Player Matchup

Medusa
Medusa
GoatNamedBilly2
Medusa
Level 109
God Stats
2W - 1L
1,624 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Kexcy
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,685 Elo+
Party 1
Fenrir
Fenrir
Qdcr
Fenrir
Level 103
God Stats
10W - 6L
1,680 SR
Queue Stats
324W - 238L
1,613 Elo+
Party 1
Team Averages
Level 105
1,601 SR
1,624 Elo+

VS

Team Averages
Level 134
1,563 SR
1,598 Elo+
Ymir
Ymir
KkSpongekK
Ymir
Level 153
God Stats
4W - 6L
1,511 SR
Queue Stats
374W - 317L
1,637 Elo+
Party 2
Scylla
Scylla
Subzer0126
Scylla
Level 160
God Stats
12W - 11L
1,618 SR
Queue Stats
674W - 543L
1,652 Elo+
Party 2
Neith
Neith
rorozoro87
Neith
Level 88
God Stats
30W - 33L
1,559 SR
Queue Stats
95W - 104L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,059
737
16,812
9,134
3,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kexcy
Kukulkan
14
3 / 3 / 8
10,098
673
12,977
7,820
2,923
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Qdcr
Fenrir
15
5 / 4 / 8
11,387
759
10,110
19,667
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
9,792
653
5,441
19,863
21,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Subzer0126
Scylla
14
4 / 3 / 3
9,700
647
10,963
10,972
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
3 / 8 / 3
9,674
645
9,190
13,911
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
8
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Kukulkan
Kexcy
Kukulkan
3
3
8
2.33
L
1
3
7
1.5
W
Fenrir
Qdcr
Fenrir
5
4
8
2.25
L
Scylla
Subzer0126
Scylla
4
3
3
1.83
L
Neith
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
25,594
36,621
Taken
44,746
26,607
Mitigated
30,605
9,074
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,812
9,289
0
2,385
9,134
3,683
1,892
2,785
6,267
0
47,594
W
Kukulkan
Kexcy
Kukulkan
12,977
1,565
0
1,587
7,820
2,923
731
5,182
2,460
44,617
0
L
5,441
973
650
5,166
19,863
21,260
0
8,014
11,849
10,869
0
W
Fenrir
Qdcr
Fenrir
10,110
2,098
0
5,102
19,667
20,001
599
8,552
10,631
558
24,216
L
Scylla
Subzer0126
Scylla
10,963
1,028
0
1,840
10,972
4,242
400
2,031
8,941
41,472
0
L
Neith
9,190
3,871
0
3,804
13,911
5,103
0
3,790
10,121
0
26,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
29,166
141
Minions Killed
133
5
Camps Cleared
6
808,096
Distance Traveled
673,028
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,059
737
52
3
2
270,823
1
W
Kukulkan
10,098
673
70
5
0
257,424
0
L
Ymir
9,792
653
18
1
0
218,726
4
W
Fenrir
11,387
759
19
1
3
279,849
6
L
Scylla
9,700
647
68
5
3
240,279
6
L
Neith
9,674
645
47
3
3
214,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role