Player Matchup

Kali
Kali
Baidun
Kali
Level 23
God Stats
5W - 12L
1,378 SR
Queue Stats
41W - 49L
1,493 Elo+
Solo
Zeus
Zeus
CTPAG
Zeus
Level 24
God Stats
7W - 5L
1,603 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Tiamat
Tiamat
PittWeiller
Tiamat
Level 17
God Stats
0W - 4L
1,461 SR
Queue Stats
4W - 9L
1,443 Elo+
Solo
Chaac
Chaac
Susano234
Chaac
Level 16
God Stats
2W - 2L
1,486 SR
Queue Stats
39W - 51L
1,306 Elo+
Solo
Hachiman
Hachiman
WinterShark
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,652 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,499 Elo+

VS

Team Averages
Level 19
1,555 SR
1,506 Elo+
Anubis
Anubis
KillerID399
Anubis
Level 11
God Stats
2W - 1L
1,421 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo
Artemis
Artemis
LordOn0815
Artemis
Level 25
God Stats
1W - 1L
1,259 SR
Queue Stats
177W - 204L
1,378 Elo+
Solo
Nu Wa
Nu Wa
PumTi
Nu Wa
Level 26
God Stats
25W - 25L
1,541 SR
Queue Stats
52W - 54L
1,516 Elo+
Solo
Horus
Horus
leopo03
Horus
Level 27
God Stats
5W - 7L
1,681 SR
Queue Stats
27W - 32L
1,546 Elo+
Solo
Xing Tian
Xing Tian
malik123321
Xing Tian
Level 6
God Stats
6W - 4L
1,874 SR
Queue Stats
67W - 63L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Baidun
Kali
16
3 / 5 / 1
9,228
461
7,199
21,117
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
CTPAG
Zeus
14
8 / 5 / 0
9,648
482
9,723
11,383
2,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
14
0 / 7 / 0
8,411
421
4,712
13,575
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Susano234
Chaac
13
6 / 1 / 3
8,165
408
6,622
10,289
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
WinterShark
Hachiman
14
1 / 3 / 7
8,583
429
10,010
10,334
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 7 / 2
8,592
430
4,444
11,540
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
LordOn0815
Artemis
14
0 / 8 / 2
9,243
462
7,020
15,428
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
PumTi
Nu Wa
20
9 / 0 / 4
13,300
665
15,163
10,085
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
leopo03
Horus
19
11 / 1 / 3
12,204
610
15,700
15,107
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
malik123321
Xing Tian
14
0 / 2 / 5
9,172
459
3,442
12,880
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
18
Kills
21
21
Deaths
18
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
Baidun
Kali
3
5
1
0.7
L
Zeus
CTPAG
Zeus
8
5
0
1.6
W
Anubis
1
7
2
0.29
W
Artemis
LordOn0815
Artemis
0
8
2
0.13
L
Tiamat
0
7
0
0
W
Nu Wa
PumTi
Nu Wa
9
0
4
11
L
Chaac
Susano234
Chaac
6
1
3
7.5
L
Hachiman
WinterShark
Hachiman
1
3
7
1.5
W
Horus
leopo03
Horus
11
1
3
12.5
W
Xing Tian
malik123321
Xing Tian
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,266
Damage
45,769
66,698
Taken
65,040
25,352
Mitigated
32,765
18,153
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Baidun
Kali
7,199
3,488
0
7,889
21,117
9,008
0
4,966
15,941
0
63,959
L
Zeus
CTPAG
Zeus
9,723
1,339
0
4,002
11,383
2,391
422
4,857
6,328
56,672
0
W
Anubis
4,444
620
0
4,125
11,540
5,366
315
5,804
5,668
35,098
2,640
W
Artemis
LordOn0815
Artemis
7,020
2,553
0
4,893
15,428
4,561
0
2,748
12,151
0
57,141
L
Tiamat
4,712
187
0
1,602
13,575
4,689
0
4,908
8,472
55,907
0
W
Nu Wa
PumTi
Nu Wa
15,163
3,408
0
5,644
10,085
3,549
4,079
1,746
8,060
118,846
0
L
Chaac
Susano234
Chaac
6,622
986
0
2,435
10,289
6,560
0
4,075
6,000
0
28,959
L
Hachiman
WinterShark
Hachiman
10,010
6,277
0
2,225
10,334
2,704
161
3,075
7,121
0
51,917
W
Horus
leopo03
Horus
15,700
7,306
266
3,995
15,107
8,405
2,531
3,477
11,400
0
75,423
W
Xing Tian
malik123321
Xing Tian
3,442
606
553
3,400
12,880
10,884
99
260
12,195
23,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
52,511
452
Minions Killed
506
0
Camps Cleared
0
1,659,325
Distance Traveled
1,778,800
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,228
461
98
5
0
366,641
1
L
Zeus
9,648
482
103
5
0
243,355
0
W
Anubis
8,592
430
63
3
0
319,315
1
W
Artemis
9,243
462
99
5
0
300,077
4
L
Tiamat
8,411
421
116
6
0
345,543
3
W
Nu Wa
13,300
665
205
10
0
362,458
5
L
Chaac
8,165
408
37
2
0
362,735
1
L
Hachiman
8,583
429
98
5
0
341,051
3
W
Horus
12,204
610
111
6
0
395,441
3
W
Xing Tian
9,172
459
28
1
0
401,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role