Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Arnell97-x
Artio
Gold I
Level 127
God Stats
6W - 2L
1,874 SR
Queue Stats
97W - 51L
1,871 MMR
Solo
Sol
Sol
Diamond V
MYWONE2255
Sol
Diamond V
Level 85
God Stats
8W - 5L
1,666 SR
Queue Stats
52W - 48L
2,303 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,680 SR
1,891 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,499 SR
1,904 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond IV
Sazarys
Odin
Diamond IV
Level 102
God Stats
3W - 4L
1,507 SR
Queue Stats
58W - 65L
2,469 MMR
Solo
Achilles
Achilles
Gold V
Skibidou95
Achilles
Gold V
Level 69
God Stats
5W - 12L
1,491 SR
Queue Stats
193W - 195L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
9 / 1 / 5
8,404
934
13,419
8,048
3,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
11
3 / 2 / 9
7,780
864
4,259
11,923
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 12
7,288
810
10,018
7,511
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Morgan Le FayPersephoneSobekGilgameshFenrir

VS

Bans
GebFreyaDanzaburouChronosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 7 / 2
7,041
782
5,390
8,118
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Sazarys
Odin
9
1 / 3 / 1
5,881
653
1,874
10,628
5,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Skibidou95
Achilles
9
1 / 4 / 1
5,909
657
6,018
12,663
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
4
5
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
1
5
11.5
L
Nu Wa
 
Nu Wa
2
7
2
0.43
W
Artio
3
2
9
3.75
W
2
2
12
4
L
Odin
Sazarys
Odin
1
3
1
0.5
L
Achilles
Skibidou95
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
13,282
27,482
Taken
31,409
17,594
Mitigated
18,597
12,181
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,419
7,165
0
1,692
8,048
3,078
742
2,120
5,519
0
38,759
L
Nu Wa
 
Nu Wa
5,390
1,876
0
77
8,118
2,379
0
3,734
4,384
19,729
0
W
Artio
4,259
766
2,035
4,998
11,923
11,552
142
2,090
8,932
12,743
0
W
10,018
4,250
0
3,456
7,511
2,964
1,641
1,430
5,920
36,493
4,097
L
Odin
Sazarys
Odin
1,874
680
155
752
10,628
5,746
0
3,378
7,250
0
8,586
L
Achilles
Skibidou95
Achilles
6,018
996
0
1,178
12,663
10,472
0
6,186
6,477
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
18,831
138
Minions Killed
59
7
Camps Cleared
1
490,766
Distance Traveled
480,754
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,404
934
59
7
2
160,881
0
L
Nu Wa
7,041
782
25
3
1
131,603
3
W
Artio
7,780
864
3
0
2
175,292
3
W
Sol
7,288
810
76
8
3
154,593
2
L
Odin
5,881
653
15
2
0
170,776
4
L
Achilles
5,909
657
19
2
0
178,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role