Player Matchup

Cthulhu
Cthulhu
Gold V
CoolKidEddie
Cthulhu
Gold V
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
2,086 MMR
Party 1
Achilles
Achilles
Platinum III
MibaeI
Achilles
Platinum III
Level 119
God Stats
4W - 0L
1,762 SR
Queue Stats
28W - 13L
2,132 MMR
Party 1
Tiamat
Tiamat
Platinum III
Pokëmon
Tiamat
Platinum III
Level 160
God Stats
2W - 1L
1,381 SR
Queue Stats
23W - 8L
2,149 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,548 SR
2,123 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,560 SR
1,686 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
KyLeSlImScOtT80
Chiron
Platinum II
Level 158
God Stats
20W - 21L
1,681 SR
Queue Stats
74W - 87L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolKidEddie
Cthulhu
18
5 / 0 / 8
13,139
657
24,630
23,964
33,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
MibaeI
Achilles
17
6 / 5 / 6
13,040
652
19,269
25,347
19,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Pokëmon
Tiamat
16
2 / 4 / 9
12,296
615
17,602
19,304
11,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioPersephoneGebCerberusOdin

VS

Bans
SolGilgameshMedusaMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 5
11,810
591
21,892
29,177
44,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
 
Serqet
14
3 / 5 / 3
11,561
578
9,669
20,223
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 6
12,202
610
22,132
22,438
8,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
9
9
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
5
1.83
L
Serqet
 
Serqet
3
5
3
0.9
W
Cthulhu
CoolKidEddie
Cthulhu
5
0
8
9
L
3
5
6
1.2
W
Achilles
MibaeI
Achilles
6
5
6
1.8
W
Tiamat
Pokëmon
Tiamat
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
53,693
68,615
Taken
71,838
65,053
Mitigated
69,526
21,123
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
21,892
5,738
0
5,465
29,177
44,914
52
14,242
14,055
54,885
0
L
Serqet
 
Serqet
9,669
1,142
0
3,217
20,223
16,112
0
9,909
9,634
0
17,925
W
Cthulhu
CoolKidEddie
Cthulhu
24,630
1,787
1,131
4,352
23,964
33,662
340
3,683
18,387
52,893
0
L
22,132
9,458
1,327
9,166
22,438
8,500
0
16,335
4,759
0
59,139
W
Achilles
MibaeI
Achilles
19,269
5,982
467
6,735
25,347
19,651
29
6,943
16,139
3,118
54,581
W
Tiamat
Pokëmon
Tiamat
17,602
1,591
585
7,853
19,304
11,740
1,419
9,915
7,651
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
35,573
238
Minions Killed
211
11
Camps Cleared
4
1,183,710
Distance Traveled
1,117,562
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,810
591
70
4
2
370,130
4
L
Serqet
11,561
578
34
2
2
390,713
4
W
Cthulhu
13,139
657
63
3
0
429,367
2
L
Chiron
12,202
610
107
5
0
356,719
6
W
Achilles
13,040
652
76
4
1
380,986
1
W
Tiamat
12,296
615
99
5
10
373,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role