Player Matchup

Yemoja
Yemoja
GreekMoonGoddess
Yemoja
Level 13
God Stats
3W - 0L
1,833 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Achilles
Achilles
MMXXV
Achilles
Level 14
God Stats
26W - 26L
1,472 SR
Queue Stats
37W - 37L
1,453 Elo+
Solo
Medusa
Medusa
Taiphob
Medusa
Level 13
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 10L
1,475 Elo+
Solo
Fenrir
Fenrir
WhodatThier
Fenrir
Level 12
God Stats
9W - 12L
1,173 SR
Queue Stats
25W - 37L
1,458 Elo+
Solo
Ah Puch
Ah Puch
amogusesports
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,474 Elo+

VS

Team Averages
Level 21
1,486 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
JustinEllis
Kumbhakarna
Level 23
God Stats
3W - 5L
1,452 SR
Queue Stats
16W - 20L
1,540 Elo+
Party 1
Loki
Loki
LeadingDemon
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Achilles
Achilles
Vanguard_Noble
Achilles
Level 28
God Stats
1W - 2L
1,330 SR
Queue Stats
3W - 10L
1,389 Elo+
Party 1
Ullr
Ullr
dokidoki94
Ullr
Level 24
God Stats
1W - 2L
1,333 SR
Queue Stats
82W - 106L
1,389 Elo+
Solo
Kukulkan
Kukulkan
zerxios2
Kukulkan
Level 26
God Stats
1W - 2L
1,813 SR
Queue Stats
41W - 12L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,995
470
1,237
8,050
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
MMXXV
Achilles
18
7 / 0 / 2
10,836
637
10,035
10,582
8,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Taiphob
Medusa
12
0 / 3 / 3
7,533
443
5,573
10,110
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
3 / 0 / 1
8,647
509
2,049
7,983
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
17
6 / 0 / 4
10,123
595
9,896
8,561
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JustinEllis
Kumbhakarna
10
1 / 3 / 3
6,836
402
3,580
12,757
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,935
408
1,007
9,254
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
11
0 / 6 / 0
6,303
371
2,880
11,838
6,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 1 / 0
6,284
370
4,675
3,298
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
zerxios2
Kukulkan
15
1 / 3 / 0
8,622
507
4,227
7,814
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
4
4
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Kumbhakarna
JustinEllis
Kumbhakarna
1
3
3
0.83
L
0
6
0
0
W
Achilles
MMXXV
Achilles
7
0
2
8
W
Medusa
Taiphob
Medusa
0
3
3
0.5
L
Achilles
0
6
0
0
W
Fenrir
3
0
1
3.5
W
Ah Puch
6
0
4
8
L
2
1
0
2
L
Kukulkan
zerxios2
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
16,369
45,286
Taken
44,961
22,877
Mitigated
22,966
23,427
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,237
518
3,333
3,484
8,050
3,541
1,027
1,986
6,058
4,824
0
L
Kumbhakarna
JustinEllis
Kumbhakarna
3,580
258
0
2,532
12,757
8,515
0
2,423
10,226
17,140
0
L
1,007
498
0
2,149
9,254
3,777
0
1,207
8,015
0
45,694
W
Achilles
MMXXV
Achilles
10,035
1,956
0
3,491
10,582
8,824
642
345
10,237
0
73,434
W
Medusa
Taiphob
Medusa
5,573
1,853
0
1,861
10,110
3,405
2,145
2,981
7,091
0
44,530
L
Achilles
2,880
801
0
1,517
11,838
6,800
0
2,348
9,428
0
26,131
W
Fenrir
2,049
465
0
5,886
7,983
3,519
0
444
7,499
0
54,653
W
Ah Puch
9,896
677
0
5,372
8,561
3,588
820
1,747
6,594
68,610
0
L
4,675
2,157
0
395
3,298
963
0
305
2,993
0
21,282
L
Kukulkan
zerxios2
Kukulkan
4,227
491
0
1,216
7,814
2,911
0
4,320
3,124
67,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
34,980
480
Minions Killed
361
0
Camps Cleared
0
1,606,330
Distance Traveled
1,331,874
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,995
470
7
0
0
291,798
5
L
Kumbhakarna
6,836
402
24
1
0
259,314
1
L
Loki
6,935
408
95
6
0
320,904
0
W
Achilles
10,836
637
155
9
0
375,373
5
W
Medusa
7,533
443
86
5
0
276,094
5
L
Achilles
6,303
371
54
3
0
305,136
2
W
Fenrir
8,647
509
95
6
0
347,225
0
W
Ah Puch
10,123
595
137
8
0
315,840
10
L
Ullr
6,284
370
39
2
0
148,613
1
L
Kukulkan
8,622
507
149
9
0
297,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role