Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
D3athsSmil3s
Anubis
Level 155
God Stats
31W - 29L
1,575 SR
Queue Stats
200W - 194L
1,535 Elo+
Solo
Ymir
Ymir
Spartian X701
Ymir
Level 128
God Stats
1W - 1L
1,662 SR
Queue Stats
254W - 221L
1,525 Elo+
Party 1
Team Averages
Level 133
1,579 SR
1,520 Elo+

VS

Team Averages
Level 110
1,512 SR
1,520 Elo+
Izanami
Izanami
LUKUx808
Izanami
Level 106
God Stats
1W - 1L
1,602 SR
Queue Stats
14W - 12L
1,536 Elo+
Party 2
Nox
Nox
randomblackguy1
Nox
Level 100
God Stats
3W - 3L
1,479 SR
Queue Stats
30W - 35L
1,523 Elo+
Solo
Artio
Artio
tunacanman2x3
Artio
Level 125
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 6 / 1
9,139
653
9,039
9,198
3,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
0 / 3 / 3
8,800
629
7,659
11,091
5,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 2
8,304
593
5,475
14,757
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LUKUx808
Izanami
14
2 / 2 / 12
9,478
677
9,594
9,221
2,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 2 / 4
10,558
754
11,417
6,291
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 8
9,610
686
8,728
12,584
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
1
0.75
L
Anubis
0
3
3
0.5
W
Izanami
LUKUx808
Izanami
2
2
12
4
L
1
6
2
0.33
W
9
2
4
5.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
29,739
35,046
Taken
28,096
22,771
Mitigated
16,490
7,798
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,039
3,705
0
0
9,198
3,120
0
4,851
4,005
0
28,903
L
Anubis
7,659
689
0
5,062
11,091
5,686
0
7,168
3,399
51,854
0
W
Izanami
LUKUx808
Izanami
9,594
6,466
0
1,228
9,221
2,349
0
4,231
4,832
0
46,967
L
5,475
1,184
0
2,736
14,757
13,965
0
7,193
7,157
9,412
0
W
11,417
689
0
230
6,291
2,003
0
2,758
3,406
26,436
0
W
8,728
138
1,190
5,778
12,584
12,138
0
5,435
6,496
19,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
29,646
171
Minions Killed
155
9
Camps Cleared
4
692,817
Distance Traveled
826,324
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,139
653
56
4
3
244,000
3
L
Anubis
8,800
629
102
7
6
237,473
5
W
Izanami
9,478
677
95
7
3
263,277
3
L
Ymir
8,304
593
13
1
0
211,344
1
W
Nox
10,558
754
45
3
1
272,078
0
W
Artio
9,610
686
15
1
0
290,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role