Player Matchup

Hachiman
Hachiman
BigWangJ11
Hachiman
Level 124
God Stats
10W - 10L
1,419 SR
Queue Stats
458W - 424L
1,562 Elo+
Party 3
Izanami
Izanami
DVauhn
Izanami
Level 126
God Stats
13W - 7L
1,618 SR
Queue Stats
422W - 390L
1,580 Elo+
Solo
Xing Tian
Xing Tian
bIake x3
Xing Tian
Level 124
God Stats
11W - 10L
1,505 SR
Queue Stats
736W - 652L
1,577 Elo+
Party 3
Eset
Eset
trollerogamer1
Eset
Level 128
God Stats
10W - 3L
1,311 SR
Queue Stats
210W - 183L
1,598 Elo+
Party 1
Mulan
Mulan
x_ItsLight
Mulan
Level 148
God Stats
22W - 12L
1,768 SR
Queue Stats
309W - 280L
1,611 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,586 Elo+

VS

Team Averages
Level 124
1,627 SR
1,586 Elo+
Cthulhu
Cthulhu
DarkViperVII
Cthulhu
Level 124
God Stats
18W - 10L
1,592 SR
Queue Stats
613W - 644L
1,612 Elo+
Solo
Izanami
Izanami
Gjeta
Izanami
Level 114
God Stats
9W - 5L
1,710 SR
Queue Stats
230W - 161L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NOBLANKET4U
Cu Chulainn
Level 121
God Stats
28W - 15L
1,707 SR
Queue Stats
109W - 83L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
Speachless_Wrath
Baron Samedi
Level 159
God Stats
56W - 47L
1,643 SR
Queue Stats
467W - 460L
1,556 Elo+
Solo
Cliodhna
Cliodhna
treball713
Cliodhna
Level 104
God Stats
1W - 4L
1,483 SR
Queue Stats
51W - 36L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigWangJ11
Hachiman
17
6 / 2 / 8
10,265
570
9,839
11,508
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DVauhn
Izanami
18
2 / 4 / 2
10,500
583
6,991
11,148
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
bIake x3
Xing Tian
15
5 / 3 / 11
8,910
495
7,962
16,894
15,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 10
10,660
592
14,613
12,947
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
5 / 4 / 8
10,066
559
18,680
19,064
21,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkViperVII
Cthulhu
12
1 / 4 / 6
7,631
424
8,708
16,164
13,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Gjeta
Izanami
14
1 / 6 / 3
8,742
486
6,318
11,362
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
NOBLANKET4U
Cu Chulainn
16
3 / 2 / 5
10,044
558
12,256
19,404
13,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Speachless_Wrath
Baron Samedi
15
6 / 9 / 2
9,695
539
10,305
14,958
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
treball713
Cliodhna
15
5 / 6 / 5
9,607
534
10,389
15,285
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
26
Kills
16
16
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigWangJ11
Hachiman
6
2
8
5
W
Izanami
DVauhn
Izanami
2
4
2
0.75
L
Cthulhu
DarkViperVII
Cthulhu
1
4
6
1
L
Izanami
Gjeta
Izanami
1
6
3
0.42
L
Cu Chulainn
NOBLANKET4U
Cu Chulainn
3
2
5
2.75
L
Baron Samedi
Speachless_Wrath
Baron Samedi
6
9
2
0.78
W
Xing Tian
bIake x3
Xing Tian
5
3
11
3.5
L
Cliodhna
treball713
Cliodhna
5
6
5
1.25
W
8
3
10
4.33
W
Mulan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,085
Damage
47,976
71,561
Taken
77,173
50,434
Mitigated
41,745
24,282
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigWangJ11
Hachiman
9,839
2,998
0
4,380
11,508
4,206
752
2,399
9,109
0
74,949
W
Izanami
DVauhn
Izanami
6,991
5,054
0
2,383
11,148
4,251
1,845
3,791
7,357
0
91,454
L
Cthulhu
DarkViperVII
Cthulhu
8,708
478
1,080
3,527
16,164
13,589
52
6,243
9,444
34,427
0
L
Izanami
Gjeta
Izanami
6,318
4,790
0
1,787
11,362
3,544
146
3,667
7,519
0
62,458
L
Cu Chulainn
NOBLANKET4U
Cu Chulainn
12,256
1,470
0
8,347
19,404
13,275
0
5,672
12,737
10,658
50,200
L
Baron Samedi
Speachless_Wrath
Baron Samedi
10,305
1,160
672
2,643
14,958
5,777
476
4,963
9,663
41,448
0
W
Xing Tian
bIake x3
Xing Tian
7,962
1,129
1,527
2,307
16,894
15,273
154
5,743
11,151
29,161
0
L
Cliodhna
treball713
Cliodhna
10,389
1,544
0
4,612
15,285
5,560
850
4,658
10,029
0
55,959
W
14,613
59
1,943
3,536
12,947
5,489
586
6,230
6,717
52,800
0
W
Mulan
18,680
546
0
8,206
19,064
21,215
112
4,603
14,461
12,348
50,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
45,719
550
Minions Killed
457
0
Camps Cleared
0
1,724,884
Distance Traveled
1,629,696
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,265
570
126
7
0
347,366
2
W
Izanami
10,500
583
182
10
0
319,202
3
L
Cthulhu
7,631
424
49
3
0
298,400
4
L
Izanami
8,742
486
116
6
0
302,015
1
L
Cu Chulainn
10,044
558
126
7
0
379,420
2
L
Baron Samedi
9,695
539
63
4
0
287,794
2
W
Xing Tian
8,910
495
34
2
0
379,592
1
L
Cliodhna
9,607
534
103
6
0
362,067
2
W
Eset
10,660
592
106
6
0
349,030
4
W
Mulan
10,066
559
102
6
0
329,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role