Player Matchup

Mercury
Mercury
Flaccid_Lad
Mercury
Level 160
God Stats
16W - 18L
1,581 SR
Queue Stats
310W - 302L
1,603 Elo+
Party 1
Ymir
Ymir
GRM Zeus
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,521 Elo+
Party 1
Scylla
Scylla
IStayLootin
Scylla
Level 142
God Stats
14W - 4L
1,800 SR
Queue Stats
331W - 300L
1,573 Elo+
Party 4
Guan Yu
Guan Yu
The_Synthetic
Guan Yu
Level 139
God Stats
0W - 2L
1,329 SR
Queue Stats
296W - 285L
1,601 Elo+
Party 1
Neith
Neith
VonBombadil
Neith
Level 45
God Stats
16W - 21L
1,482 SR
Queue Stats
41W - 46L
1,438 Elo+
Party 4
Team Averages
Level 102
1,539 SR
1,547 Elo+

VS

Team Averages
Level 73
1,532 SR
1,648 Elo+
He Bo
He Bo
AlexDaDruma6
He Bo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 165L
1,738 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KoalaBandido
Tsukuyomi
Level 87
God Stats
34W - 46L
1,413 SR
Queue Stats
399W - 402L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
TYjelly70
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 19L
1,898 Elo+
Party 2
Medusa
Medusa
UpmostxPanda
Medusa
Level 102
God Stats
9W - 3L
1,808 SR
Queue Stats
158W - 102L
1,774 Elo+
Party 2
Sylvanus
Sylvanus
plush-princess87
Sylvanus
Level 28
God Stats
11W - 14L
1,439 SR
Queue Stats
26W - 55L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flaccid_Lad
Mercury
19
10 / 11 / 2
13,216
601
14,678
22,628
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
0 / 11 / 1
8,521
387
5,050
19,968
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
0 / 8 / 7
10,091
459
11,926
18,383
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
2 / 9 / 7
8,987
409
6,425
24,734
24,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 3
10,676
485
5,311
12,573
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 5
14,479
658
19,489
15,301
5,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KoalaBandido
Tsukuyomi
19
6 / 3 / 8
12,755
580
14,651
15,424
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TYjelly70
Gilgamesh
20
17 / 4 / 4
14,729
670
30,009
24,928
13,930
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
6 / 4 / 8
13,124
597
13,178
19,192
7,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 9
11,258
512
1,239
8,404
7,358
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
16
Kills
44
45
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
3
5
5.17
L
Mercury
Flaccid_Lad
Mercury
10
11
2
1
L
Ymir
0
11
1
0.05
L
Scylla
0
8
7
0.44
W
Tsukuyomi
KoalaBandido
Tsukuyomi
6
3
8
3.33
W
Gilgamesh
TYjelly70
Gilgamesh
17
4
4
4.75
L
Guan Yu
2
9
7
0.61
W
Medusa
6
4
8
2.5
L
4
6
3
0.92
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
78,566
98,286
Taken
83,249
46,526
Mitigated
41,478
16,663
Healing
32,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,489
1,995
0
7,225
15,301
5,635
376
6,451
8,725
83,697
0
L
Mercury
Flaccid_Lad
Mercury
14,678
9,696
0
2,844
22,628
7,374
0
3,993
18,635
0
83,158
L
Ymir
5,050
2,035
40
458
19,968
7,257
0
8,102
11,866
38,488
0
L
Scylla
11,926
1,097
0
4,004
18,383
5,012
0
4,651
13,732
77,606
0
W
Tsukuyomi
KoalaBandido
Tsukuyomi
14,651
2,727
0
5,146
15,424
6,944
3,161
4,483
10,775
0
80,399
W
Gilgamesh
TYjelly70
Gilgamesh
30,009
14,385
0
11,589
24,928
13,930
0
5,399
19,418
0
145,674
L
Guan Yu
6,425
1,759
1,610
6,041
24,734
24,193
0
4,117
20,617
609
27,221
W
Medusa
13,178
5,152
0
6,071
19,192
7,611
4,476
952
18,216
0
121,750
L
5,311
1,337
0
1,666
12,573
2,690
0
137
12,436
0
47,020
W
1,239
541
660
2,227
8,404
7,358
375
2,422
5,829
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
66,345
480
Minions Killed
603
0
Camps Cleared
0
1,886,699
Distance Traveled
2,097,033
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,479
658
133
6
0
364,868
6
L
Mercury
13,216
601
127
6
0
405,952
3
L
Ymir
8,521
387
70
3
0
372,194
0
L
Scylla
10,091
459
138
6
0
352,890
9
W
Tsukuyomi
12,755
580
118
5
0
466,239
6
W
Gilgamesh
14,729
670
163
7
0
442,970
0
L
Guan Yu
8,987
409
41
2
0
391,394
4
W
Medusa
13,124
597
148
7
0
402,157
3
L
Neith
10,676
485
104
5
0
364,269
0
W
Sylvanus
11,258
512
41
2
0
420,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role