Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JAY_Tality
Cerberus
Level 109
God Stats
3W - 3L
1,400 SR
Queue Stats
296W - 354L
1,404 Elo+
Party 1
Bellona
Bellona
TsarNicholasThe2
Bellona
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
96W - 73L
1,468 Elo+
Party 1
Team Averages
Level 81
1,467 SR
1,457 Elo+

VS

Team Averages
Level 78
1,515 SR
1,308 Elo+
Yemoja
Yemoja
ArisaThePanda
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
Cursed Luv
Heimdallr
Level 42
God Stats
2W - 3L
1,331 SR
Queue Stats
29W - 39L
1,305 Elo+
Party 2
Bellona
Bellona
Nytaru
Bellona
Level 66
God Stats
0W - 1L
1,714 SR
Queue Stats
26W - 36L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
8 / 1 / 7
7,989
799
8,835
5,383
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JAY_Tality
Cerberus
12
5 / 0 / 8
8,158
816
7,357
10,029
7,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 0 / 12
7,171
717
6,643
5,974
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,152
615
3,753
7,144
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Cursed Luv
Heimdallr
8
1 / 8 / 0
5,969
597
7,047
10,404
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Nytaru
Bellona
10
0 / 5 / 1
5,817
582
5,304
9,741
5,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
7
11.5
L
0
2
1
0.25
L
Heimdallr
Cursed Luv
Heimdallr
1
8
0
0.13
W
Cerberus
JAY_Tality
Cerberus
5
0
8
9
L
Bellona
Nytaru
Bellona
0
5
1
0.1
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
16,104
21,386
Taken
27,289
14,704
Mitigated
14,548
5,183
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,835
96
0
413
5,383
1,881
0
1,047
4,336
26,631
0
L
3,753
575
541
506
7,144
5,851
0
3,273
3,871
13,203
0
L
Heimdallr
Cursed Luv
Heimdallr
7,047
2,748
0
682
10,404
3,419
0
7,260
3,144
0
16,260
W
Cerberus
JAY_Tality
Cerberus
7,357
399
343
3,541
10,029
7,766
0
1,682
8,347
19,828
0
L
Bellona
Nytaru
Bellona
5,304
1,134
0
1,501
9,741
5,278
0
5,942
3,799
0
15,384
W
6,643
1,637
0
886
5,974
5,057
9
1,386
4,588
0
20,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
17,938
131
Minions Killed
76
6
Camps Cleared
4
682,242
Distance Traveled
479,559
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,989
799
52
5
1
203,672
1
L
Yemoja
6,152
615
26
3
0
148,919
2
L
Heimdallr
5,969
597
23
2
1
137,892
0
W
Cerberus
8,158
816
47
5
1
187,641
0
L
Bellona
5,817
582
27
3
3
192,748
3
W
Bellona
7,171
717
32
3
4
290,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role