Player Matchup

Mulan
Mulan
BIGWILLY3826
Mulan
Level 129
God Stats
15W - 14L
1,654 SR
Queue Stats
317W - 240L
1,630 Elo+
Party 1
Anubis
Anubis
CaptainDaddyPP
Anubis
Level 62
God Stats
6W - 3L
1,753 SR
Queue Stats
344W - 258L
1,592 Elo+
Party 1
Fenrir
Fenrir
DiploNaut
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 33L
1,441 Elo+
Party 1
Team Averages
Level 69
1,636 SR
1,554 Elo+

VS

Team Averages
Level 40
1,557 SR
1,403 Elo+
Geb
Geb
Askingbob
Geb
Level 105
God Stats
6W - 7L
1,492 SR
Queue Stats
282W - 293L
1,464 Elo+
Solo
Thor
Thor
CaptainGPro
Thor
Level 8
God Stats
4W - 3L
1,686 SR
Queue Stats
15W - 29L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
JangoBane
Gilgamesh
Level 8
God Stats
3W - 10L
1,492 SR
Queue Stats
20W - 31L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
10,794
720
10,399
18,482
22,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 3 / 7
10,843
723
16,042
11,353
5,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DiploNaut
Fenrir
13
2 / 5 / 10
9,815
654
4,509
11,310
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
9,901
660
12,087
12,021
6,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 6
9,025
602
8,747
12,344
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
JangoBane
Gilgamesh
13
4 / 5 / 6
9,367
624
12,340
13,240
9,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
13
Kills
11
11
Deaths
13
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
5
3
7
2.83
W
6
3
7
3.17
L
3
6
6
1
W
Fenrir
DiploNaut
Fenrir
2
5
10
1.4
L
Gilgamesh
JangoBane
Gilgamesh
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,950
Damage
33,174
41,145
Taken
37,605
32,667
Mitigated
18,751
10,993
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,087
2,274
606
2,790
12,021
6,552
0
3,463
8,558
35,701
0
W
10,399
1,030
1,157
4,370
18,482
22,062
273
6,442
12,040
0
28,052
W
16,042
1,018
0
5,064
11,353
5,619
654
3,449
7,904
47,216
0
L
8,747
2,847
0
375
12,344
2,497
0
6,484
5,860
0
22,505
W
Fenrir
DiploNaut
Fenrir
4,509
1,177
0
402
11,310
4,986
288
2,804
8,506
0
8,145
L
Gilgamesh
JangoBane
Gilgamesh
12,340
2,807
249
725
13,240
9,702
0
6,573
6,667
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
28,293
124
Minions Killed
114
5
Camps Cleared
7
723,153
Distance Traveled
724,819
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,901
660
46
3
4
248,806
1
W
Mulan
10,794
720
31
2
4
241,668
2
W
Anubis
10,843
723
81
5
1
229,594
1
L
Thor
9,025
602
30
2
0
230,003
0
W
Fenrir
9,815
654
12
1
0
251,891
0
L
Gilgamesh
9,367
624
38
3
3
246,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role