Player Matchup

King Arthur
King Arthur
IPlayRaSometimes
King Arthur
Level 79
God Stats
12W - 4L
1,633 SR
Queue Stats
249W - 136L
1,777 Elo+
Party 2
Heimdallr
Heimdallr
PapaBrown
Heimdallr
Level 140
God Stats
2W - 1L
1,540 SR
Queue Stats
225W - 124L
1,756 Elo+
Party 2
Aphrodite
Aphrodite
VantablackEffect
Aphrodite
Level 28
God Stats
24W - 5L
1,876 SR
Queue Stats
103W - 22L
1,829 Elo+
Party 2
Team Averages
Level 82
1,683 SR
1,787 Elo+

VS

Team Averages
Level 50
1,547 SR
1,432 Elo+
Thanatos
Thanatos
SeraphicK
Thanatos
Level 98
God Stats
6W - 5L
1,477 SR
Queue Stats
137W - 169L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
TonnerBowow
Jormungandr
Level 23
God Stats
11W - 8L
1,626 SR
Queue Stats
98W - 116L
1,378 Elo+
Party 1
Anubis
Anubis
endeavor
Anubis
Level 29
God Stats
6W - 1L
1,537 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IPlayRaSometimes
King Arthur
14
7 / 0 / 11
10,264
790
10,054
14,265
12,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PapaBrown
Heimdallr
15
11 / 2 / 7
10,574
813
16,140
9,878
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
13
1 / 1 / 16
9,121
702
2,370
6,923
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SeraphicK
Thanatos
11
2 / 8 / 1
8,283
637
4,966
10,723
3,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TonnerBowow
Jormungandr
12
1 / 4 / 2
8,127
625
7,943
12,345
11,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
endeavor
Anubis
11
0 / 7 / 2
7,636
587
8,100
9,542
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
3
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
IPlayRaSometimes
King Arthur
7
0
11
12.5
W
Heimdallr
PapaBrown
Heimdallr
11
2
7
7.25
L
Thanatos
SeraphicK
Thanatos
2
8
1
0.31
L
Jormungandr
TonnerBowow
Jormungandr
1
4
2
0.5
W
Aphrodite
1
1
16
9
L
Anubis
endeavor
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
21,009
31,066
Taken
32,610
17,485
Mitigated
18,982
13,809
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
IPlayRaSometimes
King Arthur
10,054
1,411
0
500
14,265
12,013
117
6,453
7,812
8,008
29,897
W
Heimdallr
PapaBrown
Heimdallr
16,140
11,061
0
3,233
9,878
2,976
2,070
5,652
4,226
0
44,117
L
Thanatos
SeraphicK
Thanatos
4,966
590
0
3,604
10,723
3,514
0
1,373
9,350
0
14,241
L
Jormungandr
TonnerBowow
Jormungandr
7,943
1,053
34
56
12,345
11,579
0
1,759
10,586
29,605
0
W
Aphrodite
2,370
197
5,815
4,261
6,923
2,496
339
4,527
2,396
19,421
0
L
Anubis
endeavor
Anubis
8,100
235
0
1,450
9,542
3,889
0
1,052
8,486
33,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
24,046
167
Minions Killed
129
6
Camps Cleared
5
771,649
Distance Traveled
729,104
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,264
790
49
4
4
276,062
4
W
Heimdallr
10,574
813
63
5
2
227,485
1
L
Thanatos
8,283
637
28
2
3
234,098
3
L
Jormungandr
8,127
625
50
4
1
247,107
0
W
Aphrodite
9,121
702
55
4
0
268,102
0
L
Anubis
7,636
587
51
4
1
247,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role