Player Matchup

Sun Wukong
Sun Wukong
Gold II
MoncusB
Sun Wukong
Gold II
Level 157
God Stats
37W - 33L
1,654 SR
Queue Stats
196W - 201L
1,511 MMR
Solo
Loki
Loki
Gold I
NellDaMenace_
Loki
Gold I
Level 94
God Stats
52W - 39L
1,644 SR
Queue Stats
330W - 331L
1,559 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
balouuuuuu
Ah Muzen Cab
Bronze III
Level 125
God Stats
0W - 1L
1,562 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
vBv Fumezz
Sylvanus
Silver III
Level 120
God Stats
0W - 1L
1,622 SR
Queue Stats
7W - 6L
1,457 MMR
Party 1
Poseidon
Poseidon
Silver III
xXEP1CFR3SHXx
Poseidon
Silver III
Level 58
God Stats
0W - 1L
1,432 SR
Queue Stats
4W - 7L
1,503 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,583 SR
1,506 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,599 SR
1,584 MMR
Charybdis
Charybdis
Gold IV
GregorySadness
Charybdis
Gold IV
Level 158
God Stats
1W - 0L
1,443 SR
Queue Stats
59W - 67L
1,517 MMR
Solo
Arachne
Arachne
Platinum II
PS-Dad-4-Ever
Arachne
Platinum II
Level 160
God Stats
3W - 0L
1,740 SR
Queue Stats
308W - 313L
1,724 MMR
Party 2
Chang'e
Chang'e
Gold III
StopFeedingThem
Chang'e
Gold III
Level 65
God Stats
10W - 10L
1,540 SR
Queue Stats
183W - 182L
1,503 MMR
Solo
Mulan
Mulan
Platinum IV
TheTrojanTurtle
Mulan
Platinum IV
Level 66
God Stats
4W - 2L
1,574 SR
Queue Stats
199W - 203L
1,588 MMR
Party 2
Cthulhu
Cthulhu
Gold III
xXPRIDEXXxx
Cthulhu
Gold III
Level 129
God Stats
34W - 19L
1,700 SR
Queue Stats
593W - 578L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoncusB
Sun Wukong
14
3 / 6 / 1
8,727
513
11,657
20,382
11,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 6 / 6
7,954
468
5,426
11,664
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
balouuuuuu
Ah Muzen Cab
17
6 / 2 / 1
10,359
609
12,149
13,435
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
vBv Fumezz
Sylvanus
12
2 / 6 / 5
7,352
432
6,379
16,139
16,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
xXEP1CFR3SHXx
Poseidon
13
1 / 5 / 0
8,160
480
4,284
9,511
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FayAthenaGilgameshArtio

VS

Bans
TiamatOdinScyllaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GregorySadness
Charybdis
15
1 / 4 / 5
9,335
549
4,699
9,287
2,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
15
3 / 1 / 6
9,292
547
6,388
16,055
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 0 / 3
10,632
625
11,182
7,847
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 13
9,408
553
16,746
20,619
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
xXPRIDEXXxx
Cthulhu
16
6 / 4 / 7
10,272
604
13,678
15,369
17,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GregorySadness
Charybdis
1
4
5
0.88
L
Sun Wukong
MoncusB
Sun Wukong
3
6
1
0.58
L
1
6
6
0.67
W
Arachne
3
1
6
6
W
9
0
3
10.5
W
6
4
13
3.13
L
Ah Muzen Cab
balouuuuuu
Ah Muzen Cab
6
2
1
3.25
L
Sylvanus
vBv Fumezz
Sylvanus
2
6
5
0.75
L
Poseidon
xXEP1CFR3SHXx
Poseidon
1
5
0
0.2
W
Cthulhu
xXPRIDEXXxx
Cthulhu
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
52,693
71,131
Taken
69,177
40,342
Mitigated
47,696
27,111
Healing
33,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GregorySadness
Charybdis
4,699
2,720
0
3,441
9,287
2,590
978
166
9,121
0
66,890
L
Sun Wukong
MoncusB
Sun Wukong
11,657
2,970
0
8,000
20,382
11,832
0
11,244
8,950
0
59,509
L
5,426
1,412
0
3,496
11,664
3,907
0
3,436
7,890
0
41,246
W
Arachne
6,388
4,110
0
8,157
16,055
7,430
2,116
3,450
12,533
0
57,184
W
11,182
105
2,798
5,384
7,847
3,103
459
1,802
5,941
76,116
0
W
16,746
2,377
292
7,818
20,619
17,086
516
3,299
17,238
0
44,440
L
Ah Muzen Cab
balouuuuuu
Ah Muzen Cab
12,149
8,455
0
7,904
13,435
4,733
908
662
12,514
0
91,625
L
Sylvanus
vBv Fumezz
Sylvanus
6,379
1,351
2,804
4,044
16,139
16,160
0
5,316
10,362
20,867
0
L
Poseidon
xXEP1CFR3SHXx
Poseidon
4,284
305
0
863
9,511
3,710
0
3,789
5,550
56,317
0
W
Cthulhu
xXPRIDEXXxx
Cthulhu
13,678
1,387
2,027
4,062
15,369
17,487
532
1,652
13,681
62,055
5,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
48,939
541
Minions Killed
578
0
Camps Cleared
0
1,602,431
Distance Traveled
1,723,840
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,335
549
152
9
0
314,922
3
L
Sun Wukong
8,727
513
133
8
0
325,995
3
L
Loki
7,954
468
88
5
0
341,221
4
W
Arachne
9,292
547
91
5
0
396,955
0
W
Chang'e
10,632
625
140
8
0
356,255
4
W
Mulan
9,408
553
60
4
0
333,859
5
L
Ah Muzen Cab
10,359
609
162
10
0
328,659
2
L
Sylvanus
7,352
432
33
2
0
296,397
3
L
Poseidon
8,160
480
125
7
0
310,159
3
W
Cthulhu
10,272
604
135
8
0
321,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role