Player Matchup

Jormungandr
Jormungandr
Czekin 2456
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,037 Elo+
Solo
Cernunnos
Cernunnos
Ovskar
Cernunnos
Level 27
God Stats
2W - 1L
1,452 SR
Queue Stats
143W - 54L
1,694 Elo+
Party 1
Tiamat
Tiamat
volplasma
Tiamat
Level 28
God Stats
21W - 6L
1,835 SR
Queue Stats
137W - 94L
1,644 Elo+
Party 1
Team Averages
Level 23
1,596 SR
1,458 Elo+

VS

Team Averages
Level 90
1,485 SR
1,417 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DammBamm
Nu Wa
Level 33
God Stats
1W - 3L
1,456 SR
Queue Stats
18W - 22L
1,334 Elo+
Solo
Jormungandr
Jormungandr
Sh1ni_Ryuk-666
Jormungandr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 76L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Czekin 2456
Jormungandr
15
2 / 3 / 10
10,092
673
9,718
13,532
11,887
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Ovskar
Cernunnos
15
5 / 3 / 9
10,848
723
10,501
15,657
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
volplasma
Tiamat
16
12 / 3 / 6
12,385
826
18,044
16,631
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 7 / 4
9,904
660
12,511
14,647
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DammBamm
Nu Wa
13
2 / 7 / 6
9,605
640
11,862
9,699
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Sh1ni_Ryuk-666
Jormungandr
14
5 / 5 / 2
10,720
715
12,350
16,468
13,449
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
9
9
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
7
4
0.57
W
Jormungandr
Czekin 2456
Jormungandr
2
3
10
2.33
L
Nu Wa
DammBamm
Nu Wa
2
7
6
0.71
W
Cernunnos
Ovskar
Cernunnos
5
3
9
3.17
L
Jormungandr
Sh1ni_Ryuk-666
Jormungandr
5
5
2
1.2
W
Tiamat
volplasma
Tiamat
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,263
Damage
36,723
45,820
Taken
40,814
28,657
Mitigated
21,029
12,050
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,511
7,337
0
2,969
14,647
4,818
0
10,807
3,118
0
40,171
W
Jormungandr
Czekin 2456
Jormungandr
9,718
1,469
485
2,499
13,532
11,887
668
9,598
3,934
36,837
0
L
Nu Wa
DammBamm
Nu Wa
11,862
3,220
0
0
9,699
2,762
0
5,946
3,040
29,813
0
W
Cernunnos
Ovskar
Cernunnos
10,501
3,790
0
4,368
15,657
7,938
1,694
7,789
7,868
0
41,738
L
Jormungandr
Sh1ni_Ryuk-666
Jormungandr
12,350
2,913
482
2,020
16,468
13,449
126
10,514
4,894
28,503
0
W
Tiamat
volplasma
Tiamat
18,044
1,138
7
4,691
16,631
8,832
658
7,662
8,969
46,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
30,229
190
Minions Killed
146
8
Camps Cleared
7
802,817
Distance Traveled
751,228
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,904
660
58
4
5
265,776
3
W
Jormungandr
10,092
673
57
4
1
282,125
4
L
Nu Wa
9,605
640
33
2
1
250,096
3
W
Cernunnos
10,848
723
47
3
7
256,160
3
L
Jormungandr
10,720
715
55
4
1
235,356
3
W
Tiamat
12,385
826
86
6
0
264,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role