Player Matchup

Hachiman
Hachiman
DICIESS
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
MiKKiHiKi
Fenrir
Level 102
God Stats
3W - 1L
1,502 SR
Queue Stats
80W - 77L
1,499 Elo+
Solo
Nu Wa
Nu Wa
VangaBlyad
Nu Wa
Level 158
God Stats
55W - 45L
1,692 SR
Queue Stats
829W - 605L
1,740 Elo+
Solo
Team Averages
Level 133
1,565 SR
1,580 Elo+

VS

Team Averages
Level 126
1,558 SR
1,585 Elo+
Osiris
Osiris
ArtikX
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 233L
1,580 Elo+
Solo
Anhur
Anhur
Terminatorams
Anhur
Level 143
God Stats
7W - 7L
1,517 SR
Queue Stats
104W - 100L
1,643 Elo+
Solo
Zeus
Zeus
sandaime18
Zeus
Level 108
God Stats
0W - 2L
1,656 SR
Queue Stats
72W - 73L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DICIESS
Hachiman
12
1 / 1 / 12
8,162
680
6,779
8,553
2,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MiKKiHiKi
Fenrir
12
4 / 3 / 9
8,288
691
5,761
8,456
4,397
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
15
11 / 1 / 5
9,685
807
10,392
6,563
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArtikX
Osiris
10
1 / 7 / 4
7,336
611
5,471
10,488
7,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 6 / 1
7,827
652
7,681
9,909
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
7,446
621
6,915
6,508
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
ArtikX
Osiris
1
7
4
0.43
W
Hachiman
DICIESS
Hachiman
1
1
12
7
W
Fenrir
MiKKiHiKi
Fenrir
4
3
9
2.83
L
3
6
1
0.58
W
Nu Wa
11
1
5
13.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
20,067
23,572
Taken
26,905
10,169
Mitigated
13,689
2,474
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ArtikX
Osiris
5,471
900
0
830
10,488
7,805
0
3,762
6,726
0
12,531
W
Hachiman
DICIESS
Hachiman
6,779
2,106
0
358
8,553
2,209
0
2,078
6,213
0
26,403
W
Fenrir
MiKKiHiKi
Fenrir
5,761
1,374
0
185
8,456
4,397
162
2,310
5,965
0
12,989
L
7,681
3,310
0
489
9,909
4,014
125
3,386
6,523
0
40,111
W
Nu Wa
10,392
3,869
0
1,931
6,563
3,563
713
2,280
4,041
32,749
3,424
L
6,915
621
0
1,422
6,508
1,870
52
2,555
3,953
22,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
22,609
130
Minions Killed
135
6
Camps Cleared
6
653,454
Distance Traveled
591,824
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,336
611
19
2
0
202,486
4
W
Hachiman
8,162
680
61
5
1
219,585
2
W
Fenrir
8,288
691
17
1
1
220,014
1
L
Anhur
7,827
652
81
7
5
185,302
5
W
Nu Wa
9,685
807
52
4
4
213,855
3
L
Zeus
7,446
621
35
3
1
204,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role