Player Matchup

Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Broex
Erlang Shen
Level 23
God Stats
26W - 19L
1,563 SR
Queue Stats
58W - 38L
1,602 Elo+
Party 1
Charybdis
Charybdis
Hawkems
Charybdis
Level 16
God Stats
15W - 15L
1,527 SR
Queue Stats
35W - 22L
1,544 Elo+
Party 1
Athena
Athena
ZoloLoco
Athena
Level 18
God Stats
39W - 35L
1,549 SR
Queue Stats
45W - 37L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
cloudJukez
Nu Wa
Level 29
God Stats
51W - 46L
1,531 SR
Queue Stats
134W - 100L
1,515 Elo+
Party 1
Team Averages
Level 30
1,534 SR
1,540 Elo+

VS

Team Averages
Level 19
1,436 SR
1,412 Elo+
Chiron
Chiron
AriaKhan85
Chiron
Level 7
God Stats
9W - 10L
1,187 SR
Queue Stats
9W - 14L
1,004 Elo+
Solo
Scylla
Scylla
Hildguard
Scylla
Level 18
God Stats
9W - 12L
1,492 SR
Queue Stats
203W - 209L
1,432 Elo+
Solo
Arachne
Arachne
ItSCAsuAlNoObs
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 65L
1,656 Elo+
Solo
Yemoja
Yemoja
Stonedmen
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,383 Elo+
Solo
Artemis
Artemis
poodletoodlr
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
7 / 1 / 3
6,828
683
6,133
5,356
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Broex
Erlang Shen
11
7 / 0 / 1
6,933
693
5,427
4,135
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Hawkems
Charybdis
10
4 / 1 / 3
6,591
659
5,156
4,372
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ZoloLoco
Athena
9
3 / 1 / 5
6,129
613
1,897
9,407
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
9
1 / 1 / 5
6,057
606
4,446
3,623
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AriaKhan85
Chiron
6
0 / 7 / 0
4,211
421
3,306
6,984
1,530
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Hildguard
Scylla
6
0 / 7 / 1
4,212
421
965
4,792
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 0
5,302
530
4,012
8,210
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Stonedmen
Yemoja
7
1 / 2 / 0
5,032
503
1,420
5,373
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
poodletoodlr
Artemis
8
0 / 5 / 1
5,102
510
2,508
6,863
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
22
Kills
4
4
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
3
8.5
L
Chiron
AriaKhan85
Chiron
0
7
0
0
W
Erlang Shen
Broex
Erlang Shen
7
0
1
7.5
W
Charybdis
Hawkems
Charybdis
4
1
3
5.5
L
Scylla
Hildguard
Scylla
0
7
1
0.07
L
3
1
0
3
L
Yemoja
Stonedmen
Yemoja
1
2
0
0.5
W
Athena
ZoloLoco
Athena
3
1
5
5.5
W
Nu Wa
1
1
5
3.5
L
Artemis
poodletoodlr
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
12,211
26,893
Taken
32,222
11,901
Mitigated
8,242
9,002
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,133
2,140
0
1,946
5,356
1,696
14
107
5,209
0
27,054
L
Chiron
AriaKhan85
Chiron
3,306
1,217
230
1,581
6,984
1,530
217
1,379
5,605
0
16,336
W
Erlang Shen
Broex
Erlang Shen
5,427
2,486
0
2,140
4,135
2,198
144
0
4,098
0
30,424
W
Charybdis
Hawkems
Charybdis
5,156
2,354
0
1,425
4,372
1,234
2,680
776
3,596
0
37,348
L
Scylla
Hildguard
Scylla
965
35
0
170
4,792
763
0
923
3,869
13,369
0
L
4,012
3,267
0
3,406
8,210
2,339
0
2,847
5,363
0
20,062
L
Yemoja
Stonedmen
Yemoja
1,420
437
136
796
5,373
2,587
0
816
4,557
10,081
0
W
Athena
ZoloLoco
Athena
1,897
521
215
2,526
9,407
5,962
964
743
8,644
11,275
0
W
Nu Wa
4,446
1,271
0
750
3,623
811
419
584
2,961
25,964
0
L
Artemis
poodletoodlr
Artemis
2,508
952
0
1,297
6,863
1,023
0
378
6,485
0
25,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
23,859
266
Minions Killed
176
0
Camps Cleared
0
1,072,609
Distance Traveled
838,984
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,828
683
57
6
0
249,486
4
L
Chiron
4,211
421
25
3
0
169,648
0
W
Erlang Shen
6,933
693
63
6
0
216,554
3
W
Charybdis
6,591
659
63
6
0
174,599
2
L
Scylla
4,212
421
25
3
0
163,209
2
L
Arachne
5,302
530
47
5
0
174,436
1
L
Yemoja
5,032
503
20
2
0
162,823
2
W
Athena
6,129
613
31
3
0
221,242
2
W
Nu Wa
6,057
606
52
5
0
210,728
2
L
Artemis
5,102
510
59
6
0
168,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role