Player Matchup

Geb
Geb
HES LOGIC301
Geb
Level 7
God Stats
21W - 23L
1,434 SR
Queue Stats
28W - 40L
1,394 Elo+
Party 3
Anubis
Anubis
Hadorokku
Anubis
Level 27
God Stats
3W - 1L
1,810 SR
Queue Stats
25W - 36L
1,407 Elo+
Party 3
Cerberus
Cerberus
Oshan-Man
Cerberus
Level 10
God Stats
16W - 22L
1,366 SR
Queue Stats
53W - 67L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
PHATOM_B0SS_274
Danzaburou
Level 28
God Stats
36W - 33L
1,508 SR
Queue Stats
71W - 68L
1,374 Elo+
Solo
Kali
Kali
THOTSLAYRDIAVOLO
Kali
Level 29
God Stats
4W - 4L
1,546 SR
Queue Stats
101W - 122L
1,425 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,385 Elo+

VS

Team Averages
Level 24
1,370 SR
1,383 Elo+
Ares
Ares
BattleClass
Ares
Level 22
God Stats
5W - 5L
1,235 SR
Queue Stats
34W - 46L
1,321 Elo+
Party 1
Bellona
Bellona
Frost_Ace321
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,314 Elo+
Party 1
Chernobog
Chernobog
MichaelRodriges9
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
eddie_4th
Thanatos
Level 29
God Stats
1W - 6L
1,243 SR
Queue Stats
40W - 46L
1,336 Elo+
Party 1
Merlin
Merlin
joneiry
Merlin
Level 26
God Stats
5W - 11L
1,372 SR
Queue Stats
53W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,131
513
1,740
3,729
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Hadorokku
Anubis
8
3 / 3 / 2
5,336
534
2,902
5,180
1,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Oshan-Man
Cerberus
7
1 / 0 / 3
4,826
483
1,729
3,224
2,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
PHATOM_B0SS_274
Danzaburou
10
5 / 0 / 2
6,642
664
5,186
4,209
1,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 2
6,322
632
4,460
5,970
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,293
429
2,194
5,840
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Frost_Ace321
Bellona
6
0 / 3 / 1
4,202
420
2,542
6,181
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
5
0 / 6 / 0
3,927
393
1,719
5,288
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
eddie_4th
Thanatos
9
2 / 2 / 0
5,427
543
2,305
4,587
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
joneiry
Merlin
8
1 / 1 / 1
5,109
511
2,248
3,518
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bellona
Frost_Ace321
Bellona
0
3
1
0.17
W
2
0
2
3
W
Anubis
Hadorokku
Anubis
3
3
2
1.33
L
Chernobog
0
6
0
0
W
Cerberus
Oshan-Man
Cerberus
1
0
3
2.5
W
Danzaburou
PHATOM_B0SS_274
Danzaburou
5
0
2
6
W
4
1
2
5
L
Thanatos
eddie_4th
Thanatos
2
2
0
1
L
Merlin
joneiry
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,017
Damage
11,008
22,312
Taken
25,414
10,935
Mitigated
11,363
4,894
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,194
146
0
429
5,840
3,903
0
942
4,898
8,659
0
L
Bellona
Frost_Ace321
Bellona
2,542
635
0
309
6,181
3,673
92
1,323
4,858
1,605
10,912
W
1,740
260
0
58
3,729
2,617
0
1,275
2,454
13,952
1,480
W
Anubis
Hadorokku
Anubis
2,902
431
0
1,101
5,180
1,774
1,396
826
4,354
17,220
0
L
Chernobog
1,719
1,625
0
257
5,288
1,235
0
2,633
2,655
0
9,830
W
Cerberus
Oshan-Man
Cerberus
1,729
201
0
529
3,224
2,074
100
1,115
2,109
10,387
0
W
Danzaburou
PHATOM_B0SS_274
Danzaburou
5,186
2,916
0
636
4,209
1,881
361
926
3,283
0
34,291
W
4,460
1,913
0
2,570
5,970
2,589
0
807
5,163
0
40,894
L
Thanatos
eddie_4th
Thanatos
2,305
731
0
3,720
4,587
1,603
0
0
4,587
0
23,762
L
Merlin
joneiry
Merlin
2,248
398
0
656
3,518
949
0
1,419
2,099
22,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
22,958
228
Minions Killed
156
0
Camps Cleared
0
902,019
Distance Traveled
846,188
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,293
429
15
2
0
190,400
0
L
Bellona
4,202
420
21
2
0
175,147
1
W
Geb
5,131
513
19
2
0
184,505
0
W
Anubis
5,336
534
31
3
0
138,964
0
L
Chernobog
3,927
393
16
2
0
134,501
0
W
Cerberus
4,826
483
26
3
0
186,287
3
W
Danzaburou
6,642
664
73
7
0
173,459
2
W
Kali
6,322
632
79
8
0
218,804
0
L
Thanatos
5,427
543
49
5
0
167,317
0
L
Merlin
5,109
511
55
6
0
178,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role