Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AzakuraYWR
Loki
Level 8
God Stats
4W - 2L
1,739 SR
Queue Stats
15W - 19L
1,773 Elo+
Solo
Pele
Pele
KindSovva
Pele
Level 12
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Olorun
Olorun
Speiso
Olorun
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
21W - 29L
1,432 Elo+
Solo
Ares
Ares
Trocarici
Ares
Level 28
God Stats
1W - 3L
1,765 SR
Queue Stats
49W - 22L
1,723 Elo+
Solo
Team Averages
Level 21
1,693 SR
1,572 Elo+

VS

Team Averages
Level 23
1,589 SR
1,534 Elo+
Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Landlos18
Heimdallr
Level 24
God Stats
3W - 4L
1,798 SR
Queue Stats
148W - 142L
1,489 Elo+
Solo
Osiris
Osiris
PenelopeKO
Osiris
Level 24
God Stats
6W - 5L
1,667 SR
Queue Stats
50W - 42L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
SoBIaNekx
Cliodhna
Level 27
God Stats
18W - 16L
1,480 SR
Queue Stats
33W - 27L
1,463 Elo+
Solo
Vulcan
Vulcan
iAteTehPie5
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 9 / 2
6,626
390
7,807
12,382
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 4 / 0
9,661
568
8,365
10,107
3,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
0 / 9 / 1
7,107
418
1,851
13,105
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Speiso
Olorun
12
2 / 12 / 0
7,825
460
5,981
13,274
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
3 / 5 / 1
7,975
469
7,654
16,552
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
14 / 1 / 7
10,606
624
11,517
12,035
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Landlos18
Heimdallr
14
7 / 0 / 9
8,277
487
8,451
7,584
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
PenelopeKO
Osiris
15
1 / 3 / 2
8,437
496
3,544
9,116
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
SoBIaNekx
Cliodhna
15
3 / 3 / 7
8,434
496
7,052
13,151
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
16
14 / 3 / 6
10,411
612
16,649
9,874
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
10
Kills
39
39
Deaths
10
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
2
0.22
W
Thor
 
Thor
14
1
7
17.5
L
4
4
0
1
L
Pele
0
9
1
0.06
W
Heimdallr
Landlos18
Heimdallr
7
0
9
11.5
W
Osiris
PenelopeKO
Osiris
1
3
2
0.67
W
Cliodhna
SoBIaNekx
Cliodhna
3
3
7
2.17
L
Olorun
Speiso
Olorun
2
12
0
0.17
L
Ares
3
5
1
0.7
W
Vulcan
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
47,213
65,420
Taken
51,760
31,079
Mitigated
26,746
10,458
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,807
3,442
0
2,817
12,382
3,765
240
4,123
8,161
0
33,854
W
Thor
 
Thor
11,517
3,231
0
3,869
12,035
4,959
990
1,428
10,607
0
61,127
L
8,365
2,895
0
2,525
10,107
3,836
0
939
9,168
0
68,143
L
Pele
1,851
274
0
1,836
13,105
4,566
74
3,369
9,592
0
46,213
W
Heimdallr
Landlos18
Heimdallr
8,451
3,754
0
1,776
7,584
2,678
1,119
2,960
4,624
0
33,896
W
Osiris
PenelopeKO
Osiris
3,544
703
0
2,485
9,116
9,511
197
448
8,668
8,700
43,695
W
Cliodhna
SoBIaNekx
Cliodhna
7,052
1,593
127
3,826
13,151
5,436
0
3,504
9,647
0
40,506
L
Olorun
Speiso
Olorun
5,981
3,122
66
1,900
13,274
4,818
1,018
5,017
8,031
31,955
3,087
L
Ares
7,654
575
0
1,314
16,552
14,094
228
3,726
12,624
28,415
0
W
Vulcan
16,649
6,273
94
2,230
9,874
4,162
57
4,288
5,586
73,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
46,165
387
Minions Killed
438
0
Camps Cleared
0
1,552,825
Distance Traveled
1,687,315
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,626
390
63
4
0
354,446
6
W
Thor
10,606
624
108
6
0
361,869
4
L
Loki
9,661
568
128
8
0
313,397
3
L
Pele
7,107
418
95
6
0
301,596
3
W
Heimdallr
8,277
487
59
3
0
313,058
1
W
Osiris
8,437
496
113
7
0
317,561
5
W
Cliodhna
8,434
496
48
3
0
340,076
0
L
Olorun
7,825
460
74
4
0
294,940
2
L
Ares
7,975
469
27
2
0
288,446
3
W
Vulcan
10,411
612
110
6
0
354,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role