Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BatZombie16
Cliodhna
Level 153
God Stats
11W - 7L
1,550 SR
Queue Stats
186W - 232L
1,504 Elo+
Solo
Anubis
Anubis
Madrat2003
Anubis
Level 89
God Stats
45W - 58L
1,460 SR
Queue Stats
339W - 447L
1,494 Elo+
Solo
Bastet
Bastet
SomeoneStrange
Bastet
Level 106
God Stats
9W - 7L
1,645 SR
Queue Stats
355W - 341L
1,531 Elo+
Solo
Discordia
Discordia
binpunkd
Discordia
Level 117
God Stats
3W - 7L
1,494 SR
Queue Stats
468W - 570L
1,475 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,501 Elo+

VS

Team Averages
Level 137
1,477 SR
1,514 Elo+
Danzaburou
Danzaburou
Deathnile
Danzaburou
Level 124
God Stats
7W - 4L
1,664 SR
Queue Stats
62W - 60L
1,555 Elo+
Party 1
Janus
Janus
I JuDDy I
Janus
Level 126
God Stats
12W - 33L
1,263 SR
Queue Stats
418W - 483L
1,527 Elo+
Solo
Achilles
Achilles
Il-Elias-lI
Achilles
Level 152
God Stats
8W - 10L
1,426 SR
Queue Stats
317W - 401L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Timemuffin2
Zhong Kui
Level 135
God Stats
0W - 2L
1,577 SR
Queue Stats
149W - 157L
1,519 Elo+
Party 1
Tyr
Tyr
x RRONIN x
Tyr
Level 146
God Stats
3W - 6L
1,453 SR
Queue Stats
800W - 910L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
7 / 2 / 12
12,005
572
16,834
15,327
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
BatZombie16
Cliodhna
18
1 / 1 / 6
11,521
549
7,136
16,082
9,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Madrat2003
Anubis
18
9 / 2 / 8
11,891
566
16,269
19,379
9,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 3 / 12
12,254
584
13,359
16,014
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
binpunkd
Discordia
16
4 / 2 / 7
10,832
516
9,073
7,254
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathnile
Danzaburou
17
3 / 4 / 5
11,021
525
11,656
14,170
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
I JuDDy I
Janus
14
0 / 10 / 4
8,982
428
5,471
13,327
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Il-Elias-lI
Achilles
16
1 / 1 / 2
9,477
451
4,085
18,509
16,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Timemuffin2
Zhong Kui
17
3 / 4 / 3
10,715
510
17,424
19,047
17,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 8 / 2
10,328
492
6,530
18,799
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
27
Kills
10
10
Deaths
27
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
12
6.5
W
Cliodhna
BatZombie16
Cliodhna
1
1
6
4
L
Danzaburou
Deathnile
Danzaburou
3
4
5
1.38
L
Janus
I JuDDy I
Janus
0
10
4
0.2
L
Achilles
Il-Elias-lI
Achilles
1
1
2
2
W
Anubis
Madrat2003
Anubis
9
2
8
6.5
W
6
3
12
4
L
Zhong Kui
Timemuffin2
Zhong Kui
3
4
3
1.13
W
Discordia
binpunkd
Discordia
4
2
7
3.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,671
Damage
45,166
74,056
Taken
83,852
32,536
Mitigated
48,084
32,665
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,834
7,945
0
6,226
15,327
5,592
3,416
4,479
10,674
0
93,955
W
Cliodhna
BatZombie16
Cliodhna
7,136
705
0
4,082
16,082
9,927
806
8,630
7,452
0
79,072
L
Danzaburou
Deathnile
Danzaburou
11,656
5,053
0
5,842
14,170
4,125
1,004
2,678
11,354
0
90,155
L
Janus
I JuDDy I
Janus
5,471
170
0
952
13,327
3,095
0
6,609
6,406
56,917
0
L
Achilles
Il-Elias-lI
Achilles
4,085
440
0
5,157
18,509
16,776
0
5,817
12,288
0
53,971
W
Anubis
Madrat2003
Anubis
16,269
1,405
2,066
11,840
19,379
9,040
1,599
6,306
12,929
78,300
0
W
13,359
3,000
0
6,548
16,014
5,779
185
3,554
12,420
0
77,286
L
Zhong Kui
Timemuffin2
Zhong Kui
17,424
1,738
0
7,956
19,047
17,378
0
3,793
15,136
66,435
0
W
Discordia
binpunkd
Discordia
9,073
127
0
1,903
7,254
2,198
252
1,472
5,720
48,047
0
L
6,530
778
0
5,472
18,799
6,710
0
5,503
13,162
0
75,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
50,523
607
Minions Killed
621
0
Camps Cleared
0
2,137,369
Distance Traveled
1,908,872
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,005
572
131
6
0
431,312
5
W
Cliodhna
11,521
549
150
7
0
437,864
6
L
Danzaburou
11,021
525
149
7
0
380,123
4
L
Janus
8,982
428
115
5
0
385,602
4
L
Achilles
9,477
451
90
4
0
419,607
2
W
Anubis
11,891
566
105
5
0
378,409
6
W
Bastet
12,254
584
127
6
0
461,915
9
L
Zhong Kui
10,715
510
137
7
0
355,965
6
W
Discordia
10,832
516
94
4
0
427,869
5
L
Tyr
10,328
492
130
6
0
367,575
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role