Player Matchup

Neith
Neith
Gertoo
Neith
Level 121
God Stats
5W - 4L
1,683 SR
Queue Stats
280W - 266L
1,480 Elo+
Solo
Hercules
Hercules
Syzyel
Hercules
Level 148
God Stats
14W - 11L
1,572 SR
Queue Stats
191W - 218L
1,504 Elo+
Solo
Agni
Agni
Tuddles345
Agni
Level 28
God Stats
8W - 3L
1,859 SR
Queue Stats
60W - 29L
1,596 Elo+
Solo
Team Averages
Level 99
1,704 SR
1,526 Elo+

VS

Team Averages
Level 63
1,380 SR
1,416 Elo+
Chang'e
Chang'e
Tatianna1
Chang'e
Level 16
God Stats
44W - 45L
1,582 SR
Queue Stats
135W - 131L
1,516 Elo+
Solo
Danzaburou
Danzaburou
dakudemon666
Danzaburou
Level 24
God Stats
18W - 32L
1,420 SR
Queue Stats
33W - 54L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
varysousou
Sun Wukong
Level 148
God Stats
0W - 8L
1,136 SR
Queue Stats
246W - 451L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gertoo
Neith
16
7 / 3 / 15
12,956
720
13,227
10,944
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Syzyel
Hercules
17
12 / 0 / 11
13,426
746
12,743
17,301
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 5 / 14
12,806
711
23,893
11,619
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tatianna1
Chang'e
14
2 / 9 / 4
11,016
612
8,534
15,865
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dakudemon666
Danzaburou
14
3 / 8 / 2
11,325
629
7,947
15,643
4,161
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
varysousou
Sun Wukong
14
2 / 10 / 4
11,199
622
9,393
27,627
30,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
27
Kills
7
8
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Gertoo
Neith
7
3
15
4.83
W
Hercules
Syzyel
Hercules
12
0
11
17.5
L
Chang'e
Tatianna1
Chang'e
2
9
4
0.44
W
8
5
14
3
L
Danzaburou
dakudemon666
Danzaburou
3
8
2
0.5
L
Sun Wukong
varysousou
Sun Wukong
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
25,874
39,864
Taken
59,135
25,319
Mitigated
39,102
10,391
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gertoo
Neith
13,227
6,496
0
2,773
10,944
4,257
1,150
3,489
7,455
0
49,428
W
Hercules
Syzyel
Hercules
12,743
1,900
0
5,822
17,301
16,685
1,083
2,621
14,680
0
41,102
L
Chang'e
Tatianna1
Chang'e
8,534
262
871
4,046
15,865
4,041
0
5,521
9,540
35,246
0
W
23,893
2,469
0
1,796
11,619
4,377
471
3,458
8,161
36,038
0
L
Danzaburou
dakudemon666
Danzaburou
7,947
3,444
0
972
15,643
4,161
0
9,758
5,137
0
28,277
L
Sun Wukong
varysousou
Sun Wukong
9,393
996
0
2,149
27,627
30,900
0
7,921
18,367
5,148
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
33,540
184
Minions Killed
136
8
Camps Cleared
4
968,445
Distance Traveled
858,712
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,956
720
81
5
2
270,709
0
W
Hercules
13,426
746
67
4
4
375,650
0
L
Chang'e
11,016
612
48
3
4
241,584
3
W
Agni
12,806
711
36
2
2
322,086
3
L
Danzaburou
11,325
629
36
2
0
299,290
4
L
Sun Wukong
11,199
622
52
3
0
317,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role