Player Matchup

Kali
Kali
 
Kali
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
T-one_xiao_qi_e
Xing Tian
Level 46
God Stats
13W - 24L
1,373 SR
Queue Stats
375W - 402L
1,425 Elo+
Solo
Sobek
Sobek
TheCoronaVirus97
Sobek
Level 49
God Stats
3W - 6L
1,451 SR
Queue Stats
22W - 40L
1,363 Elo+
Solo
Izanami
Izanami
gardon-revisite
Izanami
Level 116
God Stats
23W - 34L
1,399 SR
Queue Stats
914W - 1,075L
1,408 Elo+
Solo
Ah Puch
Ah Puch
zmarth
Ah Puch
Level 132
God Stats
3W - 2L
1,512 SR
Queue Stats
96W - 101L
1,550 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,449 Elo+

VS

Team Averages
Level 71
1,547 SR
1,513 Elo+
Medusa
Medusa
Lap3x3
Medusa
Level 41
God Stats
29W - 35L
1,463 SR
Queue Stats
108W - 112L
1,450 Elo+
Solo
Sylvanus
Sylvanus
OnlySusano
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 62L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
Purityv
Gilgamesh
Level 85
God Stats
5W - 2L
1,770 SR
Queue Stats
137W - 154L
1,453 Elo+
Party 1
Scylla
Scylla
Qwisel2012
Scylla
Level 108
God Stats
2W - 6L
1,267 SR
Queue Stats
240W - 252L
1,455 Elo+
Party 1
Nemesis
Nemesis
ToT_PoCaN_2K17
Nemesis
Level 89
God Stats
8W - 6L
1,737 SR
Queue Stats
105W - 82L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
9 / 0 / 2
13,296
604
18,188
20,436
15,737
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
T-one_xiao_qi_e
Xing Tian
19
1 / 0 / 0
11,315
514
6,013
8,560
7,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 6
9,429
429
8,727
22,313
22,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 9 / 3
9,465
430
6,792
14,591
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
zmarth
Ah Puch
16
5 / 3 / 2
10,595
482
16,686
21,115
7,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lap3x3
Medusa
17
7 / 2 / 5
10,939
497
16,873
14,043
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OnlySusano
Sylvanus
16
4 / 2 / 4
9,753
443
9,609
15,848
16,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Purityv
Gilgamesh
17
0 / 2 / 1
9,818
446
6,751
11,914
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Qwisel2012
Scylla
15
2 / 6 / 1
9,636
438
7,080
13,278
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 1
10,781
490
14,645
19,827
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
16
Kills
16
16
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
0
2
10
L
Medusa
Lap3x3
Medusa
7
2
5
4.75
L
Sylvanus
OnlySusano
Sylvanus
4
2
4
3
L
Gilgamesh
Purityv
Gilgamesh
0
2
1
0.25
L
Scylla
Qwisel2012
Scylla
2
6
1
0.42
W
Xing Tian
T-one_xiao_qi_e
Xing Tian
1
0
0
1
W
0
4
6
0.75
L
3
4
1
0.88
W
1
9
3
0.28
W
Ah Puch
zmarth
Ah Puch
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
54,958
87,015
Taken
74,910
58,025
Mitigated
42,751
36,434
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
18,188
7,473
328
11,035
20,436
15,737
119
2,618
17,818
14,440
105,892
L
Medusa
Lap3x3
Medusa
16,873
7,893
0
1,717
14,043
5,199
2,523
5,114
8,929
0
80,766
L
Sylvanus
OnlySusano
Sylvanus
9,609
2,425
348
4,560
15,848
16,054
0
8,564
7,284
37,399
10,167
L
Gilgamesh
Purityv
Gilgamesh
6,751
1,261
0
1,077
11,914
7,795
0
5,525
6,389
10,885
41,749
L
Scylla
Qwisel2012
Scylla
7,080
811
0
2,027
13,278
4,567
0
7,581
5,697
58,360
0
W
Xing Tian
T-one_xiao_qi_e
Xing Tian
6,013
0
0
2,132
8,560
7,259
863
1,098
7,462
66,612
0
W
8,727
338
778
8,680
22,313
22,984
0
4,670
17,643
32,141
0
L
14,645
6,181
0
6,390
19,827
9,136
0
6,827
13,000
0
93,954
W
6,792
4,202
0
1,821
14,591
4,534
1,297
1,611
12,980
0
77,195
W
Ah Puch
zmarth
Ah Puch
16,686
1,134
106
11,554
21,115
7,511
159
7,635
13,480
82,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
50,927
650
Minions Killed
584
0
Camps Cleared
0
2,057,898
Distance Traveled
2,028,014
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,296
604
189
9
0
490,778
2
L
Medusa
10,939
497
122
6
0
423,541
1
L
Sylvanus
9,753
443
83
4
0
367,092
2
L
Gilgamesh
9,818
446
114
5
0
368,135
1
L
Scylla
9,636
438
104
5
0
385,261
4
W
Xing Tian
11,315
514
151
7
0
389,701
6
W
Sobek
9,429
429
29
1
0
431,151
0
L
Nemesis
10,781
490
161
7
0
483,985
2
W
Izanami
9,465
430
129
6
0
344,471
0
W
Ah Puch
10,595
482
152
7
0
401,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role