Player Matchup

Sun Wukong
Sun Wukong
AmaneHanako
Sun Wukong
Level 15
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 7L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
ChinoQueVende
Kuzenbo
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 55L
1,666 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SteelFire23
Morgan Le Fay
Level 59
God Stats
6W - 3L
1,564 SR
Queue Stats
9W - 14L
1,768 Elo+
Solo
Team Averages
Level 34
1,480 SR
1,557 Elo+

VS

Team Averages
Level 55
1,644 SR
1,737 Elo+
Nemesis
Nemesis
CheyreksV2
Nemesis
Level 28
God Stats
11W - 2L
1,878 SR
Queue Stats
413W - 30L
2,146 Elo+
Party 1
Freya
Freya
Rosalinda12
Freya
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,211 Elo+
Solo
Hou Yi
Hou Yi
warakil
Hou Yi
Level 126
God Stats
3W - 1L
1,553 SR
Queue Stats
144W - 40L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmaneHanako
Sun Wukong
11
3 / 8 / 0
8,568
714
8,462
14,914
10,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
11
0 / 2 / 3
7,238
603
6,200
13,876
18,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SteelFire23
Morgan Le Fay
11
0 / 6 / 2
7,108
592
8,326
11,217
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheyreksV2
Nemesis
13
7 / 2 / 7
9,399
783
16,516
14,169
7,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 9
8,060
672
4,855
6,870
2,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
warakil
Hou Yi
14
8 / 1 / 7
9,401
783
13,680
7,668
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
16
16
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmaneHanako
Sun Wukong
3
8
0
0.38
W
Nemesis
CheyreksV2
Nemesis
7
2
7
5.25
L
Kuzenbo
0
2
3
0.75
W
1
0
9
5.5
L
Morgan Le Fay
SteelFire23
Morgan Le Fay
0
6
2
0.17
W
Hou Yi
warakil
Hou Yi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
35,051
40,007
Taken
28,707
33,524
Mitigated
12,363
4,492
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmaneHanako
Sun Wukong
8,462
1,484
536
1,066
14,914
10,554
0
1,749
13,165
0
17,636
W
Nemesis
CheyreksV2
Nemesis
16,516
7,923
491
6,306
14,169
7,232
1,051
7,264
6,905
0
38,640
L
Kuzenbo
6,200
2,501
392
1,751
13,876
18,496
0
2,736
11,140
15,116
0
W
4,855
1,917
0
2,301
6,870
2,058
555
3,726
3,144
21,650
0
L
Morgan Le Fay
SteelFire23
Morgan Le Fay
8,326
816
0
747
11,217
4,474
0
581
10,636
30,243
0
W
Hou Yi
warakil
Hou Yi
13,680
5,629
0
1,825
7,668
3,073
1,070
4,021
3,647
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
26,860
92
Minions Killed
154
2
Camps Cleared
8
646,699
Distance Traveled
674,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,568
714
19
2
1
208,526
3
W
Nemesis
9,399
783
40
3
6
225,826
3
L
Kuzenbo
7,238
603
14
1
0
222,162
2
W
Freya
8,060
672
52
4
0
230,449
1
L
Morgan Le Fay
7,108
592
59
5
1
216,011
1
W
Hou Yi
9,401
783
62
5
2
218,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role