Player Matchup

Ravana
Ravana
 
Ravana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Emmanuelxox
Cupid
Level 146
God Stats
5W - 1L
1,535 SR
Queue Stats
129W - 124L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Zãfkïel
Danzaburou
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 75L
1,485 Elo+
Party 1
Merlin
Merlin
iHammerfall
Merlin
Level 104
God Stats
2W - 2L
1,313 SR
Queue Stats
109W - 135L
1,555 Elo+
Solo
Team Averages
Level 113
1,470 SR
1,526 Elo+

VS

Team Averages
Level 136
1,566 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bad Mr Wolf
Charybdis
Level 156
God Stats
0W - 3L
1,225 SR
Queue Stats
329W - 346L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Shiv297
Kukulkan
Level 160
God Stats
0W - 2L
1,673 SR
Queue Stats
137W - 144L
1,499 Elo+
Solo
Olorun
Olorun
Vexity
Olorun
Level 135
God Stats
8W - 7L
1,667 SR
Queue Stats
222W - 205L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xv A mIlLe vX
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
174W - 210L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 2 / 4
5,606
1,121
3,700
3,813
1,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
10
1 / 1 / 6
5,582
1,116
4,628
4,413
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 5
5,684
1,137
3,026
2,917
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Zãfkïel
Danzaburou
11
4 / 1 / 2
6,039
1,208
4,216
4,204
1,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
10
0 / 1 / 6
5,168
1,034
4,008
3,289
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 3
5,451
1,090
3,140
7,356
6,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Bad Mr Wolf
Charybdis
8
0 / 3 / 2
4,699
940
1,552
3,872
1,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Shiv297
Kukulkan
11
3 / 2 / 0
5,650
1,130
5,454
4,639
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Vexity
Olorun
6
0 / 1 / 2
4,516
903
879
1,240
390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Xv A mIlLe vX
Morgan Le Fay
9
0 / 2 / 3
4,833
967
3,710
3,489
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
11
Kills
5
5
Deaths
11
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
4
3
W
Tiamat
 
Tiamat
1
1
6
4
L
Cu Chulainn
 
Cu Chulainn
2
3
3
1.17
L
Charybdis
Bad Mr Wolf
Charybdis
0
3
2
0.33
W
2
0
5
4.5
L
Kukulkan
Shiv297
Kukulkan
3
2
0
1.5
L
Olorun
Vexity
Olorun
0
1
2
1
L
Morgan Le Fay
Xv A mIlLe vX
Morgan Le Fay
0
2
3
0.75
W
Danzaburou
Zãfkïel
Danzaburou
4
1
2
5
W
Merlin
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
14,735
18,636
Taken
20,596
8,550
Mitigated
12,087
8,164
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,700
1,222
31
565
3,813
1,548
342
1,993
1,820
0
4,803
W
Tiamat
 
Tiamat
4,628
147
173
1,402
4,413
2,944
102
2,441
1,972
8,611
0
L
Cu Chulainn
 
Cu Chulainn
3,140
455
345
807
7,356
6,980
0
2,904
4,452
0
7,369
L
Charybdis
Bad Mr Wolf
Charybdis
1,552
868
0
192
3,872
1,523
0
1,216
2,656
0
4,023
W
3,026
1,632
1,609
1,094
2,917
1,260
515
946
1,971
0
5,298
L
Kukulkan
Shiv297
Kukulkan
5,454
691
154
1,513
4,639
1,876
0
2,714
1,925
12,178
0
L
Olorun
Vexity
Olorun
879
279
86
176
1,240
390
0
208
1,032
1,623
0
L
Morgan Le Fay
Xv A mIlLe vX
Morgan Le Fay
3,710
163
0
430
3,489
1,318
0
1,594
1,895
7,324
0
W
Danzaburou
Zãfkïel
Danzaburou
4,216
1,568
0
1,363
4,204
1,607
525
2,842
1,362
0
10,480
W
Merlin
4,008
156
1,024
903
3,289
1,191
0
1,821
1,468
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
25,149
55
Minions Killed
38
0
Camps Cleared
0
527,160
Distance Traveled
395,790
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,606
1,121
2
0
0
107,625
1
W
Tiamat
5,582
1,116
14
3
0
114,743
0
L
Cu Chulainn
5,451
1,090
7
1
0
108,157
1
L
Charybdis
4,699
940
6
1
0
76,080
0
W
Cupid
5,684
1,137
6
1
0
97,919
1
L
Kukulkan
5,650
1,130
18
4
0
98,296
0
L
Olorun
4,516
903
2
0
0
30,069
0
L
Morgan Le Fay
4,833
967
5
1
0
83,188
2
W
Danzaburou
6,039
1,208
18
4
0
106,783
1
W
Merlin
5,168
1,034
15
3
0
100,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role