Player Matchup

Chernobog
Chernobog
Applesauce13
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 187L
1,360 Elo+
Solo
Sol
Sol
BrocktheRock69
Sol
Level 13
God Stats
3W - 3L
1,498 SR
Queue Stats
23W - 22L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
GUbengbeng
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Klirk
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,348 Elo+
Party 1
Yemoja
Yemoja
Sackcutie01
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,409 Elo+

VS

Team Averages
Level 15
1,383 SR
1,360 Elo+
Hera
Hera
Babayagaganoush
Hera
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 19L
1,340 Elo+
Solo
Khepri
Khepri
BeachSecurity
Khepri
Level 17
God Stats
2W - 1L
1,259 SR
Queue Stats
51W - 69L
1,257 Elo+
Party 2
Bellona
Bellona
Dark66Samurai
Bellona
Level 14
God Stats
2W - 2L
1,158 SR
Queue Stats
5W - 8L
1,292 Elo+
Solo
Artemis
Artemis
OiYaCaunt
Artemis
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 34L
1,187 Elo+
Party 2
Loki
Loki
Shamefly21
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Applesauce13
Chernobog
8
0 / 2 / 0
4,985
453
1,082
4,772
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
5,702
518
3,814
6,509
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
GUbengbeng
Guan Yu
8
1 / 6 / 0
4,815
438
1,364
6,095
2,029
Thor
Klirk
Thor
9
3 / 2 / 1
5,815
529
4,307
6,812
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
7
0 / 5 / 3
5,081
462
794
6,353
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,403
491
2,137
3,987
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 4
5,290
481
2,050
5,723
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
12
4 / 0 / 3
6,987
635
3,799
4,243
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
OiYaCaunt
Artemis
8
3 / 2 / 0
5,295
481
3,463
4,388
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
12 / 2 / 0
7,287
662
8,045
5,526
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
19
19
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Applesauce13
Chernobog
0
2
0
0
W
0
2
2
0.5
W
0
1
4
2
L
2
4
2
0.75
W
Bellona
4
0
3
5.5
L
Guan Yu
GUbengbeng
Guan Yu
1
6
0
0.17
L
Thor
Klirk
Thor
3
2
1
1.75
W
Artemis
OiYaCaunt
Artemis
3
2
0
1.5
L
Yemoja
0
5
3
0.3
W
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,361
Damage
19,494
30,541
Taken
23,867
9,960
Mitigated
9,940
4,573
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Applesauce13
Chernobog
1,082
430
0
571
4,772
1,142
365
427
4,345
0
20,188
W
2,137
892
0
0
3,987
880
0
735
3,252
22,285
0
W
2,050
69
71
835
5,723
3,431
0
1,639
4,084
12,235
0
L
3,814
1,851
0
1,712
6,509
1,942
619
1,550
4,941
17,103
2,417
W
Bellona
3,799
270
0
1,239
4,243
2,458
322
164
4,079
0
30,358
L
Guan Yu
GUbengbeng
Guan Yu
1,364
142
75
368
6,095
2,029
198
222
5,873
0
11,092
L
Thor
Klirk
Thor
4,307
1,534
0
1,779
6,812
2,495
271
1,645
5,133
0
31,671
W
Artemis
OiYaCaunt
Artemis
3,463
2,183
0
669
4,388
1,083
0
1,019
3,369
0
18,495
L
Yemoja
794
27
0
68
6,353
2,352
171
237
6,062
8,741
0
W
8,045
3,140
0
971
5,526
2,088
0
940
4,586
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
30,262
185
Minions Killed
233
0
Camps Cleared
0
974,539
Distance Traveled
1,010,024
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,985
453
46
4
0
189,210
4
W
Hera
5,403
491
56
5
0
186,820
0
W
Khepri
5,290
481
8
1
0
188,697
2
L
Sol
5,702
518
34
3
0
212,404
0
W
Bellona
6,987
635
66
6
0
227,221
6
L
Guan Yu
4,815
438
21
2
0
186,690
0
L
Thor
5,815
529
55
5
0
199,319
0
W
Artemis
5,295
481
47
4
0
181,693
3
L
Yemoja
5,081
462
29
3
0
186,916
1
W
Loki
7,287
662
56
5
0
225,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role