Player Matchup

Nu Wa
Nu Wa
Fersetì
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,597 Elo+
Solo
Sobek
Sobek
Monika1997
Sobek
Level 15
God Stats
1W - 5L
1,483 SR
Queue Stats
67W - 32L
1,604 Elo+
Solo
Eset
Eset
NosmurfPls
Eset
Level 14
God Stats
1W - 1L
1,700 SR
Queue Stats
39W - 36L
1,584 Elo+
Solo
Thor
Thor
Raptoritzer
Thor
Level 26
God Stats
2W - 4L
1,382 SR
Queue Stats
129W - 122L
1,630 Elo+
Solo
Skadi
Skadi
SirDeathLesS
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,583 Elo+

VS

Team Averages
Level 27
1,605 SR
1,560 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FlexRipp
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 62L
1,718 Elo+
Solo
Loki
Loki
Marius9901w
Loki
Level 28
God Stats
1W - 1L
1,648 SR
Queue Stats
38W - 46L
1,484 Elo+
Solo
Khepri
Khepri
PattyBouvier
Khepri
Level 28
God Stats
5W - 1L
1,829 SR
Queue Stats
80W - 61L
1,585 Elo+
Party 1
Anubis
Anubis
醉梦生何以存
Anubis
Level 23
God Stats
79W - 65L
1,549 SR
Queue Stats
112W - 103L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fersetì
Nu Wa
8
0 / 5 / 0
4,677
468
3,000
6,409
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
7
0 / 3 / 0
4,208
421
2,475
7,766
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,141
514
3,277
4,439
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,584
558
2,054
7,458
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 6 / 0
4,098
410
1,785
5,375
987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 1 / 1
6,435
644
5,625
4,660
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
FlexRipp
Neith
11
5 / 0 / 2
6,511
651
5,868
4,139
1,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 6
5,549
555
2,604
4,148
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
0 / 0 / 9
5,500
550
2,594
4,641
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 1 / 3
7,032
703
6,014
3,388
1,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
20
20
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
1
5.5
L
Nu Wa
Fersetì
Nu Wa
0
5
0
0
W
Neith
FlexRipp
Neith
5
0
2
6
W
3
0
6
6
L
Sobek
0
3
0
0
L
1
3
0
0.33
W
Khepri
0
0
9
4.5
L
1
3
1
0.5
L
0
6
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
22,705
31,447
Taken
20,976
9,442
Mitigated
9,408
7,694
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,625
646
0
1,273
4,660
1,679
0
2,977
1,468
38,181
0
L
Nu Wa
Fersetì
Nu Wa
3,000
495
0
1,226
6,409
1,342
0
408
6,001
28,427
0
W
Neith
FlexRipp
Neith
5,868
2,130
0
1,000
4,139
1,055
694
2,084
2,055
0
45,069
W
2,604
804
0
747
4,148
1,481
0
857
3,284
0
20,552
L
Sobek
2,475
438
47
2,450
7,766
3,574
0
3,497
4,249
12,439
0
L
3,277
60
111
962
4,439
1,251
0
2,876
1,360
23,946
0
W
Khepri
2,594
312
0
1,707
4,641
3,810
0
2,159
2,388
8,876
0
L
2,054
192
0
2,522
7,458
2,288
0
2,606
4,780
0
31,479
L
1,785
856
0
376
5,375
987
299
4,453
824
0
11,021
W
6,014
269
0
2,166
3,388
1,383
152
359
3,029
41,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
31,027
232
Minions Killed
301
0
Camps Cleared
0
869,111
Distance Traveled
929,347
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,435
644
82
8
0
198,684
4
L
Nu Wa
4,677
468
56
6
0
164,753
1
W
Neith
6,511
651
86
9
0
182,282
4
W
Loki
5,549
555
42
4
0
188,344
1
L
Sobek
4,208
421
25
3
0
197,377
3
L
Eset
5,141
514
55
6
0
179,632
3
W
Khepri
5,500
550
9
1
0
201,456
2
L
Thor
5,584
558
69
7
0
168,649
1
L
Skadi
4,098
410
27
3
0
158,700
2
W
Anubis
7,032
703
82
8
0
158,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role