Player Matchup

Ymir
Ymir
Gjeta
Ymir
Level 114
God Stats
13W - 3L
1,922 SR
Queue Stats
230W - 161L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
NOBLANKET4U
Sun Wukong
Level 121
God Stats
4W - 3L
1,772 SR
Queue Stats
109W - 83L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
NRoid-
Xbalanque
Level 160
God Stats
1W - 8L
1,352 SR
Queue Stats
620W - 536L
1,631 Elo+
Party 2
Raijin
Raijin
SgtCanadianBacn
Raijin
Level 156
God Stats
12W - 14L
1,578 SR
Queue Stats
1,329W - 1,160L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
treball713
Hun Batz
Level 105
God Stats
1W - 1L
1,836 SR
Queue Stats
51W - 36L
1,639 Elo+
Party 1
Team Averages
Level 131
1,692 SR
1,602 Elo+

VS

Team Averages
Level 112
1,561 SR
1,558 Elo+
Tiamat
Tiamat
AlmaMarcela2675
Tiamat
Level 124
God Stats
8W - 8L
1,451 SR
Queue Stats
483W - 448L
1,562 Elo+
Solo
Susano
Susano
Cassius Kublai
Susano
Level 64
God Stats
11W - 13L
1,498 SR
Queue Stats
345W - 268L
1,518 Elo+
Solo
Chaac
Chaac
D3monicSp33d3r
Chaac
Level 106
God Stats
6W - 2L
1,664 SR
Queue Stats
113W - 104L
1,528 Elo+
Solo
Nemesis
Nemesis
DVauhn
Nemesis
Level 126
God Stats
6W - 3L
1,523 SR
Queue Stats
422W - 390L
1,591 Elo+
Solo
Artio
Artio
Pro Tippi
Artio
Level 140
God Stats
3W - 1L
1,668 SR
Queue Stats
155W - 138L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gjeta
Ymir
9
1 / 3 / 1
6,146
410
3,813
9,557
7,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
NOBLANKET4U
Sun Wukong
12
1 / 1 / 2
7,384
492
7,213
9,736
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
NRoid-
Xbalanque
12
0 / 3 / 2
7,448
497
5,406
9,792
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 0
7,669
511
9,473
10,274
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
treball713
Hun Batz
13
2 / 3 / 0
7,974
532
3,707
11,168
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,313
554
7,721
7,584
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,217
614
6,566
9,738
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 1
8,725
582
6,666
9,206
6,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
DVauhn
Nemesis
13
3 / 1 / 3
7,851
523
7,129
9,106
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Pro Tippi
Artio
12
0 / 2 / 9
6,786
452
6,691
10,852
7,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
5
1
2
6
W
3
1
1
3.5
W
Nemesis
DVauhn
Nemesis
3
1
3
4.5
L
Ymir
Gjeta
Ymir
1
3
1
0.5
L
Sun Wukong
NOBLANKET4U
Sun Wukong
1
1
2
2
L
Xbalanque
NRoid-
Xbalanque
0
3
2
0.33
W
Artio
Pro Tippi
Artio
0
2
9
2.25
L
2
5
0
0.4
L
Hun Batz
treball713
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
34,773
50,527
Taken
46,486
25,322
Mitigated
24,937
13,737
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,721
994
0
3,671
7,584
4,555
483
3,353
4,036
47,411
0
W
6,566
1,520
0
3,903
9,738
3,460
756
293
9,433
0
54,711
W
6,666
73
0
3,279
9,206
6,211
0
932
7,298
5,818
45,993
W
Nemesis
DVauhn
Nemesis
7,129
1,872
0
3,686
9,106
3,202
0
2,713
6,118
0
47,637
L
Ymir
Gjeta
Ymir
3,813
674
150
1,772
9,557
7,304
0
4,983
4,409
18,705
0
L
Sun Wukong
NOBLANKET4U
Sun Wukong
7,213
737
0
4,198
9,736
9,022
0
2,357
7,351
0
36,725
L
Xbalanque
NRoid-
Xbalanque
5,406
2,329
0
2,180
9,792
2,803
0
1,243
8,521
0
53,420
W
Artio
Pro Tippi
Artio
6,691
744
1,382
4,711
10,852
7,509
0
5,408
5,137
25,113
0
L
9,473
1,129
0
1,526
10,274
2,802
0
3,988
6,052
53,564
0
L
Hun Batz
treball713
Hun Batz
3,707
939
0
3,911
11,168
3,391
0
2,715
8,293
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
40,892
412
Minions Killed
443
0
Camps Cleared
0
1,416,158
Distance Traveled
1,576,076
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,313
554
103
7
0
299,872
1
W
Susano
9,217
614
115
8
0
329,809
2
W
Chaac
8,725
582
118
8
0
285,437
3
W
Nemesis
7,851
523
73
5
0
347,591
4
L
Ymir
6,146
410
24
2
0
272,908
2
L
Sun Wukong
7,384
492
79
5
0
317,184
2
L
Xbalanque
7,448
497
98
7
0
257,128
2
W
Artio
6,786
452
34
2
0
313,367
3
L
Raijin
7,669
511
103
7
0
252,556
4
L
Hun Batz
7,974
532
108
7
0
316,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role