Player Matchup

Ra
Ra
ImLakex
Ra
Level 59
God Stats
35W - 28L
1,548 SR
Queue Stats
149W - 134L
1,500 Elo+
Solo
Ymir
Ymir
Xx xturie xX
Ymir
Level 23
God Stats
3W - 3L
1,575 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Anhur
Anhur
chikendrugs
Anhur
Level 149
God Stats
6W - 0L
1,680 SR
Queue Stats
65W - 50L
1,593 Elo+
Party 1
Team Averages
Level 77
1,601 SR
1,524 Elo+

VS

Team Averages
Level 49
1,367 SR
1,469 Elo+
Raijin
Raijin
Linoxmo
Raijin
Level 89
God Stats
0W - 1L
1,407 SR
Queue Stats
10W - 5L
1,487 Elo+
Solo
Charybdis
Charybdis
r00tk1t
Charybdis
Level 29
God Stats
3W - 3L
1,397 SR
Queue Stats
73W - 86L
1,457 Elo+
Solo
King Arthur
King Arthur
xMingan
King Arthur
Level 28
God Stats
4W - 9L
1,297 SR
Queue Stats
175W - 202L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
12,286
768
11,614
5,051
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 11
9,835
615
5,075
16,017
14,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
11 / 4 / 6
11,908
744
19,832
16,132
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Linoxmo
Raijin
14
2 / 6 / 3
10,307
644
11,368
13,382
3,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
r00tk1t
Charybdis
14
2 / 6 / 4
10,234
640
10,382
11,991
2,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
xMingan
King Arthur
13
2 / 6 / 2
9,987
624
9,594
17,437
13,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Raijin
Linoxmo
Raijin
2
6
3
0.58
W
0
2
11
2.75
W
11
4
6
3.5
L
Charybdis
r00tk1t
Charybdis
2
6
4
0.67
L
King Arthur
xMingan
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
31,344
37,200
Taken
42,810
23,154
Mitigated
20,201
11,843
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,614
290
4,703
2,186
5,051
1,976
1,155
1,454
3,597
66,208
0
L
Raijin
Linoxmo
Raijin
11,368
1,048
0
1,769
13,382
3,525
74
5,566
7,816
40,301
0
W
5,075
947
295
2,438
16,017
14,386
176
6,897
9,120
15,351
0
W
19,832
9,510
0
2,221
16,132
6,792
1,222
4,693
11,439
0
48,058
L
Charybdis
r00tk1t
Charybdis
10,382
7,177
0
4,062
11,991
2,747
1,375
4,371
7,620
0
36,305
L
King Arthur
xMingan
King Arthur
9,594
887
0
569
17,437
13,929
263
7,317
10,120
2,846
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
30,528
188
Minions Killed
164
8
Camps Cleared
5
877,258
Distance Traveled
761,295
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,286
768
125
8
5
330,105
0
L
Raijin
10,307
644
71
4
3
264,802
3
W
Ymir
9,835
615
12
1
0
283,266
4
W
Anhur
11,908
744
51
3
3
263,887
4
L
Charybdis
10,234
640
65
4
2
223,161
0
L
King Arthur
9,987
624
28
2
0
273,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role