Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kiyakadam
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Radwulf88
Vulcan
Level 20
God Stats
0W - 1L
1,243 SR
Queue Stats
36W - 27L
1,296 Elo+
Solo
Thor
Thor
RinFaiT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Vip3rXgAmerL
Ymir
Level 4
God Stats
1W - 4L
1,187 SR
Queue Stats
3W - 7L
1,091 Elo+
Party 1
Team Averages
Level 15
1,386 SR
1,377 Elo+

VS

Team Averages
Level 19
1,532 SR
1,313 Elo+
Zeus
Zeus
Erédin
Zeus
Level 29
God Stats
6W - 13L
1,670 SR
Queue Stats
46W - 48L
1,442 Elo+
Solo
Loki
Loki
Keshelz
Loki
Level 29
God Stats
14W - 25L
1,383 SR
Queue Stats
49W - 49L
1,313 Elo+
Solo
Horus
Horus
LevaySiska
Horus
Level 13
God Stats
5W - 10L
1,371 SR
Queue Stats
37W - 44L
1,252 Elo+
Party 2
Neith
Neith
PravaySiska
Neith
Level 14
God Stats
14W - 12L
1,644 SR
Queue Stats
45W - 58L
1,293 Elo+
Party 2
Ares
Ares
Unsubius
Ares
Level 10
God Stats
24W - 22L
1,591 SR
Queue Stats
48W - 44L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 3 / 0
4,872
487
4,811
4,513
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kiyakadam
Guan Yu
7
0 / 6 / 0
4,439
444
1,867
6,715
4,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
Radwulf88
Vulcan
9
1 / 5 / 0
4,800
480
1,640
5,812
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
RinFaiT
Thor
8
0 / 5 / 0
4,733
473
574
6,236
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,545
455
788
5,777
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Erédin
Zeus
11
6 / 1 / 0
6,550
655
3,988
3,189
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Keshelz
Loki
12
3 / 0 / 1
6,623
662
2,642
4,907
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
10
3 / 0 / 3
6,472
647
3,115
5,181
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
4 / 1 / 5
5,962
596
5,218
3,320
844
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
5 / 0 / 4
6,136
614
3,611
8,017
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
21
23
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Zeus
Erédin
Zeus
6
1
0
6
W
Loki
Keshelz
Loki
3
0
1
3.5
L
Guan Yu
Kiyakadam
Guan Yu
0
6
0
0
W
Horus
3
0
3
4.5
W
4
1
5
6.5
L
Vulcan
Radwulf88
Vulcan
1
5
0
0.2
L
Thor
RinFaiT
Thor
0
5
0
0
W
Ares
5
0
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,680
Damage
18,574
29,053
Taken
24,614
12,944
Mitigated
11,268
3,799
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,811
2,121
0
680
4,513
1,622
90
1,444
3,069
0
22,917
W
Zeus
Erédin
Zeus
3,988
983
0
0
3,189
1,058
822
1,640
1,549
31,174
0
W
Loki
Keshelz
Loki
2,642
923
0
3,728
4,907
1,469
0
0
4,907
0
44,196
L
Guan Yu
Kiyakadam
Guan Yu
1,867
424
0
784
6,715
4,086
405
707
5,958
0
12,089
W
Horus
3,115
1,352
0
2,086
5,181
2,646
308
0
5,181
0
19,752
W
5,218
3,192
0
1,131
3,320
844
616
82
3,238
0
28,174
L
Vulcan
Radwulf88
Vulcan
1,640
240
0
462
5,812
1,608
440
2,545
2,986
14,833
0
L
Thor
RinFaiT
Thor
574
260
0
1,186
6,236
2,111
0
1,160
5,040
0
24,341
W
Ares
3,611
240
0
1,918
8,017
5,251
0
706
7,311
9,521
0
L
788
391
0
687
5,777
3,517
28
1,376
4,401
3,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
31,743
167
Minions Killed
269
0
Camps Cleared
0
792,128
Distance Traveled
945,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,872
487
51
5
0
152,724
1
W
Zeus
6,550
655
63
6
0
171,389
2
W
Loki
6,623
662
95
10
0
244,418
2
L
Guan Yu
4,439
444
20
2
0
167,512
1
W
Horus
6,472
647
43
4
0
160,453
1
W
Neith
5,962
596
59
6
0
157,269
0
L
Vulcan
4,800
480
36
4
0
153,200
0
L
Thor
4,733
473
55
6
0
149,011
1
W
Ares
6,136
614
9
1
0
212,112
0
L
Ymir
4,545
455
5
1
0
169,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role