
Ah Muzen Cab
Wkurwik
Ah Muzen Cab
4,960
2,388
0
1,699
4,937
1,054
0
1,050
3,887
0
19,354
L
Merlin
1,577
21
0
742
4,627
1,051
0
3,526
1,101
23,972
0
W
Ravana
3,666
1,139
0
2,867
5,458
1,946
0
0
5,448
0
32,759
W
Cerberus
sergialal
Cerberus
2,996
332
0
2,058
6,965
3,291
0
1,491
5,474
14,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
30,004
251
Minions Killed
368
0
Camps Cleared
0
895,206
Distance Traveled
954,045
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,793
579
83
8
0
198,017
1
L
Cu Chulainn
5,750
575
71
7
0
206,219
1
W
Agni
6,838
684
98
10
0
210,746
2
W
Xbalanque
5,415
542
77
8
0
173,210
5
W
Osiris
6,053
605
84
8
0
177,137
0
L
Sylvanus
4,927
493
19
2
0
161,511
6
L
Ah Muzen Cab
4,795
480
29
3
0
169,496
2
L
Merlin
5,080
508
49
5
0
159,963
4
W
Ravana
6,650
665
69
7
0
209,463
5
W
Cerberus
5,048
505
40
4
0
183,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role