Player Matchup

Fenrir
Fenrir
Dreamyy TA
Fenrir
Level 68
God Stats
21W - 11L
1,663 SR
Queue Stats
245W - 194L
1,544 Elo+
Party 1
Ymir
Ymir
TheFool616
Ymir
Level 28
God Stats
6W - 2L
1,504 SR
Queue Stats
167W - 91L
1,615 Elo+
Party 1
Chang'e
Chang'e
XxSimpelxX
Chang'e
Level 101
God Stats
8W - 5L
1,751 SR
Queue Stats
54W - 48L
1,566 Elo+
Party 1
Team Averages
Level 66
1,639 SR
1,575 Elo+

VS

Team Averages
Level 59
1,452 SR
1,300 Elo+
Ne Zha
Ne Zha
UT576
Ne Zha
Level 149
God Stats
1W - 2L
1,478 SR
Queue Stats
110W - 152L
1,410 Elo+
Solo
Scylla
Scylla
Vini-_-Boy-Br
Scylla
Level 18
God Stats
33W - 37L
1,379 SR
Queue Stats
398W - 417L
1,364 Elo+
Solo
Ares
Ares
shemoannchris
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreamyy TA
Fenrir
11
3 / 1 / 11
7,655
766
3,885
6,471
5,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 0 / 11
9,076
908
5,353
8,881
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
XxSimpelxX
Chang'e
13
10 / 0 / 11
8,774
877
14,738
10,248
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
UT576
Ne Zha
8
0 / 7 / 1
5,765
577
2,602
8,596
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 0
6,255
626
3,703
7,366
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 9 / 0
5,445
545
2,246
12,027
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
22
Kills
1
1
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dreamyy TA
Fenrir
3
1
11
8.5
W
9
0
11
14.5
L
Ne Zha
UT576
Ne Zha
0
7
1
0.07
L
1
6
0
0.17
W
Chang'e
XxSimpelxX
Chang'e
10
0
11
15.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
8,551
25,600
Taken
27,989
16,625
Mitigated
15,610
12,691
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dreamyy TA
Fenrir
3,885
971
327
884
6,471
5,317
359
2,268
3,182
0
19,229
W
5,353
742
0
1,054
8,881
7,233
375
2,186
6,695
14,341
0
L
Ne Zha
UT576
Ne Zha
2,602
944
72
769
8,596
6,610
0
5,849
2,747
0
8,496
L
3,703
485
0
0
7,366
2,817
0
5,678
1,688
13,669
0
W
Chang'e
XxSimpelxX
Chang'e
14,738
2,053
2,595
7,831
10,248
4,075
1,318
2,856
7,392
46,541
0
L
2,246
572
0
0
12,027
6,183
0
8,832
3,195
5,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
17,465
117
Minions Killed
40
8
Camps Cleared
1
507,393
Distance Traveled
374,936
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,655
766
30
3
6
159,873
0
W
Ymir
9,076
908
20
2
2
149,714
0
L
Ne Zha
5,765
577
12
1
1
123,994
2
L
Scylla
6,255
626
24
2
0
136,080
0
W
Chang'e
8,774
877
67
7
0
197,806
1
L
Ares
5,445
545
4
0
0
114,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role