Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BATHsltZOMBiE25
Neith
Level 26
God Stats
0W - 2L
1,511 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 2
Chang'e
Chang'e
PettyWise96
Chang'e
Level 122
God Stats
7W - 6L
1,606 SR
Queue Stats
64W - 69L
1,405 Elo+
Party 2
Hera
Hera
SirRoachalot
Hera
Level 140
God Stats
3W - 4L
1,639 SR
Queue Stats
193W - 201L
1,454 Elo+
Party 2
Bellona
Bellona
tyreekus09
Bellona
Level 98
God Stats
8W - 7L
1,592 SR
Queue Stats
129W - 148L
1,399 Elo+
Party 2
Team Averages
Level 107
1,570 SR
1,372 Elo+

VS

Team Averages
Level 95
1,549 SR
1,521 Elo+
Ares
Ares
H4PPYTR33
Ares
Level 54
God Stats
13W - 10L
1,591 SR
Queue Stats
179W - 187L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
TenorTitan23
Kukulkan
Level 101
God Stats
3W - 1L
1,874 SR
Queue Stats
370W - 415L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
TooTall427
Hun Batz
Level 92
God Stats
5W - 10L
1,414 SR
Queue Stats
190W - 197L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
ludicrousbo1
Baron Samedi
Level 104
God Stats
6W - 7L
1,653 SR
Queue Stats
373W - 425L
1,486 Elo+
Party 1
Medusa
Medusa
oNaRampage92
Medusa
Level 123
God Stats
4W - 3L
1,212 SR
Queue Stats
21W - 20L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 4 / 1
8,765
438
6,513
15,923
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 10 / 0
7,588
379
5,320
12,764
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
PettyWise96
Chang'e
11
0 / 5 / 4
7,915
396
5,961
12,555
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 7 / 2
10,617
531
15,604
12,069
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
tyreekus09
Bellona
18
2 / 3 / 1
10,637
532
5,533
15,537
11,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 0 / 17
9,887
494
5,698
14,417
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
TenorTitan23
Kukulkan
15
4 / 3 / 3
9,430
472
9,980
10,233
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
TooTall427
Hun Batz
17
7 / 2 / 4
10,768
538
10,215
11,207
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ludicrousbo1
Baron Samedi
16
5 / 1 / 5
10,256
513
10,833
14,088
14,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
16
11 / 1 / 9
10,819
541
15,694
11,935
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
29
29
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
L
0
10
0
0
W
Ares
2
0
17
10.5
L
Chang'e
PettyWise96
Chang'e
0
5
4
0.4
L
5
7
2
0.86
W
Kukulkan
TenorTitan23
Kukulkan
4
3
3
1.83
W
Hun Batz
TooTall427
Hun Batz
7
2
4
4.5
W
Baron Samedi
ludicrousbo1
Baron Samedi
5
1
5
7.5
W
Medusa
11
1
9
15.5
L
Bellona
tyreekus09
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
52,420
68,848
Taken
61,880
37,706
Mitigated
43,741
20,735
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,513
1,803
646
4,955
15,923
8,002
558
7,606
8,287
35,783
9,557
L
5,320
1,913
0
1,343
12,764
3,776
0
2,946
9,738
0
41,458
W
Ares
5,698
251
488
2,740
14,417
16,264
266
5,838
8,355
21,568
0
L
Chang'e
PettyWise96
Chang'e
5,961
406
2,349
4,422
12,555
9,672
0
4,006
8,547
24,267
0
L
15,604
4,316
0
1,394
12,069
4,744
48
5,560
6,181
66,415
0
W
Kukulkan
TenorTitan23
Kukulkan
9,980
889
0
2,134
10,233
3,852
1,257
5,135
4,906
53,310
0
W
Hun Batz
TooTall427
Hun Batz
10,215
2,164
0
4,551
11,207
4,827
977
5,099
6,080
0
77,308
W
Baron Samedi
ludicrousbo1
Baron Samedi
10,833
548
1,693
4,849
14,088
14,054
830
6,142
7,804
63,544
0
W
Medusa
15,694
7,001
0
4,806
11,935
4,744
1,935
4,551
7,235
0
76,973
L
Bellona
tyreekus09
Bellona
5,533
2,820
0
5,626
15,537
11,512
2,148
5,883
9,584
0
79,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
51,160
475
Minions Killed
467
0
Camps Cleared
0
1,683,843
Distance Traveled
1,904,667
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,765
438
87
4
0
293,871
2
L
Neith
7,588
379
71
4
0
334,216
1
W
Ares
9,887
494
30
2
0
406,969
4
L
Chang'e
7,915
396
29
1
0
342,559
3
L
Hera
10,617
531
127
6
0
328,669
2
W
Kukulkan
9,430
472
88
4
0
340,574
3
W
Hun Batz
10,768
538
127
6
0
426,561
6
W
Baron Samedi
10,256
513
119
6
0
358,343
8
W
Medusa
10,819
541
103
5
0
372,220
5
L
Bellona
10,637
532
161
8
0
384,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role