Player Matchup

Gilgamesh
Gilgamesh
Dak_Man12
Gilgamesh
Level 28
God Stats
8W - 11L
1,475 SR
Queue Stats
82W - 97L
1,454 Elo+
Solo
Mercury
Mercury
K_getter
Mercury
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 13L
1,326 Elo+
Solo
Neith
Neith
RABID PANDA9180
Neith
Level 29
God Stats
29W - 31L
1,474 SR
Queue Stats
75W - 84L
1,441 Elo+
Solo
Zeus
Zeus
Shart_Bot
Zeus
Level 24
God Stats
17W - 14L
1,468 SR
Queue Stats
75W - 88L
1,374 Elo+
Solo
Hercules
Hercules
TK Toxiccc
Hercules
Level 28
God Stats
5W - 8L
1,222 SR
Queue Stats
103W - 156L
1,407 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,400 Elo+

VS

Team Averages
Level 22
1,475 SR
1,491 Elo+
Awilix
Awilix
BestSmitePlay
Awilix
Level 23
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 3L
1,647 Elo+
Solo
Vamana
Vamana
CrimsonBeefCake
Vamana
Level 17
God Stats
3W - 1L
1,413 SR
Queue Stats
7W - 5L
1,414 Elo+
Solo
Athena
Athena
GriilledCheeze
Athena
Level 28
God Stats
5W - 3L
1,647 SR
Queue Stats
37W - 39L
1,359 Elo+
Solo
Guan Yu
Guan Yu
NiceRice790
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,601 Elo+
Solo
Zeus
Zeus
goodjuice
Zeus
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 51L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dak_Man12
Gilgamesh
16
2 / 6 / 3
10,540
1,054
9,432
22,159
17,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
K_getter
Mercury
16
1 / 13 / 5
9,614
961
8,021
16,395
9,182
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 2
9,019
902
6,010
11,778
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
3 / 7 / 5
10,642
1,064
18,672
12,943
3,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TK Toxiccc
Hercules
16
1 / 4 / 5
9,726
973
8,799
17,331
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

123

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 10
13,691
1,369
22,936
6,635
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 10
8,963
896
1,641
4,601
2,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 2 / 21
11,098
1,110
5,083
16,879
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
NiceRice790
Guan Yu
18
2 / 1 / 20
10,445
1,045
10,345
15,447
13,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
19
16 / 3 / 14
13,011
1,301
33,722
12,536
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
8
Kills
36
36
Deaths
8
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
17
1
10
22
W
0
1
10
5
L
Gilgamesh
Dak_Man12
Gilgamesh
2
6
3
0.58
W
1
2
21
5.75
L
Mercury
K_getter
Mercury
1
13
5
0.27
W
Guan Yu
NiceRice790
Guan Yu
2
1
20
12
L
1
6
2
0.33
L
Zeus
3
7
5
0.79
L
Hercules
TK Toxiccc
Hercules
1
4
5
0.88
W
Zeus
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
73,727
80,606
Taken
56,098
48,021
Mitigated
47,591
7,937
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,936
9,046
0
330
6,635
2,800
0
2,547
4,038
0
36,995
W
1,641
493
0
959
4,601
2,196
0
1,253
3,164
0
4,467
L
Gilgamesh
Dak_Man12
Gilgamesh
9,432
3,505
1,152
940
22,159
17,680
0
9,686
12,473
3,048
26,716
W
5,083
977
0
816
16,879
24,737
0
4,015
12,589
19,830
0
L
Mercury
K_getter
Mercury
8,021
3,408
0
275
16,395
9,182
0
7,272
9,123
0
24,208
W
Guan Yu
NiceRice790
Guan Yu
10,345
1,690
2,508
2,832
15,447
13,224
0
5,694
9,349
89
17,032
L
6,010
2,998
0
1,049
11,778
3,173
0
4,274
7,504
0
20,015
L
Zeus
18,672
2,844
223
706
12,943
3,517
0
8,076
4,867
36,018
0
L
Hercules
TK Toxiccc
Hercules
8,799
2,812
0
3,592
17,331
14,469
0
9,586
7,745
0
21,962
W
Zeus
33,722
6,287
93
2,418
12,536
4,634
0
6,176
6,227
59,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
57,208
160
Minions Killed
157
5
Camps Cleared
9
937,389
Distance Traveled
1,000,727
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,691
1,369
28
3
4
224,246
3
W
Vamana
8,963
896
7
1
0
153,937
2
L
Gilgamesh
10,540
1,054
47
5
2
194,847
0
W
Athena
11,098
1,110
35
4
4
217,683
1
L
Mercury
9,614
961
37
4
1
214,415
1
W
Guan Yu
10,445
1,045
22
2
0
214,418
0
L
Neith
9,019
902
15
2
0
145,293
0
L
Zeus
10,642
1,064
37
4
2
169,045
0
L
Hercules
9,726
973
24
2
0
213,789
0
W
Zeus
13,011
1,301
65
7
1
190,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role