Player Matchup

Cabrakan
Cabrakan
Biggerboom9
Cabrakan
Level 118
God Stats
27W - 19L
1,547 SR
Queue Stats
1,919W - 2,238L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Quikpuff
Gilgamesh
Level 96
God Stats
25W - 31L
1,473 SR
Queue Stats
288W - 409L
1,353 Elo+
Solo
Olorun
Olorun
shemoannchris
Olorun
Level 10
God Stats
4W - 10L
1,288 SR
Queue Stats
4W - 11L
1,291 Elo+
Solo
Team Averages
Level 75
1,436 SR
1,365 Elo+

VS

Team Averages
Level 53
1,540 SR
1,577 Elo+
Kumbhakarna
Kumbhakarna
MajorCascade432
Kumbhakarna
Level 122
God Stats
1W - 0L
1,574 SR
Queue Stats
291W - 261L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ProdigyGotSkillz
Heimdallr
Level 15
God Stats
4W - 1L
1,681 SR
Queue Stats
10W - 9L
1,670 Elo+
Solo
Persephone
Persephone
lxMoonStonexl
Persephone
Level 21
God Stats
1W - 1L
1,364 SR
Queue Stats
11W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Biggerboom9
Cabrakan
13
2 / 6 / 3
10,684
628
9,913
19,923
26,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Quikpuff
Gilgamesh
13
3 / 6 / 1
9,683
570
11,251
19,626
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 12 / 4
9,280
546
5,302
18,612
11,725
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MajorCascade432
Kumbhakarna
14
3 / 0 / 20
12,292
723
7,450
18,072
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
15
8 / 5 / 9
11,879
699
16,388
11,995
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
lxMoonStonexl
Persephone
16
13 / 0 / 10
13,127
772
22,817
12,138
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
24
24
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Biggerboom9
Cabrakan
2
6
3
0.58
W
Kumbhakarna
MajorCascade432
Kumbhakarna
3
0
20
13
W
Heimdallr
8
5
9
2.5
L
Gilgamesh
Quikpuff
Gilgamesh
3
6
1
0.58
W
Persephone
lxMoonStonexl
Persephone
13
0
10
18
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
46,655
58,161
Taken
42,205
49,723
Mitigated
30,763
3,020
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Biggerboom9
Cabrakan
9,913
1,106
0
945
19,923
26,921
0
9,929
9,994
28,064
0
W
Kumbhakarna
MajorCascade432
Kumbhakarna
7,450
749
0
2,764
18,072
20,780
450
5,418
12,654
18,247
0
W
Heimdallr
16,388
7,940
633
1,332
11,995
5,117
692
4,588
7,407
0
45,880
L
Gilgamesh
Quikpuff
Gilgamesh
11,251
2,195
0
733
19,626
11,077
0
10,025
9,601
135
36,238
W
Persephone
lxMoonStonexl
Persephone
22,817
418
518
2,871
12,138
4,866
1,022
5,956
6,182
56,348
0
L
5,302
2,489
180
1,162
18,612
11,725
0
10,773
7,839
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
37,298
115
Minions Killed
146
4
Camps Cleared
5
795,145
Distance Traveled
889,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,684
628
37
2
0
298,900
0
W
Kumbhakarna
12,292
723
20
1
0
314,964
3
W
Heimdallr
11,879
699
62
4
2
246,967
0
L
Gilgamesh
9,683
570
50
3
3
327,358
1
W
Persephone
13,127
772
64
4
3
327,587
2
L
Olorun
9,280
546
28
2
1
168,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role