Player Matchup

Cerberus
Cerberus
BigJuicyyy
Cerberus
Level 139
God Stats
4W - 0L
1,752 SR
Queue Stats
50W - 37L
1,516 Elo+
Party 1
Chaac
Chaac
LeFirstmatee
Chaac
Level 160
God Stats
1W - 0L
1,281 SR
Queue Stats
26W - 8L
1,774 Elo+
Party 1
Geb
Geb
LordSh4k
Geb
Level 144
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 5L
1,625 Elo+
Party 1
Persephone
Persephone
TigerMax
Persephone
Level 160
God Stats
2W - 1L
1,652 SR
Queue Stats
46W - 35L
1,682 Elo+
Party 1
Odin
Odin
WátérMélón
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,737 Elo+
Party 1
Team Averages
Level 146
1,584 SR
1,667 Elo+

VS

Team Averages
Level 114
1,543 SR
1,535 Elo+
Artio
Artio
Chømpy
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 64L
1,628 Elo+
Solo
Tyr
Tyr
JustAir
Tyr
Level 127
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 12L
1,503 Elo+
Party 2
Nike
Nike
JustFungus
Nike
Level 125
God Stats
0W - 1L
1,596 SR
Queue Stats
13W - 15L
1,561 Elo+
Party 2
Ullr
Ullr
JustVague
Ullr
Level 145
God Stats
0W - 2L
1,396 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 2
Osiris
Osiris
hashymika
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigJuicyyy
Cerberus
16
6 / 1 / 27
9,975
907
19,533
19,155
23,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 0 / 30
10,685
971
13,193
16,465
17,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 4 / 16
9,739
885
15,105
16,785
18,799
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
TigerMax
Persephone
16
6 / 3 / 19
10,358
942
20,077
12,797
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 2 / 19
10,690
972
14,091
11,939
9,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chømpy
Artio
15
4 / 7 / 3
8,573
779
14,307
23,316
30,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
14
2 / 7 / 6
8,190
745
8,626
16,548
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 4
7,766
706
9,265
20,755
18,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
16
2 / 5 / 6
8,402
764
9,362
13,916
5,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
hashymika
Osiris
12
0 / 8 / 8
7,505
682
4,697
16,757
16,067
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
37
35
Kills
10
10
Deaths
35
111
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigJuicyyy
Cerberus
6
1
27
19.5
L
Artio
Chømpy
Artio
4
7
3
0.79
L
Tyr
2
7
6
0.71
L
2
8
4
0.5
L
Ullr
2
5
6
1
W
4
0
30
19
W
7
4
16
3.75
W
Persephone
TigerMax
Persephone
6
3
19
5.17
W
12
2
19
10.75
L
Osiris
hashymika
Osiris
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,999
Damage
46,257
77,141
Taken
91,292
75,771
Mitigated
81,156
37,321
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigJuicyyy
Cerberus
19,533
1,009
3,377
9,708
19,155
23,452
602
2,610
16,284
32,281
0
L
Artio
Chømpy
Artio
14,307
1,122
4,881
6,703
23,316
30,507
56
13,146
8,858
25,215
0
L
Tyr
8,626
479
1,874
3,008
16,548
9,775
0
10,934
5,067
0
12,673
L
9,265
798
2,129
2,207
20,755
18,977
127
11,716
8,216
0
16,131
L
Ullr
9,362
4,326
1,140
3,221
13,916
5,830
312
7,359
6,269
0
21,355
W
13,193
1,905
3,951
8,267
16,465
17,802
1,269
4,083
12,121
0
22,706
W
15,105
1,769
279
2,676
16,785
18,799
241
2,343
13,853
23,425
0
W
Persephone
TigerMax
Persephone
20,077
1,735
2,095
4,606
12,797
6,232
1,706
3,702
9,011
37,425
0
W
14,091
3,199
1,528
834
11,939
9,486
1,233
1,568
10,254
4,981
20,249
L
Osiris
hashymika
Osiris
4,697
941
832
1,160
16,757
16,067
0
10,279
5,615
0
9,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
40,436
126
Minions Killed
78
0
Camps Cleared
0
1,160,307
Distance Traveled
979,868
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,975
907
29
3
0
241,684
2
L
Artio
8,573
779
20
2
0
175,232
3
L
Tyr
8,190
745
9
1
0
225,270
0
L
Nike
7,766
706
7
1
0
178,774
0
L
Ullr
8,402
764
29
3
0
190,724
0
W
Chaac
10,685
971
15
1
0
247,018
0
W
Geb
9,739
885
12
1
0
215,576
3
W
Persephone
10,358
942
46
4
0
210,093
1
W
Odin
10,690
972
24
2
0
245,936
0
L
Osiris
7,505
682
13
1
0
209,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role