Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bernex
Anubis
Level 105
God Stats
2W - 2L
1,668 SR
Queue Stats
316W - 342L
1,497 Elo+
Solo
Fenrir
Fenrir
Bij123
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 1
Bacchus
Bacchus
Lebron05
Bacchus
Level 84
God Stats
3W - 1L
1,479 SR
Queue Stats
118W - 129L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
Lebron06
Heimdallr
Level 68
God Stats
7W - 11L
1,402 SR
Queue Stats
111W - 129L
1,441 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,427 Elo+

VS

Team Averages
Level 85
1,531 SR
1,444 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Akselan
Khepri
Level 122
God Stats
31W - 24L
1,612 SR
Queue Stats
266W - 259L
1,440 Elo+
Party 2
Sol
Sol
DePunischa
Sol
Level 46
God Stats
0W - 1L
1,281 SR
Queue Stats
34W - 72L
1,318 Elo+
Solo
Thanatos
Thanatos
XeerDC
Thanatos
Level 107
God Stats
28W - 15L
1,763 SR
Queue Stats
262W - 252L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 4 / 2
9,497
559
15,492
13,848
4,377
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Bernex
Anubis
13
11 / 4 / 3
9,038
532
12,506
9,594
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Bij123
Fenrir
12
3 / 4 / 8
8,001
471
6,069
9,791
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Lebron05
Bacchus
12
2 / 0 / 2
8,277
487
7,487
8,403
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Lebron06
Heimdallr
12
2 / 2 / 6
7,474
440
7,036
8,722
2,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 8 / 3
8,340
491
6,890
12,490
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
12
2 / 5 / 2
7,677
452
6,572
13,508
4,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Akselan
Khepri
11
1 / 1 / 3
7,631
449
2,949
9,729
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 2
7,408
436
2,225
13,759
3,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
XeerDC
Thanatos
13
6 / 4 / 5
8,508
500
15,986
17,631
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
28
Kills
13
14
Deaths
28
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
4
2
2.75
L
Pele
 
Pele
4
8
3
0.69
L
Anhur
 
Anhur
2
5
2
0.6
L
Khepri
Akselan
Khepri
1
1
3
2.5
W
Anubis
Bernex
Anubis
11
4
3
3.13
W
Fenrir
Bij123
Fenrir
3
4
8
1.75
L
0
10
2
0.1
W
Bacchus
Lebron05
Bacchus
2
0
2
3
W
Heimdallr
Lebron06
Heimdallr
2
2
6
2.5
L
Thanatos
XeerDC
Thanatos
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
34,622
50,358
Taken
67,117
21,738
Mitigated
37,006
15,115
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,492
2,228
0
5,774
13,848
4,377
2,302
2,769
10,687
57,771
0
L
Pele
 
Pele
6,890
1,188
0
1,790
12,490
3,116
363
8,193
4,297
0
32,053
L
Anhur
 
Anhur
6,572
2,803
0
3,858
13,508
4,368
0
4,158
9,347
0
45,649
L
Khepri
Akselan
Khepri
2,949
604
817
2,521
9,729
9,957
0
4,768
4,961
20,004
0
W
Anubis
Bernex
Anubis
12,506
431
0
3,201
9,594
3,638
341
725
8,560
41,972
0
W
Fenrir
Bij123
Fenrir
6,069
2,041
0
2,100
9,791
2,805
244
658
8,822
0
36,383
L
2,225
651
0
3,162
13,759
3,656
522
9,712
4,047
35,491
0
W
Bacchus
Lebron05
Bacchus
7,487
859
0
2,064
8,403
8,714
0
1,347
6,888
25,482
0
W
Heimdallr
Lebron06
Heimdallr
7,036
3,948
0
1,976
8,722
2,204
0
649
7,894
0
33,464
L
Thanatos
XeerDC
Thanatos
15,986
3,015
0
11,418
17,631
15,909
195
8,671
8,960
869
35,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
39,564
315
Minions Killed
313
0
Camps Cleared
0
1,517,653
Distance Traveled
1,595,585
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,497
559
92
5
0
243,574
5
L
Pele
8,340
491
62
4
0
331,340
1
L
Anhur
7,677
452
84
5
0
348,970
4
L
Khepri
7,631
449
28
2
0
327,635
4
W
Anubis
9,038
532
62
4
0
301,881
7
W
Fenrir
8,001
471
76
4
0
342,147
0
L
Sol
7,408
436
84
5
0
248,133
0
W
Bacchus
8,277
487
47
3
0
327,451
0
W
Heimdallr
7,474
440
38
2
0
302,600
5
L
Thanatos
8,508
500
55
3
0
339,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role