Player Matchup

Odin
Odin
Gavin_McPurn
Odin
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
86W - 108L
1,301 Elo+
Solo
Neith
Neith
OnlineHurdle037
Neith
Level 27
God Stats
2W - 3L
1,515 SR
Queue Stats
85W - 88L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Reymeh1990
Kukulkan
Level 27
God Stats
41W - 21L
1,708 SR
Queue Stats
137W - 115L
1,738 Elo+
Solo
Artio
Artio
hazybelle
Artio
Level 29
God Stats
19W - 8L
1,887 SR
Queue Stats
92W - 32L
1,761 Elo+
Solo
Fenrir
Fenrir
raw_dawg13100D
Fenrir
Level 19
God Stats
26W - 32L
1,528 SR
Queue Stats
124W - 134L
1,626 Elo+
Solo
Team Averages
Level 24
1,628 SR
1,559 Elo+

VS

Team Averages
Level 17
1,661 SR
1,574 Elo+
Anubis
Anubis
GoldBrick699376
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,342 Elo+
Solo
Sol
Sol
IEZclutch
Sol
Level 20
God Stats
149W - 60L
1,756 SR
Queue Stats
205W - 112L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
ScaryEggMan
Danzaburou
Level 14
God Stats
28W - 9L
1,713 SR
Queue Stats
91W - 38L
1,670 Elo+
Party 1
Nox
Nox
Sun mommie
Nox
Level 28
God Stats
28W - 28L
1,564 SR
Queue Stats
55W - 51L
1,522 Elo+
Solo
Thor
Thor
d3g3n3r3t_
Thor
Level 15
God Stats
2W - 0L
1,775 SR
Queue Stats
32W - 22L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
5,953
331
797
3,220
1,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 1
8,342
463
5,288
10,801
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Reymeh1990
Kukulkan
15
2 / 8 / 6
9,488
527
16,174
11,579
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
hazybelle
Artio
14
3 / 6 / 5
8,693
483
13,081
24,543
17,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 0
12,527
696
13,070
15,997
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 0
10,235
569
7,244
11,644
6,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 4 / 3
11,380
632
11,755
16,459
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ScaryEggMan
Danzaburou
15
4 / 2 / 5
10,036
558
12,513
12,277
4,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 9
9,394
522
5,512
16,092
12,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 5
11,376
632
11,487
13,873
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
17
Kills
22
22
Deaths
18
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
6
0
0.5
W
6
4
3
1.88
L
1
5
1
0.3
L
Kukulkan
Reymeh1990
Kukulkan
2
8
6
0.63
W
Danzaburou
ScaryEggMan
Danzaburou
4
2
5
3.25
W
2
3
9
2.17
W
7
3
5
3.17
L
Artio
hazybelle
Artio
3
6
5
0.92
L
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
48,511
66,140
Taken
70,345
37,907
Mitigated
37,781
17,077
Healing
30,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
797
143
0
333
3,220
1,184
0
1,717
1,503
0
3,331
W
7,244
700
0
3,592
11,644
6,750
309
981
10,663
62,610
0
W
11,755
4,916
0
8,496
16,459
7,144
8,031
8,926
7,533
80,109
7,988
L
5,288
1,931
0
3,271
10,801
3,651
2,683
3,051
7,750
0
38,402
L
Kukulkan
Reymeh1990
Kukulkan
16,174
1,131
0
321
11,579
4,398
0
2,957
8,622
66,623
0
W
Danzaburou
ScaryEggMan
Danzaburou
12,513
7,476
0
4,409
12,277
4,864
3,184
5,816
6,461
0
65,028
W
5,512
585
1,888
5,457
16,092
12,886
1,043
8,514
7,578
19,596
0
W
11,487
2,602
0
6,488
13,873
6,137
0
5,018
8,785
0
83,795
L
Artio
hazybelle
Artio
13,081
478
571
5,813
24,543
17,931
0
10,521
14,022
48,199
0
L
13,070
2,693
0
6,768
15,997
10,743
1,210
5,234
10,763
0
91,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
52,421
420
Minions Killed
579
0
Camps Cleared
0
1,430,546
Distance Traveled
1,575,800
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,953
331
3
0
0
95,220
0
W
Anubis
10,235
569
145
8
0
274,654
2
W
Sol
11,380
632
154
9
0
319,140
1
L
Neith
8,342
463
76
4
0
288,373
2
L
Kukulkan
9,488
527
109
6
0
313,442
0
W
Danzaburou
10,036
558
112
6
0
306,945
3
W
Nox
9,394
522
27
2
0
307,717
2
W
Thor
11,376
632
141
8
0
367,344
6
L
Artio
8,693
483
54
3
0
356,196
1
L
Fenrir
12,527
696
178
10
0
377,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role