Player Matchup

Zeus
Zeus
Phoenix20176
Zeus
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
96W - 113L
1,262 Elo+
Party 1
Sobek
Sobek
ToxIcPandaZ58
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,205 Elo+
Solo
Loki
Loki
trav61
Loki
Level 27
God Stats
2W - 6L
1,377 SR
Queue Stats
97W - 112L
1,247 Elo+
Party 1
Team Averages
Level 23
1,459 SR
1,238 Elo+

VS

Team Averages
Level 41
1,567 SR
1,471 Elo+
Chaac
Chaac
MeKa Enjoi
Chaac
Level 85
God Stats
35W - 11L
1,657 SR
Queue Stats
326W - 275L
1,521 Elo+
Party 2
Hel
Hel
physion_rex
Hel
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 111L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
vybe14
Tsukuyomi
Level 15
God Stats
8W - 3L
1,543 SR
Queue Stats
133W - 56L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
10,020
589
14,440
13,530
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 3
8,948
526
4,880
21,311
22,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
trav61
Loki
15
3 / 7 / 0
10,944
644
12,350
18,234
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 1 / 17
11,266
663
13,872
16,805
17,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 2 / 12
11,609
683
9,878
11,382
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
vybe14
Tsukuyomi
17
13 / 1 / 7
13,017
766
21,193
19,294
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
22
22
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
17
11.5
L
1
6
3
0.42
L
0
9
3
0.17
W
6
2
12
6
L
Loki
trav61
Loki
3
7
0
0.43
W
Tsukuyomi
vybe14
Tsukuyomi
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
44,943
53,075
Taken
47,481
32,707
Mitigated
29,192
6,205
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,872
2,564
885
6,379
16,805
17,635
603
7,980
8,825
0
26,133
L
14,440
1,288
296
1,957
13,530
3,950
0
2,580
10,950
43,504
0
L
4,880
440
0
2,526
21,311
22,129
0
4,344
16,967
13,309
0
W
9,878
419
1,749
3,382
11,382
3,915
448
4,989
6,393
31,267
0
L
Loki
trav61
Loki
12,350
1,489
241
1,185
18,234
6,628
0
3,194
15,040
0
39,523
W
Tsukuyomi
vybe14
Tsukuyomi
21,193
7,062
180
10,564
19,294
7,642
2,065
7,410
11,884
0
74,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
35,892
115
Minions Killed
180
3
Camps Cleared
10
788,297
Distance Traveled
930,259
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,266
663
23
1
2
317,309
1
L
Zeus
10,020
589
60
4
0
248,494
1
L
Sobek
8,948
526
8
0
0
237,719
1
W
Hel
11,609
683
45
3
2
298,380
4
L
Loki
10,944
644
47
3
3
302,084
4
W
Tsukuyomi
13,017
766
112
7
6
314,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role