Player Matchup

Artemis
Artemis
BGKENYON28
Artemis
Level 99
God Stats
25W - 36L
1,500 SR
Queue Stats
26W - 43L
1,400 Elo+
Party 1
Olorun
Olorun
OROCHI-ISM
Olorun
Level 136
God Stats
0W - 2L
1,545 SR
Queue Stats
59W - 63L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
osteor
Tsukuyomi
Level 22
God Stats
2W - 1L
1,670 SR
Queue Stats
2W - 2L
1,534 Elo+
Party 1
Team Averages
Level 86
1,572 SR
1,461 Elo+

VS

Team Averages
Level 80
1,671 SR
1,461 Elo+
Bakasura
Bakasura
LeAmericanBoy
Bakasura
Level 22
God Stats
3W - 2L
1,725 SR
Queue Stats
25W - 26L
1,425 Elo+
Party 2
Ares
Ares
ObiSauceKenobi
Ares
Level 149
God Stats
11W - 7L
1,627 SR
Queue Stats
94W - 102L
1,505 Elo+
Solo
Zeus
Zeus
SPTombstone
Zeus
Level 69
God Stats
26W - 13L
1,660 SR
Queue Stats
128W - 132L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BGKENYON28
Artemis
16
4 / 8 / 10
11,982
666
13,668
15,271
5,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
OROCHI-ISM
Olorun
16
4 / 10 / 11
12,191
677
6,951
20,388
7,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
osteor
Tsukuyomi
16
9 / 8 / 4
13,718
762
19,396
17,453
6,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeAmericanBoy
Bakasura
17
7 / 6 / 12
13,164
731
10,056
18,391
13,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 14
12,884
716
9,606
17,945
21,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
13 / 7 / 10
13,727
763
28,023
16,179
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
17
Kills
26
26
Deaths
17
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
BGKENYON28
Artemis
4
8
10
1.13
W
Bakasura
LeAmericanBoy
Bakasura
7
6
12
2.17
L
Olorun
OROCHI-ISM
Olorun
4
10
11
0.95
W
6
4
14
3.25
W
13
7
10
2.57
L
Tsukuyomi
osteor
Tsukuyomi
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,015
Damage
47,685
53,112
Taken
52,515
20,055
Mitigated
42,562
9,568
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BGKENYON28
Artemis
13,668
7,776
187
2,480
15,271
5,680
794
9,375
4,953
0
32,648
W
Bakasura
LeAmericanBoy
Bakasura
10,056
6,844
0
3,296
18,391
13,758
2,155
3,553
14,838
0
38,633
L
Olorun
OROCHI-ISM
Olorun
6,951
4,100
442
6,379
20,388
7,383
646
14,604
4,769
40,439
0
W
9,606
328
0
1,974
17,945
21,918
165
3,293
14,652
38,643
0
W
28,023
1,499
0
1,421
16,179
6,886
39
1,090
15,089
61,848
0
L
Tsukuyomi
osteor
Tsukuyomi
19,396
4,486
0
80
17,453
6,992
0
12,538
4,233
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
39,775
169
Minions Killed
194
5
Camps Cleared
11
798,387
Distance Traveled
958,909
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,982
666
48
3
0
255,815
0
W
Bakasura
13,164
731
76
4
3
363,762
1
L
Olorun
12,191
677
77
4
4
228,156
1
W
Ares
12,884
716
45
3
4
313,824
1
W
Zeus
13,727
763
73
4
4
281,323
2
L
Tsukuyomi
13,718
762
44
2
1
314,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role