Player Matchup

Geb
Geb
Gold V
IncomingUrban
Geb
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,427 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Joka2012
Danzaburou
Gold IV
Level 129
God Stats
73W - 78L
1,505 SR
Queue Stats
353W - 360L
1,451 MMR
Party 1
Hel
Hel
Gold V
Kieon8
Hel
Gold V
Level 158
God Stats
1W - 1L
1,361 SR
Queue Stats
533W - 538L
1,288 MMR
Party 1
Fenrir
Fenrir
Gold IV
OxGoon
Fenrir
Gold IV
Level 121
God Stats
1W - 6L
1,303 SR
Queue Stats
251W - 261L
1,380 MMR
Solo
Odin
Odin
Silver III
Yin-Yang-Killa4
Odin
Silver III
Level 101
God Stats
2W - 2L
1,633 SR
Queue Stats
28W - 43L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,460 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,584 SR
1,394 MMR
Kukulkan
Kukulkan
Gold V
NightyEX
Kukulkan
Gold V
Level 125
God Stats
10W - 14L
1,486 SR
Queue Stats
231W - 236L
1,435 MMR
Solo
Izanami
Izanami
Gold IV
Roidedout
Izanami
Gold IV
Level 152
God Stats
1W - 5L
1,702 SR
Queue Stats
55W - 61L
1,412 MMR
Solo
Sylvanus
Sylvanus
Gold V
Tetrahydrocanbi
Sylvanus
Gold V
Level 153
God Stats
6W - 11L
1,484 SR
Queue Stats
21W - 22L
1,431 MMR
Party 2
Bastet
Bastet
Gold V
Theduck7725
Bastet
Gold V
Level 89
God Stats
12W - 3L
1,730 SR
Queue Stats
34W - 41L
1,309 MMR
Solo
Mulan
Mulan
Silver I
x Darth Twist x
Mulan
Silver I
Level 151
God Stats
7W - 3L
1,520 SR
Queue Stats
22W - 23L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 3
8,386
381
8,580
26,947
18,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Joka2012
Danzaburou
16
3 / 9 / 3
10,622
483
12,474
19,059
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Kieon8
Hel
13
2 / 12 / 4
9,832
447
9,200
17,245
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
OxGoon
Fenrir
15
5 / 9 / 3
10,280
467
8,658
20,789
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 2
9,650
439
7,512
16,011
12,013
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneMorgan Le FayAthenaArtioTiamat

VS

Bans
GilgameshYmirSkadiSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NightyEX
Kukulkan
18
8 / 4 / 13
12,865
585
18,967
14,218
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Roidedout
Izanami
19
11 / 2 / 12
13,573
617
15,559
14,749
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
18
5 / 1 / 15
12,794
582
9,766
19,981
31,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
19
13 / 1 / 12
13,654
621
18,310
14,191
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
10 / 5 / 22
12,553
571
14,129
23,079
23,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
13
Kills
47
47
Deaths
13
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
13
3
0.27
L
Danzaburou
Joka2012
Danzaburou
3
9
3
0.5
L
Hel
Kieon8
Hel
2
12
4
0.33
W
Kukulkan
NightyEX
Kukulkan
8
4
13
3.63
L
Fenrir
OxGoon
Fenrir
5
9
3
0.72
W
Izanami
Roidedout
Izanami
11
2
12
8.5
W
Sylvanus
5
1
15
12.5
W
Bastet
13
1
12
19
L
1
4
2
0.5
W
10
5
22
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
76,731
100,051
Taken
86,218
46,998
Mitigated
71,758
18,744
Healing
37,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
1,323
89
3,789
26,947
18,003
0
8,299
18,277
34,369
0
L
Danzaburou
Joka2012
Danzaburou
12,474
5,923
0
4,175
19,059
4,927
35
2,983
15,733
0
72,874
L
Hel
Kieon8
Hel
9,200
203
2,372
4,396
17,245
5,734
155
5,336
11,632
50,501
0
W
Kukulkan
NightyEX
Kukulkan
18,967
1,320
0
4,493
14,218
5,917
3,122
4,773
9,203
92,726
0
L
Fenrir
OxGoon
Fenrir
8,658
2,489
0
2,840
20,789
6,321
548
4,861
15,668
0
59,572
W
Izanami
Roidedout
Izanami
15,559
9,541
0
6,119
14,749
5,557
7,181
2,668
11,945
0
94,994
W
Sylvanus
9,766
2,551
5,527
8,646
19,981
31,216
1,717
2,796
17,141
46,582
8,910
W
Bastet
18,310
4,498
0
5,457
14,191
5,679
2,943
3,282
10,751
0
92,288
L
7,512
1,372
0
1,083
16,011
12,013
0
6,450
9,424
1,032
58,009
W
14,129
2,536
0
7,304
23,079
23,389
2,138
6,316
16,591
0
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
65,439
475
Minions Killed
587
0
Camps Cleared
0
1,860,882
Distance Traveled
2,101,588
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,386
381
30
1
0
361,221
2
L
Danzaburou
10,622
483
130
6
0
354,733
2
L
Hel
9,832
447
98
4
0
350,323
3
W
Kukulkan
12,865
585
149
7
0
422,954
4
L
Fenrir
10,280
467
94
4
0
392,807
2
W
Izanami
13,573
617
151
7
0
415,328
4
W
Sylvanus
12,794
582
124
6
0
342,893
3
W
Bastet
13,654
621
114
5
0
510,692
0
L
Odin
9,650
439
123
6
0
401,798
3
W
Mulan
12,553
571
49
2
0
409,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role