Player Matchup

Izanami
Izanami
Dustered
Izanami
Level 127
God Stats
28W - 12L
1,735 SR
Queue Stats
122W - 97L
1,565 Elo+
Solo
Thanatos
Thanatos
IITaM1LaVuKII
Thanatos
Level 125
God Stats
51W - 34L
1,629 SR
Queue Stats
125W - 113L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Mlinis
Sylvanus
Level 134
God Stats
2W - 2L
1,304 SR
Queue Stats
363W - 345L
1,529 Elo+
Solo
Bellona
Bellona
marsmaals
Bellona
Level 109
God Stats
24W - 17L
1,385 SR
Queue Stats
224W - 236L
1,521 Elo+
Solo
Sol
Sol
zeus527
Sol
Level 158
God Stats
32W - 19L
1,703 SR
Queue Stats
198W - 171L
1,601 Elo+
Solo
Team Averages
Level 131
1,551 SR
1,557 Elo+

VS

Team Averages
Level 108
1,551 SR
1,472 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JennaLDR
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,579 SR
Queue Stats
19W - 25L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Marsdix
Danzaburou
Level 129
God Stats
10W - 17L
1,460 SR
Queue Stats
342W - 361L
1,470 Elo+
Solo
Ares
Ares
joaosinho
Ares
Level 59
God Stats
11W - 8L
1,310 SR
Queue Stats
279W - 297L
1,382 Elo+
Solo
Chaac
Chaac
sPhoeniXs
Chaac
Level 160
God Stats
2W - 1L
1,904 SR
Queue Stats
185W - 183L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dustered
Izanami
17
13 / 3 / 3
10,250
683
16,629
11,008
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
IITaM1LaVuKII
Thanatos
15
6 / 4 / 2
9,072
605
8,860
11,079
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Mlinis
Sylvanus
13
2 / 2 / 11
7,996
533
6,514
9,178
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
marsmaals
Bellona
14
3 / 1 / 3
8,515
568
10,457
10,520
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
13
1 / 2 / 8
8,583
572
6,287
7,654
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 5 / 2
8,337
556
9,846
12,120
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
JennaLDR
Morgan Le Fay
13
2 / 4 / 4
7,600
507
3,761
9,010
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Marsdix
Danzaburou
11
0 / 7 / 2
6,492
433
5,890
10,766
2,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 7 / 6
6,391
426
3,650
16,338
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
sPhoeniXs
Chaac
11
0 / 2 / 3
7,032
469
8,578
14,814
10,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
11
12
Deaths
25
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
2
1.8
W
Izanami
Dustered
Izanami
13
3
3
4.83
W
Thanatos
IITaM1LaVuKII
Thanatos
6
4
2
1.75
L
Morgan Le Fay
JennaLDR
Morgan Le Fay
2
4
4
1
L
Danzaburou
Marsdix
Danzaburou
0
7
2
0.14
W
Sylvanus
Mlinis
Sylvanus
2
2
11
3.75
L
Ares
1
7
6
0.57
W
Bellona
marsmaals
Bellona
3
1
3
4.5
L
Chaac
sPhoeniXs
Chaac
0
2
3
0.75
W
Sol
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,747
Damage
31,725
49,439
Taken
63,048
28,983
Mitigated
29,953
26,229
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,846
2,501
0
3,202
12,120
5,031
0
2,600
9,385
0
40,762
W
Izanami
Dustered
Izanami
16,629
10,910
0
4,356
11,008
4,677
204
1,355
9,621
0
101,402
W
Thanatos
IITaM1LaVuKII
Thanatos
8,860
3,760
0
9,496
11,079
4,514
0
1,281
9,718
0
59,429
L
Morgan Le Fay
JennaLDR
Morgan Le Fay
3,761
155
0
1,550
9,010
2,728
0
2,013
6,997
38,231
0
L
Danzaburou
Marsdix
Danzaburou
5,890
2,530
0
1,913
10,766
2,172
0
1,003
9,670
0
36,887
W
Sylvanus
Mlinis
Sylvanus
6,514
2,661
1,582
2,524
9,178
7,247
30
1,063
8,073
21,518
7,541
L
Ares
3,650
298
52
2,904
16,338
9,675
0
5,000
11,154
10,337
0
W
Bellona
marsmaals
Bellona
10,457
3,787
0
4,965
10,520
8,009
0
1,427
9,093
0
44,958
L
Chaac
sPhoeniXs
Chaac
8,578
955
0
7,723
14,814
10,347
0
367
14,447
5,301
36,967
W
Sol
6,287
1,837
0
3,306
7,654
4,536
0
3,939
3,587
44,333
5,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
35,852
505
Minions Killed
341
0
Camps Cleared
0
1,373,723
Distance Traveled
1,382,016
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,337
556
74
5
0
275,274
5
W
Izanami
10,250
683
158
11
0
267,294
3
W
Thanatos
9,072
605
114
8
0
307,920
0
L
Morgan Le Fay
7,600
507
87
6
0
271,657
7
L
Danzaburou
6,492
433
77
5
0
271,338
7
W
Sylvanus
7,996
533
45
3
0
242,551
4
L
Ares
6,391
426
14
1
0
266,905
6
W
Bellona
8,515
568
99
7
0
291,403
6
L
Chaac
7,032
469
89
6
0
296,842
5
W
Sol
8,583
572
89
6
0
264,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role