Player Matchup

Cthulhu
Cthulhu
Decay 115
Cthulhu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 119L
1,346 Elo+
Party 1
Bellona
Bellona
ManiacalMurse
Bellona
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
249W - 242L
1,409 Elo+
Party 4
Neith
Neith
SarrrahG
Neith
Level 18
God Stats
30W - 25L
1,457 SR
Queue Stats
238W - 271L
1,313 Elo+
Party 4
Izanami
Izanami
TTV Sn1p3Z
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,065 Elo+
Party 1
Awilix
Awilix
Vendetta YT3796
Awilix
Level 86
God Stats
10W - 9L
1,472 SR
Queue Stats
52W - 47L
1,397 Elo+
Party 1
Team Averages
Level 62
1,486 SR
1,306 Elo+

VS

Team Averages
Level 71
1,471 SR
1,355 Elo+
Charybdis
Charybdis
AJsmooths420
Charybdis
Level 76
God Stats
1W - 2L
1,467 SR
Queue Stats
162W - 195L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
BigBadPoops
Baron Samedi
Level 125
God Stats
19W - 24L
1,453 SR
Queue Stats
424W - 493L
1,345 Elo+
Party 3
Arachne
Arachne
ProCorndog
Arachne
Level 65
God Stats
12W - 12L
1,568 SR
Queue Stats
117W - 163L
1,380 Elo+
Party 2
Ganesha
Ganesha
SaikoDrey
Ganesha
Level 38
God Stats
4W - 0L
1,488 SR
Queue Stats
165W - 196L
1,355 Elo+
Party 3
Gilgamesh
Gilgamesh
slxme AD
Gilgamesh
Level 50
God Stats
3W - 5L
1,377 SR
Queue Stats
146W - 204L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decay 115
Cthulhu
18
3 / 5 / 5
11,251
469
18,968
21,885
17,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
16
5 / 9 / 5
11,088
462
22,525
26,828
29,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SarrrahG
Neith
14
1 / 11 / 0
9,312
388
6,076
14,799
4,718
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TTV Sn1p3Z
Izanami
15
3 / 6 / 3
9,757
407
9,476
14,907
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 7 / 6
13,198
550
22,951
24,308
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJsmooths420
Charybdis
19
8 / 3 / 3
11,865
494
15,148
19,167
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BigBadPoops
Baron Samedi
20
16 / 3 / 9
13,792
575
21,396
21,058
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ProCorndog
Arachne
20
9 / 6 / 9
13,471
561
21,341
30,507
13,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SaikoDrey
Ganesha
15
0 / 5 / 13
9,700
404
11,972
21,958
13,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
slxme AD
Gilgamesh
18
5 / 5 / 12
11,781
491
12,458
20,583
20,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
22
Kills
38
38
Deaths
22
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AJsmooths420
Charybdis
8
3
3
3.17
W
Baron Samedi
BigBadPoops
Baron Samedi
16
3
9
6.83
L
Cthulhu
Decay 115
Cthulhu
3
5
5
1.1
L
Bellona
5
9
5
0.83
W
Arachne
ProCorndog
Arachne
9
6
9
2.25
W
Ganesha
SaikoDrey
Ganesha
0
5
13
1.3
L
Neith
SarrrahG
Neith
1
11
0
0.09
L
Izanami
TTV Sn1p3Z
Izanami
3
6
3
0.75
L
10
7
6
1.86
W
Gilgamesh
slxme AD
Gilgamesh
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,996
Damage
82,315
102,727
Taken
113,273
66,716
Mitigated
65,042
22,677
Healing
41,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AJsmooths420
Charybdis
15,148
8,183
0
9,979
19,167
6,808
1,173
5,855
13,312
0
91,558
W
Baron Samedi
BigBadPoops
Baron Samedi
21,396
2,957
1,636
9,953
21,058
10,086
162
2,101
18,548
80,867
0
L
Cthulhu
Decay 115
Cthulhu
18,968
1,240
593
5,366
21,885
17,519
128
6,828
15,057
77,293
0
L
Bellona
22,525
3,393
0
4,473
26,828
29,985
282
9,365
17,463
16,894
46,541
W
Arachne
ProCorndog
Arachne
21,341
16,875
532
13,490
30,507
13,911
314
4,902
25,105
0
116,021
W
Ganesha
SaikoDrey
Ganesha
11,972
796
0
3,774
21,958
13,589
47
9,760
12,198
53,897
0
L
Neith
SarrrahG
Neith
6,076
2,104
0
1,361
14,799
4,718
36
6,658
8,141
0
54,582
L
Izanami
TTV Sn1p3Z
Izanami
9,476
6,044
0
1,748
14,907
4,188
300
6,672
8,235
0
39,317
L
22,951
11,314
995
8,141
24,308
10,306
598
5,648
18,660
0
73,823
W
Gilgamesh
slxme AD
Gilgamesh
12,458
2,709
0
2,206
20,583
20,648
285
2,773
16,840
8,099
60,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
60,609
517
Minions Killed
591
0
Camps Cleared
0
2,062,627
Distance Traveled
2,169,765
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,865
494
179
7
0
424,473
2
W
Baron Samedi
13,792
575
121
5
0
392,833
4
L
Cthulhu
11,251
469
112
5
0
410,348
1
L
Bellona
11,088
462
110
5
0
424,210
0
W
Arachne
13,471
561
139
6
0
507,001
0
W
Ganesha
9,700
404
41
2
0
382,693
2
L
Neith
9,312
388
95
4
0
378,367
2
L
Izanami
9,757
407
91
4
0
378,927
1
L
Awilix
13,198
550
109
5
0
470,775
0
W
Gilgamesh
11,781
491
111
5
0
462,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role