Player Matchup

Hachiman
Hachiman
Platinum II
GodsUndoing
Hachiman
Platinum II
Level 154
God Stats
3W - 3L
1,504 SR
Queue Stats
333W - 322L
1,845 MMR
Solo
Agni
Agni
Diamond V
LeCreep1210
Agni
Diamond V
Level 160
God Stats
58W - 54L
1,669 SR
Queue Stats
954W - 931L
1,928 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Lou232256
Cthulhu
Platinum IV
Level 140
God Stats
7W - 3L
1,738 SR
Queue Stats
137W - 138L
1,822 MMR
Party 1
Awilix
Awilix
Platinum II
Nenasy
Awilix
Platinum II
Level 160
God Stats
39W - 34L
1,668 SR
Queue Stats
221W - 225L
1,865 MMR
Solo
Sobek
Sobek
Platinum IV
ObeyApeeX
Sobek
Platinum IV
Level 160
God Stats
5W - 10L
1,401 SR
Queue Stats
327W - 335L
1,747 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,596 SR
1,841 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,549 SR
1,832 MMR
Mulan
Mulan
Platinum II
NThirtySix
Mulan
Platinum II
Level 104
God Stats
5W - 7L
1,596 SR
Queue Stats
160W - 153L
1,939 MMR
Solo
Odin
Odin
Platinum I
OnlyMagikz
Odin
Platinum I
Level 108
God Stats
2W - 6L
1,434 SR
Queue Stats
372W - 381L
1,872 MMR
Solo
Ganesha
Ganesha
Diamond IV
Yaas Papa
Ganesha
Diamond IV
Level 159
God Stats
5W - 7L
1,596 SR
Queue Stats
560W - 558L
1,825 MMR
Solo
Janus
Janus
Platinum I
lofiego_BR
Janus
Platinum I
Level 156
God Stats
61W - 67L
1,526 SR
Queue Stats
456W - 459L
1,810 MMR
Solo
Danzaburou
Danzaburou
Platinum III
xZapTros
Danzaburou
Platinum III
Level 128
God Stats
18W - 17L
1,596 SR
Queue Stats
468W - 468L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodsUndoing
Hachiman
19
10 / 0 / 1
12,809
674
17,185
9,750
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 12
10,667
561
10,461
9,418
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lou232256
Cthulhu
17
1 / 1 / 7
10,962
577
7,226
13,977
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Nenasy
Awilix
18
13 / 1 / 3
11,965
630
14,941
10,967
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ObeyApeeX
Sobek
16
2 / 1 / 15
10,817
569
5,039
14,026
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GilgameshTiamatGebAthenaArtio

VS

Bans
LokiCu ChulainnScyllaNikePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 8 / 1
8,524
449
5,802
20,192
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
8,007
421
2,918
12,934
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Yaas Papa
Ganesha
8
0 / 5 / 2
6,085
320
3,209
11,144
6,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
1 / 1 / 1
7,998
421
8,745
7,909
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xZapTros
Danzaburou
13
1 / 9 / 1
7,906
416
4,866
15,674
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
26
Kills
4
4
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GodsUndoing
Hachiman
10
0
1
10.5
W
0
1
12
6
W
Cthulhu
Lou232256
Cthulhu
1
1
7
4.5
L
Mulan
2
8
1
0.31
W
Awilix
Nenasy
Awilix
13
1
3
14.5
W
Sobek
ObeyApeeX
Sobek
2
1
15
9.5
L
0
3
1
0.17
L
Ganesha
Yaas Papa
Ganesha
0
5
2
0.2
L
Janus
1
1
1
1.5
L
Danzaburou
xZapTros
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
25,540
58,138
Taken
67,853
41,238
Mitigated
29,099
20,486
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GodsUndoing
Hachiman
17,185
7,829
0
5,457
9,750
3,669
5,075
558
9,192
0
113,110
W
10,461
1,416
0
3,421
9,418
3,293
2,168
2,734
6,506
76,060
0
W
Cthulhu
Lou232256
Cthulhu
7,226
766
791
3,710
13,977
13,430
2,194
694
12,679
57,141
0
L
Mulan
5,802
309
0
5,316
20,192
7,996
0
7,304
12,694
0
58,978
W
Awilix
Nenasy
Awilix
14,941
6,551
0
629
10,967
5,182
2,683
4,176
6,516
0
91,924
W
Sobek
ObeyApeeX
Sobek
5,039
523
518
5,960
14,026
15,664
90
3,541
10,274
25,270
0
L
2,918
413
0
1,958
12,934
8,860
0
4,258
8,135
0
34,405
L
Ganesha
Yaas Papa
Ganesha
3,209
501
158
368
11,144
6,848
0
4,149
6,995
8,371
0
L
Janus
8,745
223
0
943
7,909
2,051
0
2,817
4,991
51,361
0
L
Danzaburou
xZapTros
Danzaburou
4,866
1,329
0
1,904
15,674
3,344
0
3,315
12,312
0
40,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,220
Gold Earned
38,520
551
Minions Killed
388
0
Camps Cleared
0
1,850,569
Distance Traveled
1,619,696
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,809
674
159
8
0
354,843
1
W
Agni
10,667
561
130
7
0
355,453
6
W
Cthulhu
10,962
577
113
6
0
312,140
4
L
Mulan
8,524
449
98
5
0
365,277
2
W
Awilix
11,965
630
117
6
0
443,372
1
W
Sobek
10,817
569
32
2
0
384,761
7
L
Odin
8,007
421
85
4
0
316,667
5
L
Ganesha
6,085
320
1
0
0
228,829
4
L
Janus
7,998
421
133
7
0
413,323
4
L
Danzaburou
7,906
416
71
4
0
295,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role