Player Matchup

Tiamat
Tiamat
STORMOVERLORD111
Tiamat
Level 23
God Stats
9W - 24L
1,342 SR
Queue Stats
39W - 58L
1,282 Elo+
Party 3
Fenrir
Fenrir
Sandon204
Fenrir
Level 47
God Stats
12W - 25L
1,355 SR
Queue Stats
89W - 138L
1,321 Elo+
Party 3
Zeus
Zeus
SenSei_PaRaDiiZ
Zeus
Level 21
God Stats
4W - 12L
1,373 SR
Queue Stats
63W - 93L
1,284 Elo+
Party 4
Danzaburou
Danzaburou
Timjde
Danzaburou
Level 26
God Stats
3W - 4L
1,184 SR
Queue Stats
210W - 250L
1,273 Elo+
Party 4
Aphrodite
Aphrodite
zRed_Leopard
Aphrodite
Level 60
God Stats
15W - 30L
1,129 SR
Queue Stats
425W - 428L
1,379 Elo+
Party 4
Team Averages
Level 35
1,277 SR
1,308 Elo+

VS

Team Averages
Level 49
1,389 SR
1,396 Elo+
Ao Kuang
Ao Kuang
Canndiss
Ao Kuang
Level 48
God Stats
1W - 1L
1,320 SR
Queue Stats
32W - 10L
1,739 Elo+
Solo
Athena
Athena
George4men5235
Athena
Level 25
God Stats
7W - 10L
1,457 SR
Queue Stats
32W - 55L
1,252 Elo+
Party 2
Ravana
Ravana
ManiacalMurse
Ravana
Level 78
God Stats
4W - 8L
1,440 SR
Queue Stats
249W - 242L
1,378 Elo+
Party 1
Hera
Hera
SarrrahG
Hera
Level 18
God Stats
10W - 12L
1,207 SR
Queue Stats
238W - 271L
1,288 Elo+
Party 1
Heimdallr
Heimdallr
xScurrax
Heimdallr
Level 78
God Stats
8W - 4L
1,519 SR
Queue Stats
310W - 358L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,673
394
6,392
15,182
6,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Sandon204
Fenrir
14
4 / 10 / 3
9,531
433
9,877
25,376
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 2
9,007
409
3,747
14,313
4,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Timjde
Danzaburou
16
5 / 3 / 4
10,742
488
10,905
14,667
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
zRed_Leopard
Aphrodite
15
3 / 2 / 6
10,807
491
9,716
20,809
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Canndiss
Ao Kuang
20
19 / 0 / 4
14,613
664
28,565
26,852
27,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 10
11,033
502
5,488
18,210
20,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 6
11,868
539
10,033
11,170
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
15
0 / 5 / 6
10,560
480
6,261
8,956
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xScurrax
Heimdallr
18
6 / 4 / 2
11,960
544
22,604
14,651
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
14
Kills
30
30
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Canndiss
Ao Kuang
19
0
4
21
W
1
4
10
1.5
W
4
2
6
3.5
L
1
8
4
0.38
L
Fenrir
Sandon204
Fenrir
4
10
3
0.55
W
Hera
0
5
6
0.6
L
1
7
2
0.29
L
Danzaburou
Timjde
Danzaburou
5
3
4
2.33
W
Heimdallr
xScurrax
Heimdallr
6
4
2
1.75
L
Aphrodite
zRed_Leopard
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
72,951
90,347
Taken
79,839
45,794
Mitigated
64,544
26,024
Healing
28,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Canndiss
Ao Kuang
28,565
9,596
0
16,707
26,852
27,561
3,856
6,730
20,122
117,666
0
W
5,488
1,108
0
2,234
18,210
20,887
764
3,850
13,675
22,642
0
W
10,033
2,285
0
3,121
11,170
6,166
212
3,844
7,326
0
85,996
L
6,392
717
55
3,407
15,182
6,385
94
10,069
5,026
30,111
0
L
Fenrir
Sandon204
Fenrir
9,877
3,468
290
2,654
25,376
11,218
240
9,729
15,579
0
36,061
W
Hera
6,261
1,186
0
430
8,956
3,506
937
2,606
6,350
50,159
0
L
3,747
740
0
1,863
14,313
4,606
497
6,850
7,335
41,257
0
L
Danzaburou
Timjde
Danzaburou
10,905
4,965
0
3,294
14,667
5,171
1,646
6,075
8,550
0
68,965
W
Heimdallr
xScurrax
Heimdallr
22,604
15,059
0
6,106
14,651
6,424
6,891
2,825
11,826
0
88,548
L
Aphrodite
zRed_Leopard
Aphrodite
9,716
2,005
3,883
10,578
20,809
18,414
1,050
7,572
13,237
52,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
60,034
381
Minions Killed
538
0
Camps Cleared
0
1,921,190
Distance Traveled
2,118,879
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,613
664
158
7
0
428,756
1
W
Athena
11,033
502
32
1
0
454,058
0
W
Ravana
11,868
539
123
6
0
495,332
1
L
Tiamat
8,673
394
57
3
0
366,673
2
L
Fenrir
9,531
433
45
2
0
425,256
0
W
Hera
10,560
480
93
4
0
375,208
1
L
Zeus
9,007
409
81
4
0
277,104
7
L
Danzaburou
10,742
488
107
5
0
426,250
3
W
Heimdallr
11,960
544
132
6
0
365,525
0
L
Aphrodite
10,807
491
91
4
0
425,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role