Player Matchup

Mulan
Mulan
Indifferentcolor
Mulan
Level 24
God Stats
8W - 4L
1,838 SR
Queue Stats
286W - 107L
1,725 Elo+
Party 2
Zeus
Zeus
Revupthejews
Zeus
Level 23
God Stats
2W - 4L
1,492 SR
Queue Stats
50W - 62L
1,417 Elo+
Solo
Cliodhna
Cliodhna
SanguineRook
Cliodhna
Level 47
God Stats
5W - 5L
1,282 SR
Queue Stats
432W - 308L
1,611 Elo+
Party 2
Team Averages
Level 31
1,538 SR
1,584 Elo+

VS

Team Averages
Level 47
1,566 SR
1,665 Elo+
Sol
Sol
Goooooooooooose
Sol
Level 26
God Stats
2W - 1L
1,673 SR
Queue Stats
27W - 5L
2,062 Elo+
Party 1
Ymir
Ymir
HeySeto
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,323 Elo+
Solo
Izanami
Izanami
xTheDuckSquadx
Izanami
Level 106
God Stats
35W - 25L
1,525 SR
Queue Stats
215W - 182L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,900
627
4,649
12,343
10,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 1
6,578
598
7,717
9,530
2,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
SanguineRook
Cliodhna
10
1 / 6 / 3
7,300
664
6,683
10,493
4,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 9
9,326
848
14,252
10,077
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
HeySeto
Ymir
11
3 / 1 / 9
8,377
762
2,410
9,172
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 9
8,772
797
9,529
6,013
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Ymir
HeySeto
Ymir
3
1
9
7.5
L
1
6
2
0.33
L
1
6
1
0.25
L
Cliodhna
SanguineRook
Cliodhna
1
6
3
0.42
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
26,191
32,366
Taken
25,262
18,103
Mitigated
13,947
3,253
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,252
5,960
0
5,337
10,077
4,064
2,363
3,280
6,636
31,101
3,255
W
Ymir
HeySeto
Ymir
2,410
601
0
856
9,172
7,327
55
3,093
5,923
6,861
0
L
4,649
581
180
704
12,343
10,491
0
5,625
6,425
0
14,724
L
7,717
1,365
0
797
9,530
2,918
0
5,351
3,956
22,036
0
L
Cliodhna
SanguineRook
Cliodhna
6,683
811
0
1,572
10,493
4,694
0
4,851
5,478
0
19,558
W
9,529
5,160
0
297
6,013
2,556
604
1,545
4,211
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,778
Gold Earned
26,475
82
Minions Killed
124
3
Camps Cleared
6
520,322
Distance Traveled
592,418
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,326
848
57
5
2
204,353
2
W
Ymir
8,377
762
6
1
0
204,919
0
L
Mulan
6,900
627
25
2
2
174,381
3
L
Zeus
6,578
598
24
2
0
163,154
0
L
Cliodhna
7,300
664
33
3
1
182,787
2
W
Izanami
8,772
797
61
6
4
183,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role